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[Guide] Everything about Season 3 Monk Botting from T6-GR51+

I made some updates to trinity 2.9.1

This files includes the dashing strike logic fuji made in his changes.
I just made slight changes to make it work in this version.

Delete your CompiledAssemblies folder after replacing the following files then start demonbuddy again.

Trinity\Combat\TargetUtil.cs
Trinity\Combat\Abilities\MonkCombat.cs
Trinity\Configuration\TVars.cs

View attachment 179130
View attachment 179131
View attachment 179132

The issue with dashing strike going below 1 charge is still around but it isn't noticeable when you disable ooc casting.
The issue seems to be due to demonbuddy or trinity not getting a correct reading. If anyone notices the debug statement starting with [Trinity] Dash towards, the charge count is always 2.
 
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So plan worked, I just snagged myself a str ingeom 2.3k dps with 8%dmg roll and area dmg. only 8 seconds on affix but whatever. now the question is pretty obvious i guess, reroll area dmg to 10% CDR, gift it and run with it as a str weapon. Now I can probably bot with 6pc raiment soon as i get my helm, and be almost as quick as my barb(barb does grift 35s in roughly 2 minutes, and can do grift 40-44s in 4 minutes with 6pc wastes 4pc IK set) but it seems like monk will be the fastest, if not equal. Barb is very simple to play though, its basically WW spam. Ill have to adapt to manual monk play when I take over. But assuming I set all your settings right, I should be good for speed t6 rifts + grifting up to atleast 35 quickly? Only reason I ask again is because I don't really care yet if im doing 30s or 45s or 50s I want to take the gear I have on my monk now, and upgrade it some before I try and do higher end stuff since a lot of is first pick gambled items. Once I get botting as a monk ill have more item selections.

Yeah with what you have now you should be perfectly fine doing T6/35's quickly :) I was fully geared from scratch after 175h Played so shouldn't take overly long to gear up. Gl!

I made some updates to trinity 2.9.1

This files includes the dashing strike logic fuji made in his changes.
I just made slight changes to make it work in this version.

Delete your CompiledAssemblies folder after replacing the following files then start demonbuddy again.

Trinity\Combat\TargetUtil.cs
Trinity\Combat\Abilities\MonkCombat.cs
Trinity\Configuration\TVars.cs

View attachment 179130
View attachment 179131
View attachment 179132

The issue with dashing strike going below 1 charge is still around but it isn't noticeable when you disable ooc casting.
The issue seems to be due to demonbuddy or trinity not getting a correct reading. If anyone notices the debug statement starting with [Trinity] Dash towards, the charge count is always 2.

Thanks so much :) Super helpful! I never noticed the issue with OOC movement but now that you point it out it does seem to be the issue :P
 
I made some updates to trinity 2.9.1

This files includes the dashing strike logic fuji made in his changes.
I just made slight changes to make it work in this version.

Delete your CompiledAssemblies folder after replacing the following files then start demonbuddy again.

Trinity\Combat\TargetUtil.cs
Trinity\Combat\Abilities\MonkCombat.cs
Trinity\Configuration\TVars.cs

View attachment 179130
View attachment 179131
View attachment 179132

The issue with dashing strike going below 1 charge is still around but it isn't noticeable when you disable ooc casting.
The issue seems to be due to demonbuddy or trinity not getting a correct reading. If anyone notices the debug statement starting with [Trinity] Dash towards, the charge count is always 2.

Hey, thanks a lot! I've been super busy at work (and still am) so I've not had the time to work on any updates. Maybe I can take a look at some issues this weekend. :)
 
hey guys for some reason when i updated my trinity to the newest one then replaced those 3 files i get this error

Demonbuddy v1.1.2313.407 started
Logging in...
T: 5247364162804380091 H: 1983560701
Attached to Diablo III with pid: 708
Flashing window
Compiler Error: c:\Users\Behram\Desktop\fitty\Plugins\Trinity\Combat\Abilities\MonkCombat.cs(17,18) : error CS0101: The namespace 'Trinity.Combat.Abilities' already contains a definition for 'MonkCombat'
[Armory] v1.3.3 Initialized
[QuestTools][Plugin] v3.4.19 Enabled
Current bot set to Order Bot
Loaded profile R-RIFT


anyone else getting the same problem?
 
I am giving this build a try but I have already seen the weapon choice is not working for me. I do not have ancients and that might be the reason but I did have an ancient flying dragon. this weapon says it doubles the attack speed but if you watch damage when it kicks in you see it double from 1.6 mill to 3.2 mill. That change took me from high thirties in the grift to low 40's was not saving ancients for this build so I only have 2 at the moment. hope to see those 50's once my gear is upgraded. My CDR is only 60% and that's with gogok amped, hope to see this improve as well.

Thanks for the work here, I am having fun trying it and trying to find the pieces to build it. great work

Mmitch
 
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I really appreciate you and Fujiyama's work... Even though a lot of people tend to complain when things don't work exactly how they want, just know that many people who do not post do appreciate the work you guys are doing to make life easier for us botters.

Looking forward to updates in the future :)
 
May i also make a suggestion to maybe just have a complete working .zip that we can just drag and drop into our DB folder as to avoid any issues with bad installations etc :)
 
Broke my last record, 53 GR 10:XX

And that was with normal Trinity 2.9.1, I will try your 2.9.1-fuji-modded now.
 
I am giving this build a try but I have already seen the weapon choice is not working for me. I do not have ancients and that might be the reason but I did have an ancient flying dragon. this weapon says it doubles the attack speed but if you watch damage when it kicks in you see it double from 1.6 mill to 3.2 mill. That change took me from high thirties in the grift to low 40's was not saving ancients for this build so I only have 2 at the moment. hope to see those 50's once my gear is upgraded. My CDR is only 60% and that's with gogok amped, hope to see this improve as well.

Thanks for the work here, I am having fun trying it and trying to find the pieces to build it. great work

Mmitch

Sorry that you're it's not working out for you, really any ancient 1h's with CDR on one and LOH + CDR on another with decent dps should be perfectly fine, if you have all the gear posted you should easily hit GR48.

If you're really having issues and want to try a different build that relies on FD (I've been playing around with it the past few days) then try this build, which was posted by jarrish: Fluffy Flying Flaming Fire Fists - GR59+ - Monk - Diablo III Builds - Diablo Fans

However that one is much harder to gear for pushing GR's because its super fragile and that's not so good for Trinity :P

I really appreciate you and Fujiyama's work... Even though a lot of people tend to complain when things don't work exactly how they want, just know that many people who do not post do appreciate the work you guys are doing to make life easier for us botters.

Looking forward to updates in the future :)

People complaining isn't an issue because the community can help fix any issues most of the time, then everyone's happy lol.

Here is the full zip if anyone else is having issues.

Just make sure you delete the CompiledAssemblies folder.

View attachment 179278

Thanks again :) Attached in main post.

Broke my last record, 53 GR 10:XX

And that was with normal Trinity 2.9.1, I will try your 2.9.1-fuji-modded now.

Nice one mate! I'll have to give 53 a go again, finally got a near perfect Azurewrath (missing 4% CDR on it though :( ) so should be able to clear it methinks!

Out of interest was it with the FD build you posted or not? Also testing that with Trinity you really need to reduce the cast timers for Dash because it only casts 5 a second, and you can cast about 8 :P It's hillarious watching it with so much sprit to play with dash all over the shop manically haha.
 
Nice one mate! I'll have to give 53 a go again, finally got a near perfect Azurewrath (missing 4% CDR on it though :( ) so should be able to clear it methinks!

Out of interest was it with the FD build you posted or not? Also testing that with Trinity you really need to reduce the cast timers for Dash because it only casts 5 a second, and you can cast about 8 :P It's hillarious watching it with so much sprit to play with dash all over the shop manically haha.

That was dual wielding, near perfect pig sticker and "good" azurewrath. I will try the FD-obsidian ring build this weekend.
 
That was dual wielding, near perfect pig sticker and "good" azurewrath. I will try the FD-obsidian ring build this weekend.

Happy days I'll give 53 a go later then with my setup :)

Just farming for phys resist gear at the moment for both builds to see if I can push past 53.
 
Can't wait to try this fuji dashing strike logic out. Now have 4 pieces of nice ancient raiment with 30% DS dmg%. same str 2.3k in-geom, and a 2k 10% RCR 10% CDR envious blade dex(rolled vita off for 10%CDR) Sitting at some 62.4% CDR now. Though I find myself using Beacon of Ytar, Harmony, NDE, and Exalted soul. A long with air ally for its regen and extra click. With the amount of CDR I have (consider I was running t6 speed, i facerolled everything but without harmony, my resists were like 300s min, max of 500 on a single one. now they are all 900ish minimum and I can no longer be hurt by trivial things like a fatty exploding into worms.

I am sitll using wreath gem with trapped/powerful, I have capped my bot to no higher then grift 35, which so far(I already had like 70 keys of 35+ ea and up) it did a 34 in 2 minutes 8 seconds, then a 35 in 2:01. I am at 900k sheet dps, 600k hp, Toughness not sure hard to see right now, but with blinding speed dodge rune + spirit guards im at 55m toughness. so I would estimate around 13-15m toughness unbuffed. I am mainly lacking a good pair of gloves now, so I am gambling gloves/bracers for hopes of a cc/chd/cdr raiment gloves(got ancient ones atm that are 8cc 8cdr 900dex/vita+ but would like to have higher and some chd instead of vita. bracers im not too worried about for now, tho a new spirit guards would give me the chance to get rid of my current 4.5% CC ones.

After that I plan on going full on weapon gamble all the way. I never saw the fuji combat routine before, so hopefully it works out nicely when i give it a go. I did try disabling DS ooc, it left way more room for attacks, but when the bot had no monsters in range, it was very slow paced and i think using it OOC made up for that even if u landed out of charges. The one thing I noticed is sometimes bot gets caught on a wall or corner, or even a dungeon wall trying to attack mobs that it has to go around a huge bend to even attack but since the combat trash range is set so high it tries anyway. I dropped it down 15 yards just in case i got that same map again(Was some a5 intro map) kinda sucks to see the bot spam full spirit and get stuck into a corner, somehow it always corrects itself but other times due to the range it will get stuck til inactivity timer if trinity unstuck can't work its magic.
 
holy shizzz wow, the whatever fuji combat trinity UI. WAY less fuckups in dash, does not spam dash constantly running out of spirit or running down to empty charges always. It keeps like 1 charges, or just on the verge of 1 charge always almost. like it knows when mystic ally or whatevers going to be avail. Way quicker, way smart. in fact my first run with it just beat my bots grift record(capped mind you not to go higher then 35 keys for personal reasons, by 18 seconds for a <2min run!
 
Do you know any good trial build to get 54+ keys solo? Maybe some old Torch-SWK-Inna's build? I only get 50-51-52 with DS -Rainment
 
holy shizzz wow, the whatever fuji combat trinity UI. WAY less fuckups in dash, does not spam dash constantly running out of spirit or running down to empty charges always. It keeps like 1 charges, or just on the verge of 1 charge always almost. like it knows when mystic ally or whatevers going to be avail. Way quicker, way smart. in fact my first run with it just beat my bots grift record(capped mind you not to go higher then 35 keys for personal reasons, by 18 seconds for a <2min run!

Yeah it's vastly improved for pretty much anything Dash related, although in principle for higher GR's you would need some better logic in there to change from dashing all over the shop to dropping inner sanctuary and dashing inside it, at least for any chance of getting much higher. But I don't really do coding I just play around with other stuff lol. Glad it's working out for ya though :)

Do you know any good trial build to get 54+ keys solo? Maybe some old Torch-SWK-Inna's build? I only get 50-51-52 with DS -Rainment

I'm afraid I don't, I could do some testing though see what happens, I usually stop at wave 8 so I get 300-400 Grifts out of 100 keys.

But any build without Raiment will suck because it lacks SO much dps in comparison.

Thanks to all - finally my monk has reached GR50.

Good job mate :) now push on to that 51! :p

EDIT: Update! Fixed PlayerMover.cs so that it doesn't waste all Dash charges for OOC movement (which is a pain in the ass for higher GR's). Re-Download the attachment in first post and follow the same instructions :)
 
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Anyone can make video of bot doing gr50 +/-2?

I'll upload a GR52 Clear vid in a few :)

EDIT: Vid uploaded the links in first post :) Sorry about all the black boxes, I prefer for my bot to remain anonymous lol!
 
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Holy shit!
And I thought the normal Trinity has the best Monk combat. I was so wrong! :o
Thanks for this one, works flawlessly! Dashing strike always on, that's just insane!
 
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