Nesox
Well-Known Member
- Joined
- Jan 15, 2010
- Messages
- 1,563
no changelog for the last one ?
Changelog 529
Code:
Bug fixes:
--------------
* Core
- [B]Performance tweaks.
[/B]
no changelog for the last one ?
Bug fixes:
--------------
* Core
- [B]Performance tweaks.
[/B]
Changelog 529
Code:Bug fixes: -------------- * Core - [B]Performance tweaks. [/B]
12:20:10.229 ERROR GameEvents System.Exception: Only part of a ReadProcessMemory or WriteProcessMemory request was completed, at addr: 00000040, Size: 4
at GreyMagic.ExternalProcessMemory.ReadByteBuffer(IntPtr addr, Void* buffer, Int32 count)
at GreyMagic.MemoryBase.Read[T](IntPtr addr)
at Zeta.Game.Internals.FastAttribGroupsEntry.?????????????????????????????????????????[](Int32 , ACD )
at Zeta.Game.Internals.Actors.ACD.GetAttribute[T](Int32 attribute)
at Zeta.Game.Internals.Actors.ACDItem.get_IsUnidentified()
at Zeta.Game.Internals.Actors.ACDItem.get_Name()
at Zeta.Bot.ItemStatistics.?????????????????????????????????????????(Object , ItemLootedEventArgs )
at Zeta.Bot.GameEvents.?????????????????????????????????????????[](EventHandler`1 , Object , )
12:20:10.230 ERROR GameEvents System.Exception: Only part of a ReadProcessMemory or WriteProcessMemory request was completed, at addr: 00000040, Size: 4
at GreyMagic.ExternalProcessMemory.ReadByteBuffer(IntPtr addr, Void* buffer, Int32 count)
at GreyMagic.MemoryBase.Read[T](IntPtr addr)
at Zeta.Game.Internals.FastAttribGroupsEntry.?????????????????????????????????????????[](Int32 , ACD )
at Zeta.Game.Internals.Actors.ACD.GetAttribute[T](Int32 attribute)
at Zeta.Game.Internals.Actors.ACDItem.get_IsUnidentified()
at Zeta.Game.Internals.Actors.ACDItem.get_Name()
at Zeta.Bot.ItemStatistics.?????????????????????????????????????????(Object , ItemLootedEventArgs )
at Zeta.Bot.GameEvents.?????????????????????????????????????????[](EventHandler`1 , Object , )
12:20:32.583 ERROR BotMain Exception during bot tick.
Buddy.Coroutines.CoroutineUnhandledException: Exception was thrown by coroutine ---> Buddy.Coroutines.CoroutineUnhandledException: Exception was thrown by
coroutine ---> System.Exception: Only part of a ReadProcessMemory or WriteProcessMemory request was completed, at addr: 00000040, Size: 4
at GreyMagic.ExternalProcessMemory.ReadByteBuffer(IntPtr addr, Void* buffer, Int32 count)
at GreyMagic.MemoryBase.Read[T](IntPtr addr)
at Zeta.Game.Internals.FastAttribGroupsEntry.?????????????????????????????????????????[](Int32 , ACD )
at Zeta.Game.Internals.Actors.ACD.GetAttribute[T](Int32 attribute)
at Zeta.Game.Internals.Actors.ACDItem.get_IsUnidentified()
at Zeta.Bot.Logic.BrainBehavior.?????????????????????????????????????????(ACDItem )
at System.Linq.Enumerable.FirstOrDefault[TSource](IEnumerable`1 source, Func`2 predicate)
at Zeta.Bot.Logic.BrainBehavior.Kx@)rH^Pw/fk/ W%>5k008/7\..MoveNext()
--- End of stack trace from previous location where exception was thrown ---
at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
at Zeta.Bot.ActionRunCoroutine.M`2rvB6\\\[B"\&~Xag(|(BL{HR\&.`:(3\]\.avnv#/)p!;ZX1D^T;O\&.Ul}Ds#=#L1v'\]{gYADLAit m\&.MoveNext()
--- End of inner exception stack trace ---
at Buddy.Coroutines.Coroutine.?????????????????????????????????????????(Boolean )
at Buddy.Coroutines.Coroutine.?????????????????????????????????????????(Boolean )
at Buddy.Coroutines.Coroutine.Resume()
at Zeta.Bot.ActionRunCoroutine.Run(Object context)
at Zeta.TreeSharp.Action.RunAction(Object context)
at Zeta.TreeSharp.Action.?????????????????????????????????????????.MoveNext()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.Decorator.?????????????????????????????????????????.MoveNext()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.PrioritySelector.?????????????????????????????????????????.MoveNext()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.PrioritySelector.?????????????????????????????????????????.MoveNext()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.Common.HookExecutor.Run(Object context)
at Zeta.TreeSharp.Action.RunAction(Object context)
at Zeta.TreeSharp.Action.?????????????????????????????????????????.MoveNext()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.PrioritySelector.?????????????????????????????????????????.MoveNext()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.Bot.Coroutines.CoroutineCompositeExtensions.JXHfO89K08/z2j1kdC(idA0=(.MoveNext()
--- End of stack trace from previous location where exception was thrown ---
at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
at System.Runtime.CompilerServices.TaskAwaiter`1.GetResult()
at Trinity.DbProvider.TownRun.<TownRunCoroutineWrapper>d__4.MoveNext() in Z:\DemonbuddyBETA.v1.1.2348.530_T.2.10.0 - Rift\Plugins\Trinity\DbProvider
\TownRun.cs:line 255
--- End of stack trace from previous location where exception was thrown ---
at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
at Zeta.Bot.ActionRunCoroutine.M`2rvB6\\\[B"\&~Xag(|(BL{HR\&.`:(3\]\.avnv#/)p!;ZX1D^T;O\&.Ul}Ds#=#L1v'\]{gYADLAit m\&.MoveNext()
--- End of inner exception stack trace ---
at Buddy.Coroutines.Coroutine.?????????????????????????????????????????(Boolean )
at Buddy.Coroutines.Coroutine.?????????????????????????????????????????(Boolean )
at Buddy.Coroutines.Coroutine.Resume()
at Zeta.Bot.ActionRunCoroutine.Run(Object context)
at Zeta.TreeSharp.Action.RunAction(Object context)
at Zeta.TreeSharp.Action.?????????????????????????????????????????.MoveNext()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.Decorator.?????????????????????????????????????????.MoveNext()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.PrioritySelector.?????????????????????????????????????????.MoveNext()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.Common.HookExecutor.Run(Object context)
at Zeta.TreeSharp.Action.RunAction(Object context)
at Zeta.TreeSharp.Action.?????????????????????????????????????????.MoveNext()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.PrioritySelector.?????????????????????????????????????????.MoveNext()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.Bot.BotMain.?????????????????????????????????????????()
anyone else having crash issues?
Zeta.Game.Internals.ACDAttributeLookupFailedException: FAG was disposed! Cannot lookup attribute: Unidentified
at Zeta.Game.Internals.FastAttribGroupsEntry.****************[](Int32 , ACD )
at Zeta.Game.Internals.Actors.ACD.GetAttribute[T](Int32 attribute)
at Zeta.Game.Internals.Actors.ACDItem.get_IsUnidentified()
at Zeta.Game.Internals.Actors.ACDItem.get_Name()
at Zeta.Bot.ItemStatistics.************(Object , ItemLootedEventArgs )
at Zeta.Bot.GameEvents.******
at Zeta.Game.Internals.Actors.ACDItem.get_IsUnidentified()
at Zeta.Bot.Logic.BrainBehavior.?????????????????????????????????????????(ACDItem )
at System.Linq.Enumerable.FirstOrDefault[TSource](IEnumerable`1 source, Func`2 predicate)
at Zeta.Bot.Logic.BrainBehavior.M>#p_TvFd7xd^UB!C}x~0NU\['.MoveNext()
--- End of stack trace from previous location where exception was thrown ---
at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
at Zeta.Bot.ActionRunCoroutine.\,(\.h ri\.0X9#GBZy:yhVz@@@".|e=YBK(!M@%ds!qgBLxh`e\&a".Q9;Bb_^R\*Y4\[0e!C\*hU(yw6s#.MoveNext()
--- End of inner exception stack trace ---
at Buddy.Coroutines.Coroutine.?????????????????????????????????????????(Boolean )
at Buddy.Coroutines.Coroutine.?????????????????????????????????????????(Boolean )
at Buddy.Coroutines.Coroutine.Resume()
at Zeta.Bot.ActionRunCoroutine.Run(Object context)
at Zeta.TreeSharp.Action.RunAction(Object context)
at Zeta.TreeSharp.Action.?????????????????????????????????????????.MoveNext()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.Decorator.?????????????????????????????????????????.MoveNext()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.PrioritySelector.?????????????????????????????????????????.MoveNext()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.PrioritySelector.?????????????????????????????????????????.MoveNext()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.Common.HookExecutor.Run(Object context)
at Zeta.TreeSharp.Action.RunAction(Object context)
at Zeta.TreeSharp.Action.?????????????????????????????????????????.MoveNext()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.PrioritySelector.?????????????????????????????????????????.MoveNext()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.Bot.Coroutines.CoroutineCompositeExtensions.x2#N'G{Q/ZzC{~6\,Xof9ds{\*%.MoveNext()
--- End of stack trace from previous location where exception was thrown ---
It's fixed in the next buildThe bot is stashing some items unid'd, randomly...
It's fixed in the next build
it did for me. i recommend trying TrinityFork 2.8.4.1098-DB407 , QuestTools-3.4.21.4 and keyrun 2.1.1 act4r17, act2.. beta rifter work.What's in 534? Does it fix the startup crash? ._.
New beta up.
Changelog 535
Code:Bug fixes: -------------- * Core - More performance tweaks and fixes.