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[PAID] Necrophilia - Ultimate Death Knight

I set the routine to use a health potion at 60pct health but for some reason it wont do it
It'll use a health stone like a champ but it refuses to use any of my healing tonics, what am i doing wrong here? i must not be seeing something

ps hope you feel better weischbier! loving your work! :D

Log please :)
Will look at it,if we are missing something for the new potions, thought we had a way that should work for all levels
 
heres the attachments for the potions
i took a quick look at it myself aswell and somehow it doesnt even seem to be trying to use one at all
i have it set to use at 60pct health but would never use

hope you have the time to take a quick look at it :) trying to make it use the healing tonic with ID 109223
 

Attachments

heres the attachments for the potions
i took a quick look at it myself aswell and somehow it doesnt even seem to be trying to use one at all
i have it set to use at 60pct health but would never use

hope you have the time to take a quick look at it :) trying to make it use the healing tonic with ID 109223

found it already ... it is because of a renaming of the health potions this time -.- instead of calling it Draenic Healing Potion (that's what they did in the last 3 addons) they called it Healing Tonic ... will push a fix for this later today, also Dark Simulacrum will be enabled again, currently adding all usable spells from Raids and Dungeons (out of dungeons / raids it will be used on a caster once activated).
 
One small feature request if possible?
Its not a huge priority but it would be nice to have if it doesnt take to much time to implement
Would it be much trouble to add a pause/resume hotkey for the combat routine?
I ask because sometimes i need to use raise ally when the healer or tank died but cant cause the CR keeps auto targeting mobs and cant give a rez
theres a mouseover use raise ally true but because the CR is so fast it nearly always causes raise ally to be on global cooldown

If to much effort its fine :) but if possible would appreciate this very very much
 
One small feature request if possible?
Its not a huge priority but it would be nice to have if it doesnt take to much time to implement
Would it be much trouble to add a pause/resume hotkey for the combat routine?
I ask because sometimes i need to use raise ally when the healer or tank died but cant cause the CR keeps auto targeting mobs and cant give a rez
theres a mouseover use raise ally true but because the CR is so fast it nearly always causes raise ally to be on global cooldown

If to much effort its fine :) but if possible would appreciate this very very much

first of all ... there is a pause function in most of the botbases that ur using for raiding (Enyo, Raidbot, LazyRaider)
second ... u could use this macro (i do so)
Code:
#showtooltip
/cast [@mouseover] Raise Ally
third ... u could use the hotkey function :) move your mouse over the dead player and hold F4 pressed (or whatever key u set up) until the cast was done ... there is no need for a pause function
 
update v1.01.61 will be up for approval in 2 hours i think (in all cases it will be up to day)


  • Draenor healing potions can be used now (they weren't matched by the search function)
  • Dark Simulacrum can be used now on Target or Any unit, but it will drop your FPS a bit since we need to scan the units from the objectmanager, we are working on a solution)
 
first of all ... there is a pause function in most of the botbases that ur using for raiding (Enyo, Raidbot, LazyRaider)
second ... u could use this macro (i do so)
Code:
#showtooltip
/cast [@mouseover] Raise Ally
third ... u could use the hotkey function :) move your mouse over the dead player and hold F4 pressed (or whatever key u set up) until the cast was done ... there is no need for a pause function



you know, I tried using the default alt+f4, and it closed my games :); Since that's windows terminate key, the bot doesn't seem to intercept it before its passed to the OS. May have been a one-off situation, but i did change the default binding to avoid the conflict.
 
you know, I tried using the default alt+f4, and it closed my games :); Since that's windows terminate key, the bot doesn't seem to intercept it before its passed to the OS. May have been a one-off situation, but i did change the default binding to avoid the conflict.
No no no... Not alt+f4... Only F4 ;)
 
you know, I tried using the default alt+f4, and it closed my games :); Since that's windows terminate key, the bot doesn't seem to intercept it before its passed to the OS. May have been a one-off situation, but i did change the default binding to avoid the conflict.

The laughter :D
 
Ok so I'm having some issues with this for unholy. It doesn't seem to cast death coil most of the time. It just randomly casts it but at the worst possible times. I'll be fighting something and at 90-capped RP and its still not dumping into DC, it also isnt Death Coiling to keep ghoul empowered. Looks like there's no logic for it. Log: View attachment 1968 2014-11-21 15.27.txt Also there's some different routines in there but anything started with [Necrophilia] is it (which I am sure you know but figured I would mention)
 
Can you please make an option to not have a Modifier to change between toggles.
For example the 3 choices are alt,ctrl,shift.
can you make it so we can do "none" and just press a button like 1 to change to aoe toggle.
and also, A better interrupt toggle. What does this even do? Kick instantly? Can you add more options like kick randomly between 30-80% or add the option to kick at a certain %
 
Can you please make an option to not have a Modifier to change between toggles.
For example the 3 choices are alt,ctrl,shift.
can you make it so we can do "none" and just press a button like 1 to change to aoe toggle.
and also, A better interrupt toggle. What does this even do? Kick instantly? Can you add more options like kick randomly between 30-80% or add the option to kick at a certain %

Nope
Interrupt enables mind freeze and kicks after a random time
 
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