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Default Druid (Feral and Balance) by Fpsware

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How is this CC when you compare feral to balance at level 85?

I'm now 84 and could do Twilight Highlands by hand and get some balance gear - would that work better than feral with this CC?
 
So does everyone just redownload this CC and replace the default druid one that comes in latest honorbuddy? how do i know if i have the latest , cause im just using the default that came with hb.

Also for feral cat, is there any configs i need to do , or just accept defaults
 
There is a bug where the CC cannot use his forms see the picture i attached this definitly has nothing todo with the situation in the picture as he cannot transform because of the stun



Edit1: It seems that he cannot handle the click away off the form buff
 
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This CC is really great. Using it for a while now.

Wondering why it does not cast Ravage, currently not supported? Would it be possible to replace pounce with Ravage?
 
Ya, having him cast ravage after feral charge would be nice. Anyway we can get this CC updated to do so?
 
Can you make it use Healing touch on every Predatory Strikes proc(if health below X), please? Or make it configurable? Else I have to heal too often while in combat..
 
Then that would mean that they wouldnt spring to life when I call RoutineManager.Current.Combat() then? How do I make the come to life?

My CCs's work. They are designed to pull and engage in combat until all mobs are dead. That is what they are designed to do. I can't tell you why they are not working with your plug-in nor can I offer you any assistance with your plug-in. I don't know why the Druid CC is not working as you intend with your plug-in, but if the other CC are working so should this one.

EDIT: FYI all of my CCs's work with InstanceBuddy. Though, I can only assume the CCs combat logic is being called the same way with your plug-in and IB.
 
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Having problems with default druid. All other CC's work. Buddy moves around shifts to to bear on adds heals but does no use abilities. Debug log spams:
[6:49:16 PM:833] DEBUG (1) ... result False

Don't turn on debug and post the log again.
 
Update: I'm putting the final touches on the major update and it should be released in the next few days.
 
A beta build is now available. This is a complete rewrite of the combat logic for all combat options; Balance, Feral Cat, Feral Bear.

Each combat rotation is now isolcated from the others. Meaning, if you are Balance is will never look at any of the Feral spells.

Again, no log file, no help!
 
bot don't drink

Bot don't drink..

what is the problem?

It said to me - no "drink name" in bags..but i have a lot of item for drink in my bags!!
 

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hi fps, ty i was trying this update on beta and on mixed mode, realised the druid didnt realise she's dead and detecting herself as Stucked.

edit 2: sorry but its too many bugs even on land, unsure why. it figures she was stucked and jumping ard moving saying she's stucked
 

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hi fps, ty i was trying this update on beta and on mixed mode, realised the druid didnt realise she's dead and detecting herself as Stucked.

edit 2: sorry but its too many bugs even on land, unsure why. it figures she was stucked and jumping ard moving saying she's stucked

Bot don't drink..

what is the problem?

It said to me - no "drink name" in bags..but i have a lot of item for drink in my bags!!


Both of these have nothing to do with the CC.
 
but other CC is operating well ...for example supernature CC..it drink well..how can i fix it?
 
but other CC is operating well ...for example supernature CC..it drink well..how can i fix it?

Some CC's have automatic drink detection. In the panel where you put a mount name, there's a spot for a drink name as well. you need to put the name of the drink you want it to drink into that field.
 
The latest beta works great! Only noticed one minor thing: It will never interrupt mobs with either "Skull Bash (Bear Form)" or "Skull Bash (Cat Form)". These spells don't work at all.

Thanks for releasing it!
 
The latest beta works great! Only noticed one minor thing: It will never interrupt mobs with either "Skull Bash (Bear Form)" or "Skull Bash (Cat Form)". These spells don't work at all.

Thanks for releasing it!

Yeah, bugged in HB :(
 
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