tokyodrift
Member
- Joined
- Dec 28, 2013
- Messages
- 49
Shame this is no longer being worked on. With this, I don't really have any use for Rebornbuddy any more.
Shame this is no longer being worked on. With this, I don't really have any use for Rebornbuddy any more.
I think most people fall in the same boat. Magitek has been abandoned, Kupo is still mostly unusable, and with Wheredidigo not releasing his Combat Routine until the Buddy Store is released for RebornBuddy (which could be months away) I think most people will start looking at other bots. Honestly the only other I know of that seems to have a decent reputation is FFXIVMinion (MMOMinion's bot), but I've never used any of their bots so I have no idea if they're any better/worse (although I do know most prefer their Hearthstone bot over Hearthbuddy, even with one of the Minion devs attempting to convert his Silverfish AI over from Minion to Buddy).
These are dark times for FFXIV botting.
I think most people fall in the same boat. Magitek has been abandoned, Kupo is still mostly unusable, and with Wheredidigo not releasing his Combat Routine until the Buddy Store is released for RebornBuddy (which could be months away) I think most people will start looking at other bots. Honestly the only other I know of that seems to have a decent reputation is FFXIVMinion (MMOMinion's bot), but I've never used any of their bots so I have no idea if they're any better/worse (although I do know most prefer their Hearthstone bot over Hearthbuddy, even with one of the Minion devs attempting to convert his Silverfish AI over from Minion to Buddy).
These are dark times for FFXIV botting.
I've talked with Mastahg about RB implementing the Store and it's definitely a ways away....probably closer to 6-8 months with the way RB development gets prioritized. I am currently working on fleshing out the details of how my CR will work with RB. I'm currently testing my Bard CR with OrderBot using the 1-50 Grinding profile and I'm getting good results.
I will probably be releasing a CR for each individual Class/Job 1 at a time and they're probably going to cost $10 USD for a single class or a discounted price to buy all of them.
What I have so far is Archer/Bard....Lancer/Dragoon.....Pugilist/Monk. Those CR's have all the rotations done and optimized for a full 1-50 lvling experience.
I also have a lvl 50 only Routine for Summoner that I currently use to Raid with, and the Paladin Routine has been worked on....but it hasn't been tested very much.
I plan on finishing the Bard, then Monk, then Dragoon CR's first. Then I'll finish getting Arcanist/Summoner ready to be used in a full 1-50 manner, and then I'll do the BLM CR.
After the DPS CR's are done, I'll finish the Paladin CR and do the Warrior CR
After Tanking is done, I'll do the Scholar CR first, and then finally the WHM CR
Obviously this is a lot of work, but that's the plan that I have for it.
6-8 months? Wow!. Looking forward to your work. It will be a long road but it will be fun.
Just want to clarify that the 6-8 months was a guess of how long before BuddyStore is implemented in RB...with that being the case, I'm going to release my stuff before that.
Well... I spent a lot of time looking into Magitek itself, and reacquainting myself with Visual Studio and attempting to relearn what I could of C# (and investigating "TreeSharp").
Turns out, Magitek is working fine now. I didn't do anything, but ExCombatAssist and Fate Bot both seem to be working great. No complaints here.
With that said, since Magitek was working for the time being and since I already had everything setup; I decided to add a few features I felt were missing. Here's what I have so far (see if you can spot the additions).
It was pretty simple to add both of those to the rotation. Tomorrow I'll try tackling a tougher issue (integrating Flare into Magitek's AoE rotation). If I can get that sorted out I'll release what little I've done so far (BLM improvements).
Nice are those new check boxes on the buffs and abilities?
Yes, I've added Quelling Strikes and Virus to the beginning of the rotation (once Astral Fire III is up, and every time they're up after that during AF3).
The Flare rotation is going to be tricky because the logic wasn't correct to begin with (I've had it miscast Swiftcast/Convert when attempting to use the "Flare Single Target" toggle in the past). Once I correct the logic to use Swift > Flare > Convert properly I'll see about adding it to the AoE rotation. Then BLM will finally be on-par with the other Jobs in Magitek (I'm sure there are plenty of other tweaks to be made, but BLM always stood out to me as unfinished).
All credit still goes to Exmortem though. I'd never be able to create all of this from scratch. I'm just altering the code he left behind.
It's just not facing the target. On a Melee class Magitek works great.
If you want a specific mana amount, why not that hardcode that number in the routine rather than having the player enter a % (and probably screw it up)?
Enable facing your target when using an action in your game settings.
Because everyone's MP will be different (depending on Piety and Level), so it makes percentages hard. If I just hardcode >319 and <969 then it will break the code for lower levels (MP costs scale as you level).
Getting the percentage incorrect won't break the profile, you just won't be doing max DPS. If you set the percentage too high it won't cast that last Fire1 @ 969, causing a loss in DPS. If you set the percentage too low you'll eventually run into a scenario where you can't Blizzard3 for Umbral Ice, causing you to have to Convert or cast Blizzard1 (if there's enough MP for that). Both are recoverable, they just aren't efficient/max DPS.
Although you do have a point, the less users have to think about the better.The feature was there to begin with so I just left it in/worked around it. Technically I could split the profile in half (one half for max DPS @ level 50, and the other half for leveling) There is also code to pull a player's MP and the current MP costs of spells, but that's only half the battle (then you have to do the math for EVERY level, to know where the "optimal" numbers are for them).
I'm just thinking out loud at this point though. I'll look into it.