What's new
  • Visit Rebornbuddy
  • Visit Panda Profiles
  • Visit LLamamMagic
  • Visit Resources
  • Visit Downloads
  • Visit Portal
RebornBuddy Forums

Register a free account today to become a member! Once signed in, you'll be able to participate on this site by adding your own topics and posts, as well as connect with other members through your own private inbox!

Dunatank's Warrior CC - An Arms/Fury/Protection CC

@ target dummy

warrior is not enraged and it doesn't use bersker rage to get the buff up.. I have it checked but why is it under AOE ?
shouldn't bersker rage be used on cd if you aren't enranged?

m8 he said he updated it a few pages back... and it does DPS on the target dummy it just does the rotation wrong.
 
Alright, I did some extensive SMF fury testing.
The Colossus Smash > 40 is an ok idea, but it's not going to work for what you want it to.
The problem is because it delays Colossus Smash, which is a dps loss. The Goal before using CS is to stop using heroic strike when CS is 5 seconds or so away from coming off CD.

Colossus Smash has a 20 second CD, costs 20 rage, and deals 150% weapon damage plus 120. That's nice and all, but the real bonus here is that after using CS, your attacks for the next 6 seconds will ignore all armor on the target.
This lets you set up some pretty crazy burst on a target and dish out the hurt.

During this time, you'll want to dump as much rage as possible, so if you can get CS -> BT -> RB (or Slam proc if SMF and proc'd) -> BT and 1 or 2 Heroic Strikes in there, you're in a great spot.
CS should be kept on CD, only delaying if you can't set up BT->RB/Slam Proc (if smf)->BT initially. - which since this is a robot we should be able to program it to do this correctly (by not using heroic strike to dump rage when CS is about to come off cool down.

The moral of the story is delaying BT is always a dps loss.
However, delaying RB for some rage gain to throw it in with a CS rotation, is not a dps loss.
Delaying CS is not ideal, but we don't wanna use rage on our weakest abilities if CS is about to come off CD (primarily Heroic Strike - unless we hit 90+rage). This is a huge factor that needs to change.

If CS is < 5 seconds off CD, stop using heroic strike unless Rage > 90.

If CS is active get in as many attacks as possible (as listed above).

- Sometimes the warrior will have 45+ rage as the CS debuff is almost finished on target, and the bot WON"T heroic strike again, because its back in normal dps rotation mode.
Is there a way to program different single target rotations based off debuff active? That would be ideal.

The other thing I noticed is that it occasionally skips Bloodthirst for a second or so, This is always a dps loss and should be avoided for both SMF and TG.

Everything I stated above can be applied to TG by changing out the priorities of Slam Procs and Raging Blow.

This is a GREAT CC, and with some work it can be perfect!

You guys have taken one of the hardest classes to implement for HB CC. But it can be pulled off! Warriors are VERY VERY situational in their rotation priorities. But I believe that you can pull it off and make it great!

Two final thoughts.

1. if you make changes, please don't just replace the same version posted. Add a version 2.1 or 2.01 or something so people can know it has been changed.

2. I strongly consider going the route of updating this through a SVN.. But if not, its cool.

Thanks!

Very valuable post here, some points I encounterd where it not to use CS on CD which I prefer and notice it can lose a lot dps because of that. so check that please wownerds.

Then for the pointing the bloodthirts seconds, very important you don't wanna lose seconds being a warrior with your priorities, if you do it's a major dps loss overall.

As stated, using version numbers will show the changes and keeping a changelog with that is very handy not only for yourself to keep track of what revision contains what but also to see for others if there updated or not.
A SVN for download would be a good outcome for this, and the beta testers just get it trough pm or sended by IM.

hope this adds up to the post recommended above, looking forward to a new rev soon to test.
 
Amazing CC thanks for the hard work. Love how quick you've been able to make progress on this. 2 things I've noticed with the Prot tree. 1. Can you make it so that it uses spell reflection? Sometimes there are certain spells you dont want to interupt but reflecting them is a nice touch. Also can you check for the Blood and Thunder and try and use Thunderclap to refresh rend. I'm noticing that rend is dropping off targets alot.

And how does the interupts settings work in the CC? I know there is a list of priorties in the advanced tab, but does that tie in with the interupt settings for single targets and aoe... Im noticing that it tries to interupt stuff that I cant... adding a Black list would be awesome.
 
Is there any way to implement a way to manually add spells by name to a list that should be interrupted?
 
Amazing CC thanks for the hard work. Love how quick you've been able to make progress on this. 2 things I've noticed with the Prot tree. 1. Can you make it so that it uses spell reflection? Sometimes there are certain spells you dont want to interupt but reflecting them is a nice touch. Also can you check for the Blood and Thunder and try and use Thunderclap to refresh rend. I'm noticing that rend is dropping off targets alot.

And how does the interupts settings work in the CC? I know there is a list of priorties in the advanced tab, but does that tie in with the interupt settings for single targets and aoe... Im noticing that it tries to interupt stuff that I cant... adding a Black list would be awesome.

1. I don't think it's worth the coding time investiment to add spell reflect. It's a larger cooldown and it is VERY situational. It would likely cause more problems with using much needed rage for opening AE pulls.
- I suggest leaving spell reflect as is - user controlled.

2. For interrupts Strix just update his awesome plugin.

http://www.thebuddyforum.com/honorb...lugin-interrupt]-interrupter-all-classes.html

I suggest the author leave the plugin below for specifying interrupts, as this plugin is already available and very customizable - basically, his time would be better spent focusing on perfecting rotations.


3. I hope I'm not overwhelming you Wownerds. But then again, you did say before you thought I would be delving into your CC and "ripping it apart" :)

It's a great CC! Keep up the good work and this thing will be perfected in no time!

Right now ShamWoW is the standard of glorious perfected CC's. With your talent and our critique, I see no reason why you can't meet ShamWow's standard of awesomeness.

Thanks!
 
Thanks for giving me a fright with your (completely unnecessary, stupid, annoying) "WE ARE GLORIOUS" sound file.

*rage*
 
Last edited:
The moral of the story is delaying BT is always a dps loss.
However, delaying RB for some rage gain to throw it in with a CS rotation, is not a dps loss.
Delaying CS is not ideal, but we don't wanna use rage on our weakest abilities if CS is about to come off CD (primarily Heroic Strike - unless we hit 90+rage). This is a huge factor that needs to change.

If CS is < 5 seconds off CD, stop using heroic strike unless Rage > 90.

If CS is active get in as many attacks as possible (as listed above).

Working on that < 5 sec CD part.
 
1. I don't think it's worth the coding time investiment to add spell reflect. It's a larger cooldown and it is VERY situational. It would likely cause more problems with using much needed rage for opening AE pulls.
- I suggest leaving spell reflect as is - user controlled.

2. For interrupts Strix just update his awesome plugin.

http://www.thebuddyforum.com/honorb...lugin-interrupt]-interrupter-all-classes.html

I suggest the author leave the plugin below for specifying interrupts, as this plugin is already available and very customizable - basically, his time would be better spent focusing on perfecting rotations.


3. I hope I'm not overwhelming you Wownerds. But then again, you did say before you thought I would be delving into your CC and "ripping it apart" :)

It's a great CC! Keep up the good work and this thing will be perfected in no time!

Right now ShamWoW is the standard of glorious perfected CC's. With your talent and our critique, I see no reason why you can't meet ShamWow's standard of awesomeness.

Thanks!

I do agree with this to a certain extend, don't forget this forum has many great coders in it's community let's not forget them too they sincerly have my respect and props too for making the bot run like knife trough butter.
 
Excellent project, I'm currently creating a classfile for the Cowdude's all in one rotation but this looks better (I'll finish it anyway)! If you're able to fix Fury according to Zachary's information, we'd have a top-notch fury CC on our hand.
 
Just testing prot. It's hitting 100 rage and using abilities only every 5-6 seconds or so. Anyone else seeing this problem?
 
Just testing prot. It's hitting 100 rage and using abilities only every 5-6 seconds or so. Anyone else seeing this problem?

nope, I just ran through 3 random zandalarian hcs, no problem what so ever =) awesome cc as prot (havent tested the rest)
 
Back
Top