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CLU (Codified Likeness Utility) - (Pt. 2)

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For Warrior how would i make it so it only uses my CDs when i want it to. Since it uses it every pull when they are up.
 
Which spec are you talking about? That would help ^^

Fury. Just wondering if there was a way to let me control when i pop my CDs.

I dont mind Beserker Rage being popped but with recklessness being 5 mins i want to use it manually on bosses only
 
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unsure if anyone else is noticing this, but when using CLU my guy rarely seems to attack, when using singular it seems alot better though.. :S any ideas? this is just combat bot btw
 
Hello there. And thanks for making a durable alternative to Singular. This actually is way more stable when it works!
But after the Honorbuddy update today, CLU makes Honorbuddy really slow, and when you start the bot, and it finally starts, it keeps clearing the log inside Honorbuddy.
You see stuff pop up and disappear again. I also tried updating CLU, same issue when restarted. And it does not work. It sometimes does some things, but always stops for a long while.

View attachment 8904 2012-10-02 08.46.txt

I had to remove a bunch of errors that said the exact same thing, to make the file under 1MB:
[06:48:13.512 D] [LuaEvents] Getting argument values for event UNIT_SPELLCAST_SUCCEEDED
[06:48:13.512 D] System.IndexOutOfRangeException: Index was outside the bounds of the array.
at Styx.WoWInternals.LuaEvents.()
at Styx.WoWInternals.Lua.()
at Styx.Pulsator.Pulse(PulseFlags flags)
at Styx.CommonBot.TreeRoot.()
at Styx.CommonBot.TreeRoot.()
 
I see that you're a holy pala? Issues with healing atm, change spec.
Ouch. I don't have gear for any other spec, so I guess I'll just have to make due with manually starting Singular often.
CLU worked fine yesterday though.
 
fury spec for the warrior is still using Recklessness on pulls instead of just on boss
but it only pops recklessness on mops
the rest of the cds are used on the boss
and its popping dragons roar during charge before you get close enough to even hit the mobs with it
View attachment 8708 2012-10-02 04.04.txt
 
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k thx and looking forward to the update will let you know if anything else pops up
i did in a instace but the log was too big so i restarted so it would be smaller and i hoped it would be easy on you to find what you needed
the one from the instance was like 13mb for some reason

p.s. thanks for your hard work on this
 
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Thought I should let you know that after I reinstalled both Honorbuddy and CLU everything started working again. :)
 
UPDATE

Mainly performance and dead code cleanup with this update guys.

  • Returned PlayerChanneling back to what it used to be as channelledspellid now works -- No more Lua call yay!
  • added Me.channeledspellid to Spellchecker in the UI to detect what spell ID we are channeling.
  • WoWStats.Instance.UnitSpellcastSucceeded(sender, raw); //added to combatlogevents to cut down on Lua attatched events...seeing as we already attatch UNIT_SPELLCAST_SUCCEEDED in this class.
  • cleaned up code.
  • Addition of EnableWoWstats UI setting to save on some performance.
  • Update to shadow priest to not be so derp.
  • Possibly fixed Dragon Roar for warriors -- needs testing.

Also guys if your having issues with this version of HB .491 go into your HBFolder\CompiledAssemblies and delete everthing in that folder...restart HB.

For whatever reason it wants to duplicate existing compiled assemblys.
 
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Demo Lock

Fixed bug was waiting for meta to come off cd b4 cancelling the aura.
Added !Buff.UnitHasMagicVulnerabilityDeBuffs for Curse Of Elements
Added talent check to drain life/ harvest life AOE
Added debuff aura of elements for Aoe
Changed Mortal Coil to be used as a heal only unit.istargetworthy

I have an issue with Hand of Gul'dan and Soul fire double casting. This is caused by the travel time of the spells , so they are being recast before the buff/debuff has occured or been used.

Jamjar thanks mate, Hopefully Storm will look at this.
 
I simply could not get my mistweaver to move in the dungeon. Queues fine, accepts fine, buffs fine but stands still and eventually wipes the party for not healing/moving.
The log contains ALOT of duplicated lines, and I'm wondering what they mean.

View attachment 57186

I see no issue with CLU ...Honorbuddy issue or Dungeonbuddy..please repost your log in the appropriate support forum.
 
I see no issue with CLU ...Honorbuddy issue or Dungeonbuddy..please repost your log in the appropriate support forum.

Okay, thanks.

Did a clean install of HB, now testing CLU-Mistweaver again. So far, so good, it now tracks the tank and heals - Feels somewhat slow on DPS healing, but nobody is dead yet.

I'll return later today if I stumble upon issues.


EDIT: Seems to cause lag depending on the amount of healing needed to be done. Can you confirm?
 
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Wulf, could you try to implement a function for Holy Paladins?
I would like to be able to turn on a function so that my Paladin always tries to keep Sacred Shield on himself. (Maybe even other players that need it more?)
It can only be used on one target at a time.

(It's one of the level 45 talents to choose from, but It's mainly what a Holy Paladin would use, so might be smart to try implementing it?)

I would be eternally grateful. :)
 
Wulf, could you try to implement a function for Holy Paladins?
I would like to be able to turn on a function so that my Paladin always tries to keep Sacred Shield on himself. (Maybe even other players that need it more?)
It can only be used on one target at a time.

(It's one of the level 45 talents to choose from, but It's mainly what a Holy Paladin would use, so might be smart to try implementing it?)

I would be eternally grateful. :)

Yeah, Ill fix that. My bad.. didnt notice it could only be on one player at a time.
 
Wulf, could you try to implement a function for Holy Paladins?
I would like to be able to turn on a function so that my Paladin always tries to keep Sacred Shield on himself. (Maybe even other players that need it more?)
It can only be used on one target at a time.

(It's one of the level 45 talents to choose from, but It's mainly what a Holy Paladin would use, so might be smart to try implementing it?)

I would be eternally grateful. :)

Yeah, Ill fix that. My bad.. didnt notice it could only be on one player at a time.


Guys, is Pally healing working now or are you both referring to using this version of CLU in .465? I'm confused! Praying it works now.... :)
 
Yeah, Ill fix that. My bad.. didnt notice it could only be on one player at a time.

Also, when you use Sacred Shield it puts two buffs on the target. One that is the main buff that last 30 seconds and another one that is generated every 5 secs that gives them a shield. Right now, it is using the buff that is the actual shield so it keeps trying to reapply the buff when the main one is already on.

Other than that, maybe add an option on % to use Divine Plea.
 
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