amputations
Active Member
- Joined
- Jan 6, 2011
- Messages
- 2,262
tomten that seems like an autoequip-issue.
Yes, switches automatically. It uses Lightning Shield and Flametongue when you are solo (not in a group.) It also does that if no living group member is within 100 yds of you since at that point there is nobody for you to heal and you are better off being able to protect yourself somewhat if needed. If you have questions about what you see it doing, see the standard Response [CLICK HERE] .quick question - does singular switch itself between solo / instance / battleground.. because i keep trying to set it to instance for resto shaman and it wont save it on there it just switches back to solo, also finding it weird that it puts lightning shield and flametongue weapon on.. when im trying to heal dungeons with raidbot
Good suggestion. The AutoEquip plugin handles that type of behavior, although you will have to configure what type of weapons you want it to use. Suggest requesting they add a Auto setting for weapon type so it figures out the best for the spec rather than having to literally specify. A lot of people would be grateful for that. -Bobby53Hi, a small feature request, nothing super important.
Today i was bit stressed putting on the bot and it ran 3-4 hours in the same daily area and i got suspious, turns out it still had 2x 2 handers equipped as protection spec.
Which means i cant use any abilities, basically auto attacking myself trough it.
Any possibility to either equip highest ilvl shield + 1 hander. ? (I'd even settle for any shield and 1 hander tbh)
Or maybe have a configure setting in which you can specify a gear set, like /equipset "prot" ?
Yes, i know this an easily avoided user error, but lets be real here, we're botting, bot should be smart enough to realize it currently cant use a single ability, imo![]()
dilbog, Thanks for the post, but there isn't quite enough detail provided so I'm not sure what you mean, but will take a quick stab at it.HI
There is a few features I would like to see if they can be added.
1: for shadow priest can dispell be added or hot keyed to int the bot rotation?
2: I know it is possible to edit and turn off movement but is there any chance of having this added to options? (I have tried to work out how to do this with no success or maybe tell me in plain english how to do this )
Thanks in advance
Please post as mentioned in Post #4 [CLICK HERE] so I can see your setup, as it should not be casting Death Grip in a Raid. The taunt settings have no impact on a Frost or Unholy Death Knight. -Bobby53Hi all,
I am playing a frost Deathknight and I am using Singular and Raid Bot with disabled movement while I am questing by hand or raiding instances.
Singular always uses Death Grip on mobs so I am stealing threat from the tank.
The only way I know to prevent that is editing the file Routines\Singular\ClassSpecific\DeathKnight\Frost.cs and commenting the two lines "Common.CreateDeathGripBehavior(),"
Am I doing anything wrong? Is there an easier way to prevent my toon from castin Death Grip?
I do not find any apropriate option in the Class Configuration.
Can anybody help me?
Best regards,
Benninger
It does cast the totems you described and you can configure the health % in settings. Please post as requested in Post #4 [CLICK HERE] for posting bugs if you would like me to look at it further because without the config and combat scenario details present in the log file I can't help you. The Ascendance when Solo as a Resto and will be added to the bug list for next bug fix release after .14456. Thanks for posting and good luck with your Shaman, -Bobby53What Class+Spec are you?: Shaman+Resto
What 'context' is the bot in? (Instance, BG, Normal): Normal also BG
What level are you?: 90
Have you made any modifications to Singular?: No
What happened (be specific)?
There are two things, one the shaman doesn't use healing stream or healing tide totem, which with how restos are played now is a big issue imo... Healing Stream should be built into the rotation to be cast whenever it is off cooldown. And Healing Tide should imo be cast when off cooldown and a player drops below 50% health it's only a 3 min cooldown so 50% is imo a good marker... This could imo add like 30% to overall heals
The second thing is since the resto shaman acts as an ele shaman when soloing, it casts Ascendance like an ele, so it fires it off all the time for no reason then proceeds to cast lightning bolts which is a waste of a GCD
--- Release 3.0.0.1446 ---
Hunter
change - All Specs - Stampede now cast anytime under a Bloodlust-like effect, if solo and 3 or more enemies, or if current target is an enemy player
fixed - All Specs - Readiness no longer cast immediately after Rapid Fire. Also if BM Hunter checks that Bestial Wrath is on cooldown as well.
fixed - All Specs - Hunter will attempt to Revive Pet if no pet exists. if that fails will Cal Pet
Monk
*new* - Windwalker - fixed cast of Xuen
*new* - All Specs - added cast of Disable on hostile player that does not have a speed redux debuff already
fixed - Windwalker - allow both Legends buffs to be cast
Rogue
*new* - All Specs - added stun and bandage for all specs if Health < 15%. Must have Use Bandages option enabled and trained First Aid
*new* - All Specs - added use of Recuperate in Combat. Recuperate Health % setting in Class Specific tab is initially 0 and controls if this ability used.
Warrior
change- Arms - no longer uses Cleave in AoE situation, only used Heroic Strike as needed
fixed- Arms - recognition of Taste for Blood aura
change- Arms - Heroic Strike Rage dump threshhold lowered from 90% to 85%
change- Protection - restored Avatar use for Boss only
change- Protection - Bloodbath cast on cooldown
change- Protection - Glyph of Incite handling
change- Protection - disable AoE if current target is a player