What's new
  • Visit Rebornbuddy
  • Visit Panda Profiles
  • Visit LLamamMagic
  • Visit Resources
  • Visit Downloads
  • Visit Portal
RebornBuddy Forums

Register a free account today to become a member! Once signed in, you'll be able to participate on this site by adding your own topics and posts, as well as connect with other members through your own private inbox!

Default Druid (Feral and Balance) by Fpsware

Status
Not open for further replies.
I have to 2nd what Highend said - great beta! I am running cat and working well! Thanks fpsware!
 
Same here, running the beta with my feral, works like 100 times better than the old version, i love the new beta build :)

Awesome work!
 
One more thing that is really great: Stepping back a few yards when the current target is too close. Looks super natural and works perfectly. I've already suggested this kind of movement behavior to bobby (creator of ShamWoW) :)
 
Actually is there a way you can disable the "stepping back a few yards"? that would be grand or disable CC movement entirely.
 
Quick question, my cat never stealths, is that an option im having a male look at and cant see or is something amiss?

Also noticed as i was finding the log that if the cat is backed into a cornerner and it cant step back any further he will just keep backing into the corner without attacking. I am not sure if i turned it off too fast but he was backing up for a good 6 seconds before i manually moved the cat
 

Attachments

Quick question, my cat never stealths, is that an option im having a male look at and cant see or is something amiss?

Also noticed as i was finding the log that if the cat is backed into a cornerner and it cant step back any further he will just keep backing into the corner without attacking. I am not sure if i turned it off too fast but he was backing up for a good 6 seconds before i manually moved the cat

You've selected Stealth pulling from the UI?
 
I like that movement. It prevents the cc from getting in a "deadly spin" around a mob :)

Acutally its another piece of code that prevents the "spin of death". I'm adding it to all my melee CCs now :)
 
lifebloom support would be greatly appreciated, its by far the most mana preserving. something like at 50-60% health stack 3 lifeblooms and a regrowth or a rejuv, and back in action. sry if its already been mentioned.
 
WOW! The new Beta version is amazing. The option of when to use hurricane and never use Typhoon is awesome. and When he switched to Cat Form after going OOM (boomkin), made me cream myself. Nice work and thank you
 
This cc is amazing but theres no option in the cc for berserk as feral cat. Is it located somewhere else?
 
I was wondering if there was some option to turn the Mark of the Wild buffing off, reasoning behind this is it's way too obvious when your sneaking around in cat in a BG.
All of a sudden you jump out of stealth to buff someone that is mounted running past you.

It's fairly noticeable especially if a few people run past 1 after another, Cat > buff > cat > buff > cat etc

Apart from that It's awesome as hell been in the top 3 of every bg I've tested it with so far. <3
 
I was wondering if there was some option to turn the Mark of the Wild buffing off, reasoning behind this is it's way too obvious when your sneaking around in cat in a BG.
All of a sudden you jump out of stealth to buff someone that is mounted running past you.

It's fairly noticeable especially if a few people run past 1 after another, Cat > buff > cat > buff > cat etc

Apart from that It's awesome as hell been in the top 3 of every bg I've tested it with so far. <3

Sounds like a good reason to add an option to toggle MotW.
 
Status
Not open for further replies.
Back
Top