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Dunatank's Warrior CC - An Arms/Fury/Protection CC

panyama, show me one raid boss that has been tanked by a non-prot specced warrior. No self-respecting tank will go into any dungeon/raid as anything but prot. And even better, you can't queue as a tank unless you are prot.

So tell me again how I'm spreading mis-information. Give me some proof that raids are tanked by warriors that aren't prot. Show me some actual kills. Until you do that, I'm not the one spreading the mis-information

Think you mis read my comment, you stated there is only one talent tree as prot while there are several builds for prot.
I wasn't talking about warriors tanking non protection, if you did mean this then your post was not properly explained.
 
After days of development and intense testing, we now have a release-ready version! Only thing left to do is fixing some spelling mistakes.

Expect a release within the next minutes.
 
We are proud to announce Dunatank's Warrior CC v2.1 has now been released!

Changelog can be found in the first post of this thread!
 
When you were testing and developing this were you using the BGBot or the PvPBot?
 
UUUUUUHHHH Will test right Now!!!!

Thanks!!!! UUUUUUH

U_U


-_- my realm it's down now
I will test later
BTW Thanks!
 
2.1 is working good overall.

Had some issues with the Threat based auto-targetting during a few instance boss fights such as Glubtok. It kept targetting stupid adds such as critters (rats running around) as well as many of the adds Glubtok summons that shouldn't be tanked.
 
Had some issues with the Threat based auto-targetting during a few instance boss fights such as Glubtok. It kept targetting stupid adds such as critters (rats running around) as well as many of the adds Glubtok summons that shouldn't be tanked.

Yeah, noticed that as well, gonna have a look at it.
 
The user in question asked what tree they should spec into to tank. As my post clearly stated, they should use protection. Telling someone that's new to tanking to use any tree besides prot to try and tank an instance would just be silly. My link to the build was to simply show an example of a build that would work, and work quite well, with this cc.
 
SMF dps looking good so far, excellent job! Really hope you keep this project alive, its awesome!
 
how has arms for pvp worked so far? if anyone has had a good experience with that can you post a pic of how you set up the ui
 
Your UI does not fit on my screen as I have a wide-screen monitor.
Please see attached.
 

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Unfortunately, we've not recieved as much feedback as we'd love to have.

Nonetheless, we're already working on Dunatank's Warrior CC v2.2!

The next release will feature:

  • Resting
  • Improved facing
  • Improved threat-based auto-targeting
  • Skipping a pull behaviour if it has failed for too long
  • New UI
 
Last edited:
Is there anything specific you would like you see in Dunatanks Warrior CC v3.0?

If so, please quote this post and reply!
 
Had some issues with the Threat based auto-targetting during a few instance boss fights such as Glubtok. It kept targetting stupid adds such as critters (rats running around) as well as many of the adds Glubtok summons that shouldn't be tanked.

We've looked over the code and discussed the issue intensively. We've added a few filters, so the CC won't see those mobs as viable targets. The filters are:

  • Unit is friendly
  • Unit is dead
  • Unit is a pet
  • Unit is not in combat
  • Unit is crowdcontrolled
  • Unit is a critter
  • Unit is not attackable
  • Unit is not within melee range

Some of those checks are already in the current version of the CC, others will be implemented in the next release.
 
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