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HB ARCHIVES: Navigation/mesh errors and problems - POST THEM HERE!--DO NOT DELETE!

[Edited by Staff]: This was not a mesh issue, but it should be fixed now regardless.


Mount Hyjal
<Hotspot X="5021.26" Y="-2024.61" Z="1148.975" />

Bot trying to mount up where its forbidden
 

Attachments

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[Edited by Staff] Bot is stuck on the side of a hill where there's no navigational mesh. The profile needs to try prevent this from happening, or add logic for getting out of this stuck case





Val'sharah
<Hotspot X="2502.845" Y="7294.755" Z="81.90794" />


i4vZRIW.png

View attachment 3292 2016-09-19 14.00.txt
 
Last edited by a moderator:
[Edited by Staff]: This was an issue in Gatherbuddy's hotspot randomization which should be fixed now.


I'm encountering navigation errors while using GatherBuddy2, questing and raidbot are running without any problems.
The bot will move between a couple of hotspots and then just hang, throwing exceptions and spamming the following messages in the log:
[Flightor] Failed ground nav from <244.3708, 6634.259, 51.0017> to <50.51145, 6640.119, 30.49384> with status PathGenerationFailed
[Flightor] We can neither fly nor run to the destination.

Log file attached.
It's not in a specific spot - happens anywhere.

I did a clean install of HB, still no luck.
Also I have a minor issue since latest update: HB shows dialog box with the message about using demo version of DNGuard HVM (see attachment) twice at startup.

Any assistance would be appreciated.
 

Attachments

Last edited by a moderator:
[Edited by Staff]: This was an issue in Gatherbuddy's hotspot randomization which should be fixed now.


I'm encountering navigation errors while using GatherBuddy2, questing and raidbot are running without any problems.
The bot will move between a couple of hotspots and then just hang, throwing exceptions and spamming the following messages in the log:
[Flightor] Failed ground nav from <244.3708, 6634.259, 51.0017> to <50.51145, 6640.119, 30.49384> with status PathGenerationFailed
[Flightor] We can neither fly nor run to the destination.

same problem here, with all profiles (tried 5, did work all yesterday) and questing/gatherbuddy2 botbase

View attachment 20116 2016-09-20 15.05.txt
 
Last edited by a moderator:
[Edited by Staff]: For 1: Please attach information requested at start of thread. For 2: Should be fixed.


Having 2 issues in Stormheim:

(1)
Path distances request failed on map: Troll Raid, Location: <3033.333, 2320.892, 222.9019>
[Flightor] Failed ground nav from <3033.333, 2320.892, 222.9019> to <3089.057, 1920.494, 176.3863> with status PathGenerationFailed
[Flightor] We can neither fly nor run to the destination.

(2)
If the bot dies in the region of Storm Reach (Stormheim), it would resurrect at the Graveyard X="4173.974" Y="1327.786" Z="172.9169".
The graveyard has a ledge next to it which causes the bot to get stuck as it doesn't know how to jump down.
If the bot could automatically detect whether it is at that specific graveyard, and then move to X="4193.609" Y="1339.444" Z="163.0451", the issue will be resolved.
 
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[Edited by Staff]: The point is floating in the air and is not navigable. This is most likely a profile problem. Please make sure to attach all the info requested at the start of the thread.


[Flightor] Failed ground nav from <2116.554, 1450.582, 487.8861> to <2660, 1202, 587> with status PathGenerationFailed
https://puu.sh/rl1hm/741f3d5d6e.jpg
 
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[Edited by Staff]: Please attach the information requested at the start of the thread.


Legion Mesh error running into wall:
 

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[Edited by Staff]: The first issue: That location is way way outside the map (it is around 7000 yards away from the player). The second one: We cannot handle that in nav. Both are profile problems.


Profile: BuddyProfile for Leveling in Legion: Ashbringer sub-profile

Location:
ArtifactPaladinRetAcquisition
[05:53:17.330 N] (Singular) ZoneId = 139

The issue:

Bot has trouble finding a path through the map.

[05:53:20.433 D] [Flightor] We can neither fly nor run to the destination.
[05:53:21.563 D] [Flightor] Failed ground nav from <-2394.927, 168.8878, 26.54306> to <2278.236, -5277.413, 82.07002> with status PathGenerationFailed
[05:55:57.553 D] [Flightor] We can neither fly nor run to the destination.
[05:55:58.660 D] [Flightor] Failed ground nav from <-2434.723, 139.7913, 7.893598> to <2278.236, -5277.413, 82.07002> with status PathGenerationFailed
[05:55:58.660 D] [Flightor] We can neither fly nor run to the destination.
[05:55:59.734 D] [Flightor] Failed ground nav from <-2434.723, 139.7913, 7.893598> to <2278.236, -5277.413, 82.07002> with status PathGenerationFailed
[05:55:59.734 D] [Flightor] We can neither fly nor run to the destination.
[05:56:00.804 D] [Flightor] Failed ground nav from <-2434.723, 139.7913, 7.893598> to <2278.236, -5277.413, 82.07002> with status PathGenerationFailed
[05:56:00.804 D] [Flightor] We can neither fly nor run to the destination.
[05:56:01.865 N] Stopping the bot!
[05:56:01.866 Q] Bot stopping! Reason: User pressed the stop button
[05:56:01.871 D] [Flightor] Failed ground nav from <-2434.723, 139.7913, 7.893598> to <2278.236, -5277.413, 82.07002> with status PathGenerationFailed

This is at stage1 of the scenario right after the character has flown in from lights hope chapel.



If you manually interfere and move to after stage 2 we have second nav issue.
The bot wants to progress to kill the mob for stage 3

Code:
				<If Condition="Bots.DungeonBuddy.Helpers.ScenarioInfo.Current.CurrentStageNumber == 3" >


unfortunately we can't properly get through the lava stream. if we fall into the lava, we try to get up the cliff (which we can't) instead of pathing to the rock that acts as a safe place inside the stream. Therefore we play the ressurrect-heal- dying loop over and over again.

[Flightor] Set up for movement from <-2692.623, -31.18655, 50.00979> to <-2669.04, -12.99833, 52.49359>
 

Attachments

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[Edited by Staff]: Please attach the information requested at the start of the thread.


<Hotspot X="3196.325" Y="1521.38" Z="180.486" /> Stormheim, Valdisdall - FIREPLACE. Can't miss it. Questing using normal 1-100 pack always has my toons run into and get stuck in fireplace. Tried lots of different classes. All get stuck in fireplace :)
 
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[Edited by Staff]: Please attach the information requested at the start of the thread.


Hey

My char being stuck often with these things :

5c8f9d97aac548a0970e74165e3963e4.png


b634364e76ee407cb6e90b7ff1a5a3e8.png


Honorbuddy don't detects that my char is stuck and keep walking

Thank you for your work :)
 
Last edited by a moderator:
[Edited by Staff]: Please attach the information requested at the start of the thread.


This fence in Aszuna at one of the main quest hubs... the bot simply tried to walk through it as if it isnt there. From both directions. Had to pause both times, walk around, and then resume.
 

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Highmountain Mesh problems

[Edited by Staff]:
Problem 1: This location is underwater. We do not support underwater navigation - this is a profile problem.
Problem 2: I will need a screenshot and a description of what the bot was doing.
Problem 3: Should be fixed.


Several Highmountain mesh issues:

[15:21:39.433 D] [Flightor] Failed ground nav from <5024.355, 5005.129, 783.5266> to <6206.057, 4901.135, -8.701835> with status PathGenerationFailed
[15:21:39.433 D] [Flightor] We can neither fly nor run to the destination.


[14:47:17.162 V] We are stuck! (TPS: 59.94486, FPS: 60, Latency: 38, Map: Troll Raid, loc: <4553.834, 4843.717, 676.61>)!
[14:47:17.163 D] Stop and dismount. Reason: Stuck


[14:51:31.715 V] We are stuck! (TPS: 58.28227, FPS: 58, Latency: 39, Map: Troll Raid, loc: <5472.979, 5605.262, 7.469051>)!
[14:51:31.715 D] Nearest game object, distance 1.76 yards
<!--Blandón in Monte Alto zone and on Troll Raid map-->
<GameObject model="#1253406">
<Matrix M11="-0.248807013" M12="-0.5459558" M13="0.00523398537" M14="0" M21="0.5459769" M22="-0.248815671" M23="9.63592E-05" M24="0" M31="0.002082816" M32="0.00480268337" M33="0.5999772" M34="0" M41="5472.35059" M42="5603.6416" M43="7.775431" M44="1" />
</GameObject>

Full log file:
View attachment Highmountain_Log1_2016-09-29_16.txt
 
Last edited by a moderator:
More Highmountain mesh problems

[Edited by Staff]: This location is underwater. We do not support underwater navigation - this is a profile problem.

[Flightor] Failed ground nav from <6034.153, 5096.653, 32.03743> to <6206.057, 4901.135, -8.701835> with status PathGenerationFailed [Flightor] We can neither fly nor run to the destination.

Log:
View attachment Highmountain_Log2_2016-09-29_15.52.txt
 
Last edited by a moderator:
Aszuna Mesh Issues

[Edited by Staff]: I can't really tell what happened from just the log, but it looks like you got into combat and the CR might have made it fall down a cliff. In that case the CR should be improved to not do such movements.


[09:54:01.440 D] [Flightor] Failed ground nav from <481.691, 5808.547, 40.09725> to <680.6198, 5694.608, 91.98435> with status PathGenerationFailed
[09:54:01.440 D] [Flightor] We can neither fly nor run to the destination.
[09:54:01.871 N] Path distances request failed on map: Troll Raid, Location: <481.691, 5808.547, 40.09725>

Log:
View attachment Aszuna_Log1_2016-09-28_08.30.txt
 
Last edited by a moderator:
[Edited by Staff]: Please attach all information requested at the start of the thread. Specifically, how is the bot ending up here in the first place?


In Highmountain, getting stuck here pretty often:

Path distances request failed on map: Troll Raid, Location: <3855.701, 4054.784, 881.2919>

bQZ8lnH.png
 
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[Edited by Staff]: This should be fixed now.


Toon was jumping and "stuck" for some reason in Falanaar Tunnels. Log and a picture included.
 

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[Edited by Staff]: Please attach all the information requested at the beginning of the thread.


Bonfire in the Freewind Post area of Thousand Needles needs to be added.
<GameObject Name="Bonfire" Entry="202207" X="-5452.295" Y="-2437.714" Z="89.88779" />
 

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[Edited by Staff]: This should be added now.


Pack of barrels in Stormheim. Toon was able to auto stuck.

Code:
[14:11:37.610 V] We are stuck! (TPS: 14.7413, FPS: 92, Latency: 40, Map: Troll Raid, loc: <1687.551, 1477.877, 76.99767>)!
[14:11:37.610 D] Nearest game object, distance 1.50 yards
<!--Supplies in Stormheim zone and on Troll Raid map-->
<GameObject model="#1018038">
  <Matrix M11="0.8149428" M12="-0.241595373" M13="0" M14="0" M21="0.241595373" M22="0.8149428" M23="0" M24="0" M31="0" M32="0" M33="0.85" M34="0" M41="1687.83167" M42="1476.65979" M43="76.1591949" M44="1" />
</GameObject>

[14:11:37.611 V] Trying jump
[14:11:37.687 N] [LogMeOut!]: Stuck detected at <X=1687.543; Y=1477.897; Z=76.92467>. Number of consecutive stuck : 1/10
[14:11:37.870 D] Flushing timed movement. Direction: Forward
[14:11:38.215 V] We are stuck! (TPS: 14.7534, FPS: 92, Latency: 40, Map: Troll Raid, loc: <1687.497, 1477.878, 76.99611>)!
[14:11:38.215 D] Nearest game object, distance 1.52 yards
<!--Supplies in Stormheim zone and on Troll Raid map-->
<GameObject model="#1018038">
  <Matrix M11="0.8149428" M12="-0.241595373" M13="0" M14="0" M21="0.241595373" M22="0.8149428" M23="0" M24="0" M31="0" M32="0" M33="0.85" M34="0" M41="1687.83167" M42="1476.65979" M43="76.1591949" M44="1" />
</GameObject>
 

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[Edited by Staff]: Added the left barricades in that screenshot. Don't have the information required for the right ones.


Some barricades in Stormheim


Code:
[14:22:47.443 V] Trying strafe forward left for 246 ms
[14:22:47.700 D] Flushing timed movement. Direction: Forward, StrafeLeft
[14:22:47.702 N] [LogMeOut!]: Stuck detected at <X=1695.223; Y=728.7962; Z=0.6591888>. Number of consecutive stuck : 1/10
[14:22:48.250 V] We are stuck! (TPS: 14.74528, FPS: 29, Latency: 40, Map: Troll Raid, loc: <1695.265, 728.7547, 0.6606634>)!
[14:22:48.250 D] Nearest game object, distance 1.61 yards
<!--7NG Naga Barricade 01 in Stormheim zone and on Troll Raid map-->
<GameObject model="#1096607">
  <Matrix M11="-0.840502143" M12="-0.5418082" M13="0" M14="0" M21="0.5418082" M22="-0.840502143" M23="0" M24="0" M31="0" M32="0" M33="1" M34="0" M41="1694.29346" M42="727.5139" M43="0.309410781" M44="1" />
</GameObject>
 

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[Edited by Staff]: Thank you, this was added.


alliance character run inside horde city at:
-Map Name: Krasarang Wilds
-Horde City: Thunder Clef

polign you can use to avoid it:
<Hotspot X="-909.1368" Y="64.95113" Z="10.43772" />
<Hotspot X="-949.0448" Y="62.86008" Z="5.91958" />
<Hotspot X="-976.7637" Y="91.94931" Z="9.573591" />
<Hotspot X="-970.4954" Y="132.0655" Z="15.49612" />
<Hotspot X="-944.8204" Y="164.5347" Z="16.76243" />
<Hotspot X="-919.2914" Y="195.8539" Z="16.24154" />
<Hotspot X="-887.9561" Y="222.5475" Z="19.42069" />
<Hotspot X="-853.1478" Y="204.8636" Z="30.85873" />
<Hotspot X="-824.2462" Y="176.7585" Z="30.24221" />
<Hotspot X="-789.3428" Y="162.7646" Z="44.21903" />
<Hotspot X="-762.2373" Y="132.5327" Z="41.8322" />
<Hotspot X="-763.2044" Y="94.54657" Z="25.74794" />
<Hotspot X="-798.5699" Y="78.56358" Z="15.52338" />
<Hotspot X="-835.8154" Y="63.99049" Z="18.00314" />
<Hotspot X="-872.4314" Y="62.48659" Z="1.684608" />
 
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