New version up for approval - It contains the first set of advise which I received from Apoc - And somehow it felt alot smoother for me during last raid. It's up for approval!
More to come!
Version 0.0.1.1-B6
====================================================
A special thanks to Apoc for this push.
* Core: Decreased the amount of heap allocations drastically - Should improve overall performance.
* Core: Decreased the load which filling Units list had drastically - Should improve AoE performance.
* Core: Added better detection on counting units for units with weird large hitboxes.
* Core: Code refactoring on Sticky Manager - Improved performance and added more variables.
* Core: Properly forcefully framelocked some LUA code which wasn't framelocked.
* Core: In the process of giving code in constructors a different place.
* Core: Removed all aura caching functions cause they were unused.
Version 0.0.1.1-B5
====================================================
* Core: Fixed an issue with logging of casts without a target - Like Whirlwind.
Thank you very much, kind Sir!
Sure I will continue to work on FU2 - Just not the each 3 day update which I usually did

. A tad slower pace - But good updates though when I push them.