mephuser1000
Active Member
- Joined
- Jun 10, 2011
- Messages
- 1,636
Allow me to turn your argument against you.
You didn't bother to read our previous economic explanations. Ask Kick the econ guru.
- Please google "Ares PvP Bot Free". That should solve your problem.
- Since, by logic of "free competition, why bother to make the same bot", we already have a free PvP bot, BuddyTeam doesn't need to make one
- I hope that you enjoy using a PvP Bot that "doesn't require human level decision making and oh there is a target, shoot at it" and bot your way to max PvP rank and then boast abt it.
- Allow me and the other thousands of players that actually hand-played PvP to click "Vote Kick" and Report you to GMs when we discover that you are
(a) Unresponsive to chat
(b) Running into walls because Nav Mesh server went down
(c) Earning zero objective points because you are not defending/capturing/throwing-hutt-ball/planting-defusing-bombs, instead you are "running around and zapping people randomly without even killing them"
what i am saying is that the developers of this bot make the same amount of money whether you are running one instance on 3 separate computers or if you run 3 instances on one computer. so from their perspective the fact that this could multi bot on a system is not a reason for them to make this space bot if they are a business that is interested in making profit.
You didn't bother to read our previous economic explanations. Ask Kick the econ guru.
about the jack of all trades and master of none statement. i believe this is true. i think they are being spread thin here especially with D3 and everything else and if they could just focus on the questing bot and making it amazing and smooth that seems the better choice to me. especially when making a space bot like this may not even be possible since the space missions basically require human level decision making and not simple "oh there is a target, shoot at it". plus as i said they are going against competition that is free and works for like 500 mission successes for one mission failure.
i think pvp would be a lot easier than a space bot. just having the thing running around and zapping people would be what your average idiot pvp'er does anyway. and is definitely something a bot can do.
but my main argument is that this won't ever be possible, plus you're up against free competition so why even bother? how the hell is a bot that makes its own decisions ever gonna be able to accomplish these missions with any consistentency. the pixel/recording based bots work because a human who is really good at it and done it a hundred times and knows what is coming up next (knowledge of the future) already figured it all out and wrote the perfect path and best targetting decisions for it.
- Please google "Ares PvP Bot Free". That should solve your problem.
- Since, by logic of "free competition, why bother to make the same bot", we already have a free PvP bot, BuddyTeam doesn't need to make one

- I hope that you enjoy using a PvP Bot that "doesn't require human level decision making and oh there is a target, shoot at it" and bot your way to max PvP rank and then boast abt it.
- Allow me and the other thousands of players that actually hand-played PvP to click "Vote Kick" and Report you to GMs when we discover that you are
(a) Unresponsive to chat
(b) Running into walls because Nav Mesh server went down
(c) Earning zero objective points because you are not defending/capturing/throwing-hutt-ball/planting-defusing-bombs, instead you are "running around and zapping people randomly without even killing them"
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