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Default Combat Discussion

Does anyone know how and where to set the proper value for meele distances when fighting against huge mobs?
When attacking as meele (marauder) the distance is used is nearly "0" and bigger mobs tend to make steps backwards leading both (the mob and my marauder) to dance a very disturbing tango. They also happen to "dance" into the next mobgroup behind them...

Same Issue with DefaultCombat :(
 
Doesn't work on Jedi Assassin:

[14:16:38.778 N] Starting Buddy Wing v1.0.1140.569
[14:17:25.505 N] Logging in...
[14:17:25.643 N] T: 5247286404882709908 H: 1318365212
[14:17:25.643 N] Login Success!
[14:17:27.061 D] First CPU: Intel(R) Core(TM) i7-4900MQ CPU @ 2.80GHz
[14:17:27.062 D] OS Version: Windows NT 6.1.7601 Service Pack 1
[14:17:27.062 D] App Path: C:\Users\Daniel\Downloads\BuddyWing 1.0.1140.569\Buddywing.exe
[14:17:27.226 D] Current build number: 1003201
[14:17:27.242 D] Loading client.gom..
[14:17:27.295 D] Loaded client.gom!
[14:17:27.706 D] Took 366ms to get the nodes list.
[14:17:27.706 D] There are 95823 nodes.
[14:17:27.706 D] DomList has 95897/98317
[14:17:28.005 D] _BaseClient handled.
[14:17:28.005 D] utlStaticDefinitions handled.
[14:17:28.007 D] strOracle handled.
[14:17:28.007 D] ablOracle handled.
[14:17:28.007 D] gmOracle handled.
[14:17:28.007 D] Debug Draw Oracle added.
[14:17:28.007 D] dbgDrawOracle handled.
[14:17:28.008 D] mapOracle handled.
[14:17:28.008 D] _InputHandler handled.
[14:17:28.008 D] chrOracle handled.
[14:17:28.008 D] qstOracle handled.
[14:17:28.053 D] spnOracle handled.
[14:17:28.054 D] cnvOracle handled.
[14:17:28.054 D] ctlOracle handled.
[14:17:28.058 D] scSpaceCombatOracle handled.
[14:17:28.122 D] guiApiGfx handled.
[14:17:28.122 D] ablTrainerOracle handled.
[14:17:28.133 D] prfOracle handled.
[14:17:28.163 D] Adding input layer ctlInputCamera - 3B9AF269
[14:17:28.163 D] sysInputLayer handled.
[14:17:28.163 D] Adding input layer ctlInputMouse - 3B9AF276
[14:17:28.164 D] sysInputLayer handled.
[14:17:28.164 D] Adding input layer ctlInputMovement - 3B9AF27A
[14:17:28.164 D] sysInputLayer handled.
[14:17:28.164 D] Adding input layer ctlInputVehicle - 3B9AF28F
[14:17:28.164 D] sysInputLayer handled.
[14:17:28.165 D] Adding input layer ctlInputTargetting - 3B9AF29E
[14:17:28.165 D] sysInputLayer handled.
[14:17:28.166 D] Adding input layer ctlInputGame - 3B9AF2C1
[14:17:28.166 D] sysInputLayer handled.
[14:17:28.167 D] Adding input layer ctlInputUI - 3B9AF320
[14:17:28.168 D] sysInputLayer handled.
[14:17:28.169 D] Adding input layer ctlInputConvo - 3B9AF353
[14:17:28.169 D] sysInputLayer handled.
[14:17:28.169 D] Adding input layer ctlInputCharacterSelection - 3B9AF365
[14:17:28.169 D] sysInputLayer handled.
[14:17:28.169 D] Adding input layer ctlInputCreditsScreen - 3B9AF36B
[14:17:28.169 D] sysInputLayer handled.
[14:17:28.170 D] Adding input layer ctlInputUtility - 3B9AF36D
[14:17:28.170 D] sysInputLayer handled.
[14:17:28.170 D] Adding input layer ctlInputLoadingScreen - 3B9AF378
[14:17:28.170 D] sysInputLayer handled.
[14:17:28.170 D] Adding input layer ctlInputMacroBinoculars - 3B9AF37A
[14:17:28.170 D] sysInputLayer handled.
[14:17:28.170 D] Adding input layer ctlInputSCFFVehicle - 3B9AF386
[14:17:28.170 D] sysInputLayer handled.
[14:17:28.933 D] Took 1227ms to process the node list
[14:17:29.448 N] User is a Consular
[14:17:29.468 N] Advanced Class: Shadow / Discipline: Infiltration
[14:17:29.468 V] Routine Path: Routines
[14:17:30.188 D] Reloading AssemblyLoader<Buddy.CommonBot.ICombat> - Initializing
[14:17:31.726 N] Medpac Created!
[14:17:31.740 D] Reloading AssemblyLoader<Buddy.CommonBot.ICombat> - RoutineManager.Reload !THROTTLED!
[14:17:31.740 D] Routines were reloaded. New routine list:
[14:17:31.740 D] DefaultCombat v0.0.0.0
[14:17:31.744 N] [DefaultCombat] Level: 19
[14:17:31.744 N] [DefaultCombat] Class: Consular
[14:17:31.744 N] [DefaultCombat] Advanced Class: Shadow
[14:17:31.744 N] [DefaultCombat] Discipline: Infiltration
[14:17:31.745 N] [DefaultCombat] [Hot Key][F7] Toggle AOE
[14:17:31.745 N] [DefaultCombat] [Hot Key][F8] Load UI
[14:17:31.745 N] [DefaultCombat] [Hot Key][F12] Set Tank
[14:17:31.745 N] [DefaultCombat] Rotation Selected : Shadow Infiltration
[14:17:31.772 N] Chose DefaultCombat as your combat routine.
[14:17:31.772 N] [DefaultCombat] Level: 19
[14:17:31.772 N] [DefaultCombat] Class: Consular
[14:17:31.772 N] [DefaultCombat] Advanced Class: Shadow
[14:17:31.772 N] [DefaultCombat] Discipline: Infiltration
[14:17:31.773 N] [DefaultCombat] [Hot Key][F7] Toggle AOE
[14:17:31.773 N] [DefaultCombat] [Hot Key][F8] Load UI
[14:17:31.773 N] [DefaultCombat] [Hot Key][F12] Set Tank
[14:17:31.773 N] [DefaultCombat] Rotation Selected : Shadow Infiltration
[14:17:31.775 D] Reloading AssemblyLoader<Buddy.Common.Plugins.IPlugin> - Initializing
[14:17:31.775 D] There are 0 plugins.
[14:17:31.945 N] Current bot set to Combat Bot
[14:17:31.948 N] Loaded profile
[14:17:31.965 N] Sell quality set to Premium.
[14:17:31.968 N] Buddy Wing: The Old Robot is ready!
[14:17:40.751 D] Start/Stop Button Clicked!
[14:17:40.752 D] Forcing profile reload. -- Temporary fix for behavior cache issues during start/stop.
[14:17:40.885 N] Current bot set to Combat Bot
[14:17:40.887 N] Loaded profile
[14:17:40.887 D] Starting bot Combat Bot
[14:17:40.921 D] Added new hook [Pull] 8b73c847-8609-447c-abd6-ae5e59cadad6
[14:17:40.921 D] Added new hook [RoutineCombat] 540bf4f6-a69e-489b-ada8-c3a5997e2c18
[14:17:40.935 D] Added new hook [Combat_OOC] 08809c59-dd36-488f-a02e-ef7676474a2e
[14:17:40.935 D] Added new hook [Combat_Pull] 8b73c847-8609-447c-abd6-ae5e59cadad6
[14:17:40.935 D] Added new hook [Combat_Combat] 540bf4f6-a69e-489b-ada8-c3a5997e2c18
[14:17:40.935 D] Replaced hook [TreeStart] 13dfbd40-4d60-4a8a-b561-6f4299aa7ff6
[14:17:40.936 D] Spooling up bot thread.
[14:17:40.937 D] Bot thread started.
[14:17:55.910 N] [DefaultCombat] >> Casting << Force Potency
[14:18:08.789 D] Start/Stop Button Clicked!
[14:18:08.789 N] Reason:
[14:18:08.796 N] Bot Thread Ended. Was this requested?
[14:18:08.889 D] Sleeping while waiting on execution state to be available for BotMain.Stop()
[14:18:10.889 D] We slept way too long waiting for the bot thread to give control back. Aborting thread. Client may crash!
[14:18:10.891 V] [Poi.Clear] Reason: Bot Stopped
[14:18:16.933 N] Current bot set to Combat Bot
[14:18:16.935 N] Loaded profile
[14:18:18.012 D] Start/Stop Button Clicked!
[14:18:18.012 D] Forcing profile reload. -- Temporary fix for behavior cache issues during start/stop.
[14:18:18.147 N] Current bot set to Combat Bot
[14:18:18.148 N] Loaded profile
[14:18:18.148 D] Starting bot Combat Bot
[14:18:18.148 D] Added new hook [Pull] 8b73c847-8609-447c-abd6-ae5e59cadad6
[14:18:18.148 D] Added new hook [RoutineCombat] 540bf4f6-a69e-489b-ada8-c3a5997e2c18
[14:18:18.148 D] Added new hook [Combat_OOC] 08809c59-dd36-488f-a02e-ef7676474a2e
[14:18:18.148 D] Added new hook [Combat_Pull] 8b73c847-8609-447c-abd6-ae5e59cadad6
[14:18:18.148 D] Added new hook [Combat_Combat] 540bf4f6-a69e-489b-ada8-c3a5997e2c18
[14:18:18.148 D] Replaced hook [TreeStart] da2ee1e2-8016-4b9a-a511-904b5a328a5a
[14:18:18.148 D] Spooling up bot thread.
[14:18:18.148 D] Bot thread started.
 
DEfaultcombat as of today is not working anymore. Tried a full resinstall and svn update as well.

Unhandled exception during init: System.ArgumentNullException: Value cannot be null.
Parameter name: type
at System.Activator.CreateInstance(Type type, Boolean nonPublic)
at System.Activator.CreateInstance(Type type)
at DefaultCombat.Core.RotationFactory.Build(String name) in c:\Users\Computer\Desktop\word\Routines\DefaultCombat\Core\RotationFactory.cs:line 35
at DefaultCombat.DefaultCombat.Initialize() in c:\Users\Computer\Desktop\word\Routines\DefaultCombat\DefaultCombat.cs:line 55
at Buddy.CommonBot.RoutineManager.set_Current(ICombat value)
at Buddy.CommonBot.BotMain.SetCurrentCombatRoutine()
at Buddywing.MainWindow.DoInitialization()
 
Med packs and stims is no big deal.. I will check on the other stuff. I only have a couple weeks left in my sub and I dont have a whole lotta time. I will try though.

Hey ama :)

First: thank you for your great work. DefaultCombat is working great in general. Regarding the quote above, is there any progress already? I really would like to completely switch from JoesCombat to default but in some situations/locations I prefer to have the bot use stim and medpacks and also reviving with probes.
 
Hey ama :)

First: thank you for your great work. DefaultCombat is working great in general. Regarding the quote above, is there any progress already? I really would like to completely switch from JoesCombat to default but in some situations/locations I prefer to have the bot use stim and medpacks and also reviving with probes.

Well there really is not log because from upabove those error's are being shown on buddywing as you can try to start the bot.
 
I am having a problem using the bot. I just started an Imperial Agent class. I run the bot and I load the combat bot profile. The click start. I suppose that all I have to do now is target an enemy, but the bot is always deselecting my target and random targets enemies around while not doing anything. I am uploading 2 log file plus the combat bot profile I am using (I had it on a folder from older use of the bot, when I used to use pureswtor). Maybe the combat bot profile is the problem..but I cannot find a new one..
 

Attachments

Why Hatred Assassin keep spamming Creeping Terror and Force Lightning all the time???
 
I am having a problem using the bot. I just started an Imperial Agent class. I run the bot and I load the combat bot profile. The click start. I suppose that all I have to do now is target an enemy, but the bot is always deselecting my target and random targets enemies around while not doing anything. I am uploading 2 log file plus the combat bot profile I am using (I had it on a folder from older use of the bot, when I used to use pureswtor). Maybe the combat bot profile is the problem..but I cannot find a new one..

I don't think that this bot.xml is supposed to work. Did you try with a regular profile?

For the compiler Errors. Next time before you start the bot delelete the content of "CompiledAssemblies" and start again - this usually helps. Also always keep just one rotation in the folder "Rotation".

If you mean a grinding profile these are easy to create. Lookup the Guides.
 
Last edited:
I don't think that this bot.xml is supposed to work. Did you try with a regular profile?

For the compiler Errors. Next time before you start the bot delelete the content of "CompiledAssemblies" and start again - this usually helps. Also always keep just one rotation in the folder "Rotation".

If you mean a grinding profile these are easy to create. Lookup the Guides.

Thanks. I made it work. I deleted the CompiledAssemblies but also I used the file from this thread https://www.thebuddyforum.com/buddy...06-default-combat-routines-temporary-fix.html. The problem was that the bot could not detect the correct class I am playing. And btw, I cannot find the svn link for DefaultCombat routine, while I see in the first page they mention that there is one. Can someone please link it for me :)

Thanks
 
Thanks. I made it work. I deleted the CompiledAssemblies but also I used the file from this thread https://www.thebuddyforum.com/buddy...06-default-combat-routines-temporary-fix.html. The problem was that the bot could not detect the correct class I am playing. And btw, I cannot find the svn link for DefaultCombat routine, while I see in the first page they mention that there is one. Can someone please link it for me :)

Thanks

Hmm.. I can't remember having these problems with my agent.

The SVN for DefaultCombat is here: https://subversion.assembla.com/svn/pureswtor/trunk/DefaultCombat/
 
Please. I really need help here. Why Hatred Assassin keep spamming Creeping Terror and Force Lightning all the time???
 
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