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[PAID] GoldBoss - Unlimited BotManager - Full Bot Automation! [known as GarrisonBoss]

try disable all addons in wow you have -> more possible one of them causing this.

Just out of curiosity, but how/when does the bot update its "view" of the inventory? When setting up the mail section of the bot I noticed that it would not see items in the inventory that were looted from the mailbox if the bot was already running, but if the bot was started with the items already in the inventory it would see them just fine. I mention this because I think if the main problem causing the bot to lock up when it comes to selling items is due to items being moved within the inventory, or removed completely from it more frequently than the bot is detecting, that updating GarrisonBuddy's view of the inventory more often - or specifically, at the last point before actually selling the items to the vendor - would be a complete and eloquent solution to the problem.

It shouldn't use much memory or impact performance, as it only has to be updated when the inventory reaches the designated amount of free bag slots left, and it would enable the usage of addons previously deemed incompatible. This is, of course, given the inventory update module/api actually works in anything similar to this manner. Anyway, I haven't experienced it for a while now but I have the characters continuing to loop, so I'll keep an eye out for anything that might potentially be causing the issue - although with how rare it is, and occurring randomly across various characters, I have little idea as to what there is left that it could be.

Also, would it be possible to implement a trash list? A section for items that you specifically want deleted when encountered within the inventory.

Anyway thanks for listening, and I'm interested to hear what you think about the inventory update idea and how that system works.
 
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For all having still problems with Trading Post (stucking) :

Place your Trading Post to the right side when you look outside from your headquarter. Have 10 chars and no problems at the moment ;)
 
So the only problem I have in the moment is that full bags stops HB. Everytime only 2 space or lower the bot wants to sell something, but if that fails or there is nothing to sell, it fails. But there are materials that can be mail, so is it possible to do the mailbox-check more often?
When the char go to farm for barn or go fishing -> I think only when in garrison -> check mailbox to have to most space in bags before going outside the garrison.
I always have this problem also on chars with 4x28 bags - it´s terrible ^_^
 
i did a search and couldnt find anything in regards to this\im probably missing it in the mass array of selectable options BUT

is there any way to turn off the fruit gathering?

Also i find the bot leaves a party straight after joining a group. any reason for this?

If i can get these two things answered will buy for sure
 
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is there any way to turn off the fruit gathering?

Also i find the bot leaves a party straight after joining a group. any reason for this?

If i can get these two things answered will buy for sure

the party dismiss is part of a recent change. not sure why, but it was in a recent patch note.

the fruit gathering is part of the lv3 herb garden, i think it's an all/nothing option. it's conjured, not sellable +75 stat food, or a rare +75 "perfect" boost item. And, although i'm not sure, if you have a follower assigned, it produces the fruit under the tree.

switching it off, is as easy as removing the follower. if it's not there, remove and re-attach.

I haven't experienced it for a while now but I have the characters continuing to loop, so I'll keep an eye out for anything that might potentially be causing the issue - although with how rare it is, and occurring randomly across various characters, I have little idea as to what there is left that it could be.

i also noticed this trying to post 1 item, and after changing the mail setting to 0 items, it would loop the mail subroutine over and over until i stopped and started again, and then it sent without any issues.

using apply/save did not seem to work, so it's probably due to a cache when the bot is started. so, the refresh of the inventory items might need to be forced before executing the mail sub, and perhaps a cache check after sending items because of some of the latent issues in posting items, it can/could/will get stuck in a sub loop.
 
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Also i find the bot leaves a party straight after joining a group. any reason for this?
There are 2 buttons to change it - under Vendors & Misc -> Communication Helpers. Disable "Leave Party in Garrison". See in 1st Post Picture 21.
 
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Can not add an option:Use hearthstone when GarrisonBoss starting,because i found some chars stuck at somewhere for several days,and because i used Hbrelog ,so it might be days or weeks before i noticed chars been stucked:(
 
Why do I have to use garrison resources in the warmill to do that daily quest? I just want the daily quest - not to make work orders. How??
 
When charecter is mounted in the air the garrisonboss will try to hearthstone back to garrison over and over while continuously being in the air.
 
I can not fishing. "Can't find Bobber, recasting"
in garrison is stucked... can not enter because it uses the mount "turtle" and does not pass through the door!
 
Same issue with fishing, here:

[GarrisonBoss]: Casting <Fishing>
[GarrisonBoss]: Can't find Bobber, recasting
[GarrisonBoss]: Casting <Fishing>
[GarrisonBoss]: Can't find Bobber, recasting
[GarrisonBoss]: Casting <Fishing>
[GarrisonBoss]: Can't find Bobber, recasting
[GarrisonBoss]: Casting <Fishing>
[GarrisonBoss]: Can't find Bobber, recasting
[GarrisonBoss]: Casting <Fishing>
[GarrisonBoss]: Can't find Bobber, recasting
[GarrisonBoss]: Casting <Fishing>
[GarrisonBoss]: Can't find Bobber, recasting
[GarrisonBoss]: Casting <Fishing>
[GarrisonBoss]: Can't find Bobber, recasting
 
Same issue with fishing, here:
[GarrisonBoss]: Casting <Fishing>
[GarrisonBoss]: Can't find Bobber, recasting
[GarrisonBoss]: Can't find Bobber, recasting
1) make HB clean install
2) disable streaming of all other products
3) disable all wow addons
if this not help, please

Use "Add Issue Ticket" (you can find Link in FAQ), so its more easy to track Your particular issue that you have and fix it, Thanks! :o
 
Can't say enough on how awesome Garrison Boss is! This is definitely worth every penny! Whats next in development?
 
Is anyone else having the following issues with this botbase ?

1) when doing fishing for the first time (fishing shack prequests) it gets stuck collecting the quests from Madari - it seems to be slightly too far away to interact with them.
2) again with fishing after I manually move closer to Madari it collects the quests and goes to collect 4 Moonshell crabs but only ever kills and collects 1 - then it just stands there and eventually goes AFK. The toon I just run it on is a Skinner and I noticed that if I manually skin the crab after killing it then the bot goes to the next one - but stops again after killing and collecting from that one.
3) I seem to be having a lot of problems with ranged DPS characters and the Barn collection. On my Mage and Warlock it will target one of the Elite Meat or Fur beasts but it is too far away from it to initiate combat and will just stand around until it goes AFK
4) again with the elites - after trapping one the bot will wait until the toon has recovered it's health but doesn't check for pet health - this is a major issue for hunters and warlocks who have tanking pets as the bot immediately enters combat again but the pet is at very low health from the previous fight.
5) sometimes when bags are full it simply stops instead of vendoring junk and disenchanting stuff to make room.

Other than these problems this is a very good botbase - can these issues be fixed ?
 
This botbase is absolutely fantastic, I resisted the urge to automate my Garrison for a while but with each alt it got exponentially more annoying. I trialed this and the decision to buy was extremely easy. There are some things I noticed and some improvements I think may help the botbase...

1 - The barn tab's tooltips when hovering over the "Hunt for..." items say "Enables automatically using tokens from missions to gear up followers". Seems like a copy/paste error.

2 - I would love to see an option on the Vendor / Token tab to sell Tokens we no longer want/need (IE the 600-615/630/645 Tokens).

3 - I'd like to see some logic for the Mission Completion Orders (from the Mage Tower), where it will use them to auto complete missions over a certain # of Hours or delete them to prevent the max 5 stack from causing the bot to hang.

4 - Would be cool to be able to automatically use Weapon / Armor Tokens on Followers to get their iLevel up.

5 - Some guild bank functionality would be good. Really just need a checkbox to define whether to use a gbank or personal bank.

Thanks for the hard work and quality product!
 
I've bought many different products but this is hands down the best. Worth every penny especially when used along with HBRelog.
 
I've also been having issues doing the fishing, where it says it can't find Bobber, and I have a suspicion that, on my machine, the wow object for the Bobber is not created when the code checks for it (some form of lag). Watching the Dev Tools and Monitoring the creation of that Bobber game object seems to agree.

I'd suggest, assuming this is your code to edit and not a library provided by honorbuddy, creating a loop statement that checks for a bobber for maybe 1.5 - 2 seconds in .25 second intervals and if it doesn't find it then try recasting. Right now it seems to check right after the cast, says it can't find it, but it doesn't cancel the cast and just waits for the fishing cast to finish.

Fishing is working right now, but it is very slow since about 1/4 of my casts are detected.

Just my 2 cents, hopefully it helps.
 
I've also been having issues doing the fishing, where it says it can't find Bobber, and I have a suspicion that, on my machine, the wow object for the Bobber is not created when the code checks for it (some form of lag). Watching the Dev Tools and Monitoring the creation of that Bobber game object seems to agree.

I'd suggest, assuming this is your code to edit and not a library provided by honorbuddy, creating a loop statement that checks for a bobber for maybe 1.5 - 2 seconds in .25 second intervals and if it doesn't find it then try recasting. Right now it seems to check right after the cast, says it can't find it, but it doesn't cancel the cast and just waits for the fishing cast to finish.

Fishing is working right now, but it is very slow since about 1/4 of my casts are detected.

Just my 2 cents, hopefully it helps.

+1 totaly in accord

anyway i will buy and expand my trial version, becouse this is the best garrison automatic! is a great great work!
 
Barn lvl 3 with Warlock. Starts fine and gets mob to 50% and puts pet on passive then traps mob, great! Then bot doesnt take pet of passive and Lock gets an Elite hippo in the face = Death loop. Please allow pet to be set back to defend after trapping is complete, thanks.
All actions after Barn (the only situation when CR not ticks to avoid too quick kill is Barn hunt for normal not Elite mobs) do CR, GBoss "tick" (call) CR every other time (Each frame) -> so it can set pet as needed (u need to check CRs option for it), GBoss do not control CR (Which spells to cast etc). Also please add this as Idea to Idea service for voting (Set pet to defensive after done with Barn) :) But really, this is CR job, not BotBase and i am sure most CR have this setting cause its common.

I have the same problem, but i dont know how resolve it. Can do you help me pls?¿ I did make a clean install and put off all addons.
 
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