What's new
  • Visit Rebornbuddy
  • Visit Panda Profiles
  • Visit LLamamMagic
  • Visit Resources
  • Visit Downloads
  • Visit Portal

CLU (Codified Likeness Utility) - (Pt. 2)

Status
Not open for further replies.
[Blade Flurry] for combat Rouge pops up at 3 Mobs. Nor maly [Blade Flurry] Acrivates at 2 Mobs plz fix it
 
Guys can you add option of using Improved Evocation on cd to Fire Mage, coz it will be +dps
 
Hi wulf Im having a Problem with clu its a bit laggy sometimes then other times it runs flawlessly I noticed the lag in the past 2 days Here is a log hope it helps

View attachment 5992 2012-10-02 12.20.txt

May it be because of this ?

[16:39:44.089 Q] [CLU] 3.3.4: ERROR: Could not add combat log event filter! - Performance may be horrible, and things may not work properly!

If so How do I fix it?
 
I am using a grinding profile. The bot targets the mob but doesnt atk,unless it gets agroed by the mob then it attacks.

Having the same problem. Also, is there an option for frost mage's so that it constantly applies ice barrier when available?
 
Hey there. Ran grind bot great last night on my shadow priest.

Now, after updating, it won't pull things. It'll just run up, target the enemy, stop and hang out.
 

Attachments

Having the same problem. Also, is there an option for frost mage's so that it constantly applies ice barrier when available?
Have a fresh installation of Hb. 491 in a different directory
Home
And use singular instead of Clu.I had same problem with Clu again after the fresh hb installation
 
Last edited:
Would like to request adding a tab to turn racials on or off in the configure menu reason playing a goblin race it will use rocket jump or rocket barrage which i see as a dps loss or an escape route loss also improved evocate would be nice since it increases spell damage for 45 secs the name of the buff it gives is invoker's energy thanks
 
The Rouge CCs must do more dmg i think. Its not very optimized.
Other Rouges doe more DPS with lower gear Oo
Thats not very good......
 
The Rouge CCs must do more dmg i think. Its not very optimized.
Other Rouges doe more DPS with lower gear Oo
Thats not very good......
 
Using a fresh install of hb, and the latest version of CLU from the svn, I have use cool downs on mobs ticked, use cool downs ticked and I have it set to 1 mob, but it doesn't use cool downs at all. Also, in the code I see that Hammer of the Righteous is above most other spells when it should be sitting between exorcism and crusader strike. Last thing is could you please add the option to use sacred shield and fist of justice as ret, increases our survivability a lot when questing/dailies.

Cheers
 
I have been having wierd behavor since yesterday grinding.
Basically moves to the first hotspot. Stops. Targets a mob and does nothing. Just stands there, Until a patrolling mobs pulls him, he kills them and either stops and stands or moves to the next hotspot and repeats.

Been hapenning since yesterday. Since i have updated both HB and CLU yesterday (twice to each i think lol) not sure whats the cause.
here is a log. Using a mage btw.
View attachment 12152 2012-10-02 14.37.txt

*EDIT* i am going to say its a CLU issue since i dont seem to have the same problem with singular. Of course ti doesnt preform as well as CLU!
 
Last edited:
I am using the warrior routine and it uses all cooldowns except the flag regardless of the settings and it is kinda silly if it uses all cd?s on every trash mob
 
new Talents Setup in 5.0.4?
A new update?is ready?
if are ready
send me the update to be able to download!
vlw
 
Wulf, could you try to implement a function for Holy Paladins?
I would like to be able to turn on a function so that my Paladin always tries to keep Sacred Shield on himself. (Maybe even other players that need it more?)
It can only be used on one target at a time.

(It's one of the level 45 talents to choose from, but It's mainly what a Holy Paladin would use, so might be smart to try implementing it?)

I would be eternally grateful. :)

Also, when you use Sacred Shield it puts two buffs on the target. One that is the main buff that last 30 seconds and another one that is generated every 5 secs that gives them a shield. Right now, it is using the buff that is the actual shield so it keeps trying to reapply the buff when the main one is already on.

Other than that, maybe add an option on % to use Divine Plea.

I checked out Holy Paladin today. Wulf is trying to keep the total number of settings to a minimum with CLU. I agree with him on this point. If you want to change Divine plea, it can be easily changed on line 128 of Holy.cs.

I could not replicate the error of Sacred Shield being renewed when the absorb shield was up. I just updated HB, so this could have been something that was fixed from the update.

Sacred Shield is set to be cast on the Tank. This is what is recommended. If you want to keep it up on yourself, the easiest way to do this is to set yourself as the tank and manually cast your beacon of light on who you want.
 
I am surprised that he wants to keep the number of settings to the minimum. The more you can fine tune it the better i say.
I would be nice to have an advance tab where you can tune those extra things. I can understand from a troubleshooting point of view how those extra settings are a pain and while we are still optimizing it all you wont have them. But it would be nice to add them later.
 
I agree that it's best to keep it to a minimum. But I use CLU for PvP, and you are going to code it to work better with PvP sometime, according to the OP?
So Sacred Shield should be able to be automatically cast on self, no?

But anyway, how do I tell CLU that I am the tank? By casting Beacon of Light on me? Because I'd really prefer to be able to leave it 100% AFK, and not have to manually place it on myself each BG. :)
Not to mention that the buff disappears each time I die, and has to be reapplied.
 
Status
Not open for further replies.
Back
Top