Logandros
Member
- Joined
- Nov 20, 2012
- Messages
- 370
The code is inconsistent through each spec but for example in Darkness change
to
then if you look at the spell above it just remove the last comma ,
Code:
Spell.Buff("Stealth", ret => !Rest.KeepResting() && !DefaultCombat.MovementDisabled)
to
Code:
//Spell.Buff("Stealth", ret => !Rest.KeepResting() && !DefaultCombat.MovementDisabled)
then if you look at the spell above it just remove the last comma ,