P.S: Play Dead doesn't work![]()
It does work. The only problem is the % when he will use it may be to low. So maybe set it higher^^
Using Play Dead
Finished using Play Dead
Using Play Dead
Finished using Play Dead
Using Play Dead
Finished using Play Dead
// combat escape if everything else failed
if (core.hpp() < 25 && !prefs.healerMode && CanCast(_PLAY_DEAD, true))
PlayDead();
else if (core.hpp() < 10 && !prefs.healerMode && CanCast(_INVINCIBILITY, true))
ChannelSkill(_INVINCIBILITY, true, false);