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[Azyul Project] Dungeon Farming, Gold Farming, Mount Farming, Transmog Farming, and more!

Just FYI, using a BM hunter at level 100 in lower level areas isnt a good idea - if the pet kills the mob you get no loot :'(.
Even after setting the pet to Passive?
Usually with that - the combat routine will control the pet.





What would you recommend at the moment?
I honestly haven't botted in nearly a year.
The community would be better to ask.





These profiles are bad.
everybody that is using Them gets banned!!!
I would not recommemd to use these anymore since everybody gets banned
The profiles are fine and work as intended. Calling them "bad" is a disrespectful and uneccesary statement that you could've kept to yourself.
Just because you may of gotten banned while using the profiles doesn't give you the right to bad-mouth them and instead - should give you consideration to re-think your reckless botting behavior.





Could you please do this? So it will kill the 1st boss that pats the room in HOL. Heavy Pulls+frostweave
I'm not sure what you mean by "+frostweave" so I just edited the Guild Bank Frostweave profile.

Azyul
This profile should force pull the first and last boss of Halls of Lightning.





Hey, I'm running a couple of accounts at Gundrak, a Tauren Druid and a Troll Druid. The Tauren Druid runs amazingly. No problems at all using the heavy pull guild bank gold and frostweave cloth. The Troll Druid however is having a problem.

After the Troll Druid kills Moorabi he jumps down into the water to swim to the next spot. However, about half the time when he jumps down he doesn't start to swim over to the land where he can get back up and continue running the dungeon. He just sits there until I manually finish that part. If he does start to swim once he jumps into the water, he swims to the land and gets stuck, unable to climb up the little cliff that comes out of the water. The Tauren Druid swims over to the cliff just fine and moves to a part that he can climb up easily and continues the dungeon fine.

I attached a log of the run (the script first went and sold stuff, then went to the dungeon) and a few pictures. With the pictures, ignore the stopwatch because it took me a couple of trips to get a screenshot at the right times. The first pic is the one where it is about to jump, and the second is where it is about to get on land.

If you could help me with this that would be great! Really confused as to why the Troll Druid isn't working. (Just finished leveling him today and have had this problem since he finished)

EDIT: I was running the Medium Pull Gundrak guild bank gold + frostweave during that log, but I was getting the exact same problems running the heavy pull variant. I thought that I would try the medium to see if it generated different results, but no luck. Regardless of what kind of pull/features I run with Gundrak, I get the same problem. If needed I can post the log again using the heavy pull.

View attachment 167970View attachment 167971View attachment 167972
All the pulls use the same coordaintes, the only difference is the combat is enabled at different locations to account for pull sizes.

I'm thinking that there's an OffMeshConnection that will allow the bot to properly walk away from the Moorabi area to the bones which would replace the CTM that's causing the error -
but this would need to be tested.
I won't be able to work on it tonight since it's about 5 AM here, but I'll put it up on the Bug Tracker. It should be fixed soon.

Edit;
I've sent a SVN update that will make the bot use the OffMeshConnection rather than the CTM - this way the navigation is handled by the bot instead of it blindly walking.​
 
Last edited:
Also, here a full log for the deathcharger, seems to get stuck a lot, and in the last boss, it misses the last minions, so it keeps trying to run through closed door.

[HIDE]
[22:43:30.663 D] System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> GreyMagic.InjectionSEHException: Injection resulted in a process exception with error code 0xc0000005
at GreyMagic.Executor.WaitForInjection(Int32 timeout)
at GreyMagic.Executor.SharedExecuteLogicEnd(Int32 timeout)
at GreyMagic.Executor.Execute(Int32 timeout)
at Styx.WoWInternals.WoWObjects.UnitThreatInfo.(List`1 , WoWUnit )
at Styx.WoWInternals.WoWObjects.WoWUnit.(List`1 )
at Styx.WoWInternals.WoWObjects.WoWUnit.(IEnumerable`1 )
at Styx.WoWInternals.WoWObjects.LocalPlayer.(ThreatStatus )
at Styx.WoWInternals.WoWObjects.LocalPlayer.()
at Styx.Helpers.PerFrameCachedValue`1.get_Value()
at Styx.WoWInternals.WoWObjects.LocalPlayer.get_IsBeingAttacked()
at Bots.Grind.LevelBot.LevelBotIncludeTargetsFilter(List`1 incomingUnits, HashSet`1 outgoingUnits)
--- End of inner exception stack trace ---
at System.RuntimeMethodHandle.InvokeMethod(Object target, Object[] arguments, Signature sig, Boolean constructor)
at System.Reflection.RuntimeMethodInfo.UnsafeInvokeInternal(Object obj, Object[] parameters, Object[] arguments)
at System.Reflection.RuntimeMethodInfo.UnsafeInvoke(Object obj, BindingFlags invokeAttr, Binder binder, Object[] parameters, CultureInfo culture)
at System.Delegate.DynamicInvokeImpl(Object[] args)
at System.Delegate.DynamicInvoke(Object[] args)
at Styx.CommonBot.Targeting.(Delegate , Object[] )
[22:43:30.664 D] Exception was thrown in BotBase.Root.Tick
[22:43:30.664 D] Buddy.Coroutines.CoroutineUnhandledException: Exception was thrown by coroutine ---> Buddy.Coroutines.CoroutineUnhandledException: Exception was thrown by coroutine ---> Buddy.Coroutines.CoroutineUnhandledException: Exception was thrown by coroutine ---> GreyMagic.InjectionSEHException: Injection resulted in a process exception with error code 0xc0000005
at GreyMagic.Executor.WaitForInjection(Int32 timeout)
at GreyMagic.Executor.SharedExecuteLogicEnd(Int32 timeout)
at GreyMagic.Executor.Execute(Int32 timeout)
at Styx.WoWInternals.WoWObjects.UnitThreatInfo.(List`1 , WoWUnit )
at Styx.WoWInternals.WoWObjects.WoWUnit.(List`1 )
at Styx.WoWInternals.WoWObjects.WoWUnit.(IEnumerable`1 )
at Styx.WoWInternals.WoWObjects.LocalPlayer.(ThreatStatus )
at Styx.WoWInternals.WoWObjects.LocalPlayer.()
at Styx.Helpers.PerFrameCachedValue`1.get_Value()
at Styx.WoWInternals.WoWObjects.LocalPlayer.get_IsActuallyInCombat()
at Levelbot.HandleCombatCoroutineTask..()
--- End of stack trace from previous location where exception was thrown ---
at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
at CommonBehaviors.Actions.ActionRunCoroutine....()
--- End of inner exception stack trace ---
at Buddy.Coroutines.Coroutine.(Boolean )
at Buddy.Coroutines.Coroutine.(Boolean )
at Buddy.Coroutines.Coroutine.Resume()
at CommonBehaviors.Actions.ActionRunCoroutine.Run(Object context)
at Styx.TreeSharp.Action.RunAction(Object context)
at Styx.TreeSharp.Action..()
at Styx.TreeSharp.Composite.Tick(Object context)
at Styx.TreeSharp.PrioritySelector..()
at Styx.TreeSharp.Composite.Tick(Object context)
at Styx.Common.HookExecutor.Run(Object context)
at Styx.TreeSharp.Action.RunAction(Object context)
at Styx.TreeSharp.Action..()
at Styx.TreeSharp.Composite.Tick(Object context)
at Styx.CommonBot.Coroutines.CoroutineCompositeExtensions..()
--- End of stack trace from previous location where exception was thrown ---
at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
at Levelbot.HandleCombatCoroutineTask..()
--- End of stack trace from previous location where exception was thrown ---
at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
at ...()
--- End of stack trace from previous location where exception was thrown ---
at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
at CommonBehaviors.Actions.ActionRunCoroutine....()
--- End of inner exception stack trace ---
at Buddy.Coroutines.Coroutine.(Boolean )
at Buddy.Coroutines.Coroutine.(Boolean )
at Buddy.Coroutines.Coroutine.Resume()
at CommonBehaviors.Actions.ActionRunCoroutine.Run(Object context)
at Styx.TreeSharp.Action.RunAction(Object context)
at Styx.TreeSharp.Action..()
at Styx.TreeSharp.Composite.Tick(Object context)
at Styx.TreeSharp.PrioritySelector..()
at Styx.TreeSharp.Composite.Tick(Object context)
at Styx.Common.HookExecutor.Run(Object context)
at Styx.TreeSharp.Action.RunAction(Object context)
at Styx.TreeSharp.Action..()
at Styx.TreeSharp.Composite.Tick(Object context)
at Styx.CommonBot.Coroutines.CoroutineCompositeExtensions..()
--- End of stack trace from previous location where exception was thrown ---
at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
at ...()
--- End of stack trace from previous location where exception was thrown ---
at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
at CommonBehaviors.Actions.ActionRunCoroutine....()
--- End of inner exception stack trace ---
at Buddy.Coroutines.Coroutine.(Boolean )
at Buddy.Coroutines.Coroutine.(Boolean )
at Buddy.Coroutines.Coroutine.Resume()
at CommonBehaviors.Actions.ActionRunCoroutine.Run(Object context)
at Styx.TreeSharp.Action.RunAction(Object context)
at Styx.TreeSharp.Action..()
at Styx.TreeSharp.Composite.Tick(Object context)
at Styx.CommonBot.TreeRoot.()
at Styx.CommonBot.TreeRoot.(Action , String , Boolean )
[22:43:30.728 D] System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> GreyMagic.InjectionSEHException: Injection resulted in a process exception with error code 0xc0000005
at GreyMagic.Executor.WaitForInjection(Int32 timeout)
at GreyMagic.Executor.SharedExecuteLogicEnd(Int32 timeout)
at GreyMagic.Executor.Execute(Int32 timeout)
at Styx.WoWInternals.WoWObjects.UnitThreatInfo.(List`1 , WoWUnit )
at Styx.WoWInternals.WoWObjects.WoWUnit.(List`1 )
at Styx.WoWInternals.WoWObjects.WoWUnit.(IEnumerable`1 )
at Styx.WoWInternals.WoWObjects.LocalPlayer.(ThreatStatus )
at Styx.WoWInternals.WoWObjects.LocalPlayer.()
at Styx.Helpers.PerFrameCachedValue`1.get_Value()
at Styx.WoWInternals.WoWObjects.LocalPlayer.get_IsBeingAttacked()
at Styx.CommonBot.Targeting.DefaultIncludeTargetsFilter(List`1 incomingUnits, HashSet`1 outgoingUnits)
--- End of inner exception stack trace ---
at System.RuntimeMethodHandle.InvokeMethod(Object target, Object[] arguments, Signature sig, Boolean constructor)
at System.Reflection.RuntimeMethodInfo.UnsafeInvokeInternal(Object obj, Object[] parameters, Object[] arguments)
at System.Reflection.RuntimeMethodInfo.UnsafeInvoke(Object obj, BindingFlags invokeAttr, Binder binder, Object[] parameters, CultureInfo culture)
at System.Delegate.DynamicInvokeImpl(Object[] args)
at System.Delegate.DynamicInvoke(Object[] args)
at Styx.CommonBot.Targeting.(Delegate , Object[] )
[22:43:30.728 D] System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> GreyMagic.InjectionSEHException: Injection resulted in a process exception with error code 0xc0000005
at GreyMagic.Executor.WaitForInjection(Int32 timeout)
at GreyMagic.Executor.SharedExecuteLogicEnd(Int32 timeout)
at GreyMagic.Executor.Execute(Int32 timeout)
at Styx.WoWInternals.WoWObjects.UnitThreatInfo.(List`1 , WoWUnit )
at Styx.WoWInternals.WoWObjects.WoWUnit.(List`1 )
at Styx.WoWInternals.WoWObjects.WoWUnit.(IEnumerable`1 )
at Styx.WoWInternals.WoWObjects.LocalPlayer.(ThreatStatus )
at Styx.WoWInternals.WoWObjects.LocalPlayer.()
at Styx.Helpers.PerFrameCachedValue`1.get_Value()
at Styx.WoWInternals.WoWObjects.LocalPlayer.get_IsBeingAttacked()
at Bots.Grind.LevelBot.LevelBotIncludeTargetsFilter(List`1 incomingUnits, HashSet`1 outgoingUnits)
--- End of inner exception stack trace ---
at System.RuntimeMethodHandle.InvokeMethod(Object target, Object[] arguments, Signature sig, Boolean constructor)
at System.Reflection.RuntimeMethodInfo.UnsafeInvokeInternal(Object obj, Object[] parameters, Object[] arguments)
at System.Reflection.RuntimeMethodInfo.UnsafeInvoke(Object obj, BindingFlags invokeAttr, Binder binder, Object[] parameters, CultureInfo culture)
at System.Delegate.DynamicInvokeImpl(Object[] args)
at System.Delegate.DynamicInvoke(Object[] args)
at Styx.CommonBot.Targeting.(Delegate , Object[] )
[22:43:30.729 D] Exception was thrown in BotBase.Root.Tick
[22:43:30.729 D] Buddy.Coroutines.CoroutineUnhandledException: Exception was thrown by coroutine ---> Buddy.Coroutines.CoroutineUnhandledException: Exception was thrown by coroutine ---> Buddy.Coroutines.CoroutineUnhandledException: Exception was thrown by coroutine ---> GreyMagic.InjectionSEHException: Injection resulted in a process exception with error code 0xc0000005
at GreyMagic.Executor.WaitForInjection(Int32 timeout)
at GreyMagic.Executor.SharedExecuteLogicEnd(Int32 timeout)
at GreyMagic.Executor.Execute(Int32 timeout)
at Styx.WoWInternals.WoWObjects.UnitThreatInfo.(List`1 , WoWUnit )
at Styx.WoWInternals.WoWObjects.WoWUnit.(List`1 )
at Styx.WoWInternals.WoWObjects.WoWUnit.(IEnumerable`1 )
at Styx.WoWInternals.WoWObjects.LocalPlayer.(ThreatStatus )
at Styx.WoWInternals.WoWObjects.LocalPlayer.()
at Styx.Helpers.PerFrameCachedValue`1.get_Value()
at Styx.WoWInternals.WoWObjects.LocalPlayer.get_IsActuallyInCombat()
at Levelbot.HandleCombatCoroutineTask..()
--- End of stack trace from previous location where exception was thrown ---
at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
at CommonBehaviors.Actions.ActionRunCoroutine....()
--- End of inner exception stack trace ---
at Buddy.Coroutines.Coroutine.(Boolean )
at Buddy.Coroutines.Coroutine.(Boolean )
at Buddy.Coroutines.Coroutine.Resume()
at CommonBehaviors.Actions.ActionRunCoroutine.Run(Object context)
at Styx.TreeSharp.Action.RunAction(Object context)
at Styx.TreeSharp.Action..()
at Styx.TreeSharp.Composite.Tick(Object context)
at Styx.TreeSharp.PrioritySelector..()
at Styx.TreeSharp.Composite.Tick(Object context)
at Styx.Common.HookExecutor.Run(Object context)
at Styx.TreeSharp.Action.RunAction(Object context)
at Styx.TreeSharp.Action..()
at Styx.TreeSharp.Composite.Tick(Object context)
at Styx.CommonBot.Coroutines.CoroutineCompositeExtensions..()
--- End of stack trace from previous location where exception was thrown ---
at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
at Levelbot.HandleCombatCoroutineTask..()
--- End of stack trace from previous location where exception was thrown ---
at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
at ...()
--- End of stack trace from previous location where exception was thrown ---
at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
at CommonBehaviors.Actions.ActionRunCoroutine....()
--- End of inner exception stack trace ---
at Buddy.Coroutines.Coroutine.(Boolean )
at Buddy.Coroutines.Coroutine.(Boolean )
at Buddy.Coroutines.Coroutine.Resume()
at CommonBehaviors.Actions.ActionRunCoroutine.Run(Object context)
at Styx.TreeSharp.Action.RunAction(Object context)
at Styx.TreeSharp.Action..()
at Styx.TreeSharp.Composite.Tick(Object context)
at Styx.TreeSharp.PrioritySelector..()
at Styx.TreeSharp.Composite.Tick(Object context)
at Styx.Common.HookExecutor.Run(Object context)
at Styx.TreeSharp.Action.RunAction(Object context)
at Styx.TreeSharp.Action..()
at Styx.TreeSharp.Composite.Tick(Object context)
at Styx.CommonBot.Coroutines.CoroutineCompositeExtensions..()
--- End of stack trace from previous location where exception was thrown ---
at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
at ...()
--- End of stack trace from previous location where exception was thrown ---
at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
at CommonBehaviors.Actions.ActionRunCoroutine....()
--- End of inner exception stack trace ---
at Buddy.Coroutines.Coroutine.(Boolean )
at Buddy.Coroutines.Coroutine.(Boolean )
at Buddy.Coroutines.Coroutine.Resume()
at CommonBehaviors.Actions.ActionRunCoroutine.Run(Object context)
at Styx.TreeSharp.Action.RunAction(Object context)
at Styx.TreeSharp.Action..()
at Styx.TreeSharp.Composite.Tick(Object context)
at Styx.CommonBot.TreeRoot.()
at Styx.CommonBot.TreeRoot.(Action , String , Boolean )
[22:43:30.794 D] System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> GreyMagic.InjectionSEHException: Injection resulted in a process exception with error code 0xc0000005
at GreyMagic.Executor.WaitForInjection(Int32 timeout)
at GreyMagic.Executor.SharedExecuteLogicEnd(Int32 timeout)
at GreyMagic.Executor.Execute(Int32 timeout)
at Styx.WoWInternals.WoWObjects.UnitThreatInfo.(List`1 , WoWUnit )
at Styx.WoWInternals.WoWObjects.WoWUnit.(List`1 )
at Styx.WoWInternals.WoWObjects.WoWUnit.(IEnumerable`1 )
at Styx.WoWInternals.WoWObjects.LocalPlayer.(ThreatStatus )
at Styx.WoWInternals.WoWObjects.LocalPlayer.()
at Styx.Helpers.PerFrameCachedValue`1.get_Value()
at Styx.WoWInternals.WoWObjects.LocalPlayer.get_IsBeingAttacked()
at Styx.CommonBot.Targeting.DefaultIncludeTargetsFilter(List`1 incomingUnits, HashSet`1 outgoingUnits)
--- End of inner exception stack trace ---
at System.RuntimeMethodHandle.InvokeMethod(Object target, Object[] arguments, Signature sig, Boolean constructor)
at System.Reflection.RuntimeMethodInfo.UnsafeInvokeInternal(Object obj, Object[] parameters, Object[] arguments)
at System.Reflection.RuntimeMethodInfo.UnsafeInvoke(Object obj, BindingFlags invokeAttr, Binder binder, Object[] parameters, CultureInfo culture)
at System.Delegate.DynamicInvokeImpl(Object[] args)
at System.Delegate.DynamicInvoke(Object[] args)
at Styx.CommonBot.Targeting.(Delegate , Object[] )
[22:43:30.795 D] System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> GreyMagic.InjectionSEHException: Injection resulted in a process exception with error code 0xc0000005
at GreyMagic.Executor.WaitForInjection(Int32 timeout)
at GreyMagic.Executor.SharedExecuteLogicEnd(Int32 timeout)
at GreyMagic.Executor.Execute(Int32 timeout)
at Styx.WoWInternals.WoWObjects.UnitThreatInfo.(List`1 , WoWUnit )
at Styx.WoWInternals.WoWObjects.WoWUnit.(List`1 )
at Styx.WoWInternals.WoWObjects.WoWUnit.(IEnumerable`1 )
at Styx.WoWInternals.WoWObjects.LocalPlayer.(ThreatStatus )
at Styx.WoWInternals.WoWObjects.LocalPlayer.()
at Styx.Helpers.PerFrameCachedValue`1.get_Value()
at Styx.WoWInternals.WoWObjects.LocalPlayer.get_IsBeingAttacked()
at Bots.Grind.LevelBot.LevelBotIncludeTargetsFilter(List`1 incomingUnits, HashSet`1 outgoingUnits)
--- End of inner exception stack trace ---
at System.RuntimeMethodHandle.InvokeMethod(Object target, Object[] arguments, Signature sig, Boolean constructor)
at System.Reflection.RuntimeMethodInfo.UnsafeInvokeInternal(Object obj, Object[] parameters, Object[] arguments)
at System.Reflection.RuntimeMethodInfo.UnsafeInvoke(Object obj, BindingFlags invokeAttr, Binder binder, Object[] parameters, CultureInfo culture)
at System.Delegate.DynamicInvokeImpl(Object[] args)
at System.Delegate.DynamicInvoke(Object[] args)
at Styx.CommonBot.Targeting.(Delegate , Object[] )
[22:43:30.796 D] Exception was thrown in BotBase.Root.Tick
[22:43:30.796 D] Buddy.Coroutines.CoroutineUnhandledException: Exception was thrown by coroutine ---> Buddy.Coroutines.CoroutineUnhandledException: Exception was thrown by coroutine ---> Buddy.Coroutines.CoroutineUnhandledException: Exception was thrown by coroutine ---> GreyMagic.InjectionSEHException: Injection resulted in a process exception with error code 0xc0000005
at GreyMagic.Executor.WaitForInjection(Int32 timeout)
at GreyMagic.Executor.SharedExecuteLogicEnd(Int32 timeout)
at GreyMagic.Executor.Execute(Int32 timeout)
at Styx.WoWInternals.WoWObjects.UnitThreatInfo.(List`1 , WoWUnit )
at Styx.WoWInternals.WoWObjects.WoWUnit.(List`1 )
at Styx.WoWInternals.WoWObjects.WoWUnit.(IEnumerable`1 )
at Styx.WoWInternals.WoWObjects.LocalPlayer.(ThreatStatus )
at Styx.WoWInternals.WoWObjects.LocalPlayer.()
at Styx.Helpers.PerFrameCachedValue`1.get_Value()
at Styx.WoWInternals.WoWObjects.LocalPlayer.get_IsActuallyInCombat()
at Levelbot.HandleCombatCoroutineTask..()
--- End of stack trace from previous location where exception was thrown ---
at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
at CommonBehaviors.Actions.ActionRunCoroutine....()
--- End of inner exception stack trace ---
at Buddy.Coroutines.Coroutine.(Boolean )
at Buddy.Coroutines.Coroutine.(Boolean )
at Buddy.Coroutines.Coroutine.Resume()
at CommonBehaviors.Actions.ActionRunCoroutine.Run(Object context)
at Styx.TreeSharp.Action.RunAction(Object context)
at Styx.TreeSharp.Action..()
at Styx.TreeSharp.Composite.Tick(Object context)
at Styx.TreeSharp.PrioritySelector..()
at Styx.TreeSharp.Composite.Tick(Object context)
at Styx.Common.HookExecutor.Run(Object context)
at Styx.TreeSharp.Action.RunAction(Object context)
at Styx.TreeSharp.Action..()
at Styx.TreeSharp.Composite.Tick(Object context)
at Styx.CommonBot.Coroutines.CoroutineCompositeExtensions..()
[/HIDE]
 
Also, here a full log for the deathcharger, seems to get stuck a lot, and in the last boss, it misses the last minions, so it keeps trying to run through closed door.
Hm, your log says that you're a level 100 Orc Hunter.
These profiles were created with a level 90 and were designed for a level 90's aggro tolerance.
I haven't had time to go back and re-vamp them for level 91+ yet - which this is why mobs are missed and it's getting stuck on random things.

As far as the bot closing itself out, this seems to be a more internal issue with your computer and the authenticaiton server.
There's nothing I can do on my end with the profiles to fix this for you.
 
Yeah, because Kill Command also counts as the pet killing, and all CRs will try to use it because it is a strong attack.
I see.
Unfortunately there's not much I can do about it. There may be ways to turn off pet usage in your combat routines - but I haven't used the bot in so long I couldn't tell you how.

That aside, you'd just have to hope that your character would engage/attack a mob before the pet does.
 
Hm, your log says that you're a level 100 Orc Hunter.
These profiles were created with a level 90 and were designed for a level 90's aggro tolerance.
I haven't had time to go back and re-vamp them for level 91+ yet - which this is why mobs are missed and it's getting stuck on random things.

As far as the bot closing itself out, this seems to be a more internal issue with your computer and the authenticaiton server.
There's nothing I can do on my end with the profiles to fix this for you.


Yeah, I got one other mount just fine today, but it seems like deathcharger is messed up. Even tried another profile, same thing.

It also created me 1gb of logs.
 
Hi, i have some problems with Grim Batol profile. If bot dies in dungeon, he just stays near entrance in ghost form, is there any solution for it?
 
All the pulls use the same coordaintes, the only difference is the combat is enabled at different locations to account for pull sizes.

I'm thinking that there's an OffMeshConnection that will allow the bot to properly walk away from the Moorabi area to the bones which would replace the CTM that's causing the error -
but this would need to be tested.
I won't be able to work on it tonight since it's about 5 AM here, but I'll put it up on the Bug Tracker. It should be fixed soon.

Edit;
I've sent a SVN update that will make the bot use the OffMeshConnection rather than the CTM - this way the navigation is handled by the bot instead of it blindly walking.​

Thanks for the quick response! That fixed the bug for me. Thanks man, you're awesome!

EDIT: Another thing I noticed. When I'm using the guild bank money option the /stats and /stats2 command aren't accurate. In the /stats2 command, when I have had the script running for a couple of hours the gold gathered and gold per hour are way too low. I assume the script just checks how much gold you are carrying and divides it by the time it has been running. However, when you guild bank your money, you end up with very low gold on your character.

This isn't a huge problem as I can check how much gold is in my guild bank, but it would be nice to have an accurate measure of how much I am making per hour.

Thanks,
Citylights

EDIT2: Okay, another problem. This one actually matters unlike the above which deals with the gph measurement. While running Gundrak on my Troll Druid (my Tauren Druid doesn't get this problem) the script will run the Moorabi portion. Then, when the character runs off the ledge and into the water, it will start to swim in tiny circles while being attacked by the fish in the water. It will do this until I stop it. I attached the log, sorry it is pretty big but the error only happens 1/15 times I run the dungeon, but it strops the script until I can manually fix it.

View attachment Log.zip

Thanks again,
Citylights
 
Last edited:
Hey echo.Since last patch some characters change change gear and drop my ilvl.They sell the 430-450 gear and wear grey items or 170ish ilvl from gundrak or hol i farm.i got 2 druids and 3 rogues .Rogues are full gear but druids drop 100 ilvl cause they change gear with grey items.Any help on this?
 
Quick question, to get the stone drake, I usually finish in 2 minutes, then I wait 4 minutes before going back in, can I reduce the timer or is there a good reason for it?
 
Quick question, to get the stone drake, I usually finish in 2 minutes, then I wait 4 minutes before going back in, can I reduce the timer or is there a good reason for it?
It's there to avoid the overload cap.
You can only run 10 dungeons per hour.
 
Hi, i have some problems with Grim Batol profile. If bot dies in dungeon, he just stays near entrance in ghost form, is there any solution for it?
Yes, there's a post on the front of the thread in red that addresses the death issue.




sometimes it runs perfect, and at random times it kills first boss and trash then afks for hours till i stop / start the bot again

View attachment 168149
This doesn't seem to be a profile error, but some internal error with the bot itself.
The bot 'freezes' after interacting with the Altar of Slad'ran. Unfortunately the log doesn't say much after that - and this error isn't known currently.





Thanks for the quick response! That fixed the bug for me. Thanks man, you're awesome!

EDIT: Another thing I noticed. When I'm using the guild bank money option the /stats and /stats2 command aren't accurate. In the /stats2 command, when I have had the script running for a couple of hours the gold gathered and gold per hour are way too low. I assume the script just checks how much gold you are carrying and divides it by the time it has been running. However, when you guild bank your money, you end up with very low gold on your character.

This isn't a huge problem as I can check how much gold is in my guild bank, but it would be nice to have an accurate measure of how much I am making per hour.

Thanks,
Citylights

EDIT2: Okay, another problem. This one actually matters unlike the above which deals with the gph measurement. While running Gundrak on my Troll Druid (my Tauren Druid doesn't get this problem) the script will run the Moorabi portion. Then, when the character runs off the ledge and into the water, it will start to swim in tiny circles while being attacked by the fish in the water. It will do this until I stop it. I attached the log, sorry it is pretty big but the error only happens 1/15 times I run the dungeon, but it strops the script until I can manually fix it.

View attachment 168215

Thanks again,
Citylights
Edit 1:
The stats command existed before depositing into the guild bank existed. The code for the stats was never designed for negative values.
Its been a 'to do' for a while to fix it to have guild bank functionality, but I've just not got around to it.


Edit 2:
This has never been reported before but sounds like an issue with the bot itself.
The profile has a line to force the bot to ignore the fish, so the fact that it's not is another issue within the bot.
I'll have to check the log later - but will edit this post once I do.





Hey echo.Since last patch some characters change change gear and drop my ilvl.They sell the 430-450 gear and wear grey items or 170ish ilvl from gundrak or hol i farm.i got 2 druids and 3 rogues .Rogues are full gear but druids drop 100 ilvl cause they change gear with grey items.Any help on this?
Are you on a PvP realm?
This only happens if the vendor menu closes out while the bot is selling items - which the vendor menu has no reason to close unless you're attacked or the vendor is killed.





View attachment 168229

Not sure how, but it seems that the profile is deleting potion of treasure finding...

I had 20 in the bags, and after 2 hours, suddenly have 0...

log attached to determine where this went wrong, as those potions cannot be recovered if not noticed quickly enough
This log doesn't seem to have any information regarding the error.
It's just the bot starting up.

The only thing I could assume is that you're using a Sell Everything profile (or a profile with a Lua script) that's causing it to be sold.
That or you're using a normal profile and the Potions aren't on your protected items list.
 
Well I would just like to post this copy - paste.

[Azyul]: Congratulations! The Vitreous Stone Drake mount has dropped!

Do not know exactly how many runs, started out running one bot then at time this was attained had 2 running,
just so happens when this dropped the second needed to sell repair at same time so bot ended up sitting in the Temple beside each other

Edit / addition
I would also like to say thanks this is the 3rd mount received in less than a week using the casual farm / mounts pack
1st the deathcharger
2nd the north wind
now virtreous
 
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