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[Azyul Project] Dungeon Farming, Gold Farming, Mount Farming, Transmog Farming, and more!

Hi
I have problem when try to use this profil with feral druid

\Optimized Gold Farms\World Trash Farms\Pandaria\Shao-Tein Mogu

[SK-Heavy]Shao-Tien Mogu

It works fine for DK but when I use it on druid it just fly to farming zone and continous :

"[QDBG] Starting behavior Bots.Quest.QuestOrder.ForcedWhile.
[QDBG] Done with forced behavior Bots.Quest.QuestOrder.ForcedWhile. "

I have already deleted cache and settings, any idea what to do ?
 

Attachments

EchoTiger you ever thought about getting into the new release game? Maybe a WOD Heroic Package for sale on Buddystore? I would pay :)
 
Echo, i have an a little problem with HoL Insane Guild bank deposit, well everythings fine, selling repairing, interacting with my guild bank, BUT he is not depositing anything at all items, gold nothing.
Is something wrong with this section of the code ?

Code:
		<!--Vendor Code -->	
		<If Condition="(Me.FreeBagSlots < 17)" >
			<CustomBehavior File="Misc\RunLua" Lua="ShowRecoveryMessage = GetMoney();" />
			<CustomBehavior File="RunCode" Code="Logging.Write(System.Windows.Media.Colors.DeepSkyBlue, "[Azyul]: Moving to Sell, Repair and Mail.");" />

			<If Condition="Me.KnowsSpell(61425) || Me.KnowsSpell(61447) || Me.KnowsSpell(122708)" >
				<CustomBehavior File="WaitTimer" WaitTime="750" />
				<CustomBehavior File="RunMacro" Macro="/cast Тундровый мамонт путешественника\n/cast Traveler's Tundra Mammoth\n/cast Tundramammut des Reisenden\n/cast Großes Expeditionsyak\n/cast Большой як для путешествий\n/cast Grand Expedition Yak" />
				<CustomBehavior File="WaitTimer" WaitTime="2000" />
					<CustomBehavior File="ForceSetVendor" DoSell="true" DoRepair="true" />
				</If>
				<CustomBehavior File="Misc\RunLua" Lua="CastSpellByID(83958);" />
				<CustomBehavior File="WaitTimer" WaitTime="3500" />
				<If Condition="Me.IsAlliance" > 
				    <CustomBehavior File="InteractWith" MobId="206602" WaitForNpcs="false" ObjectType="GameObject" Range="10" WaitTime="2000" /> 
				</If> 
				<If Condition="Me.IsHorde" > 
				    <CustomBehavior File="InteractWith" MobId="206603" WaitForNpcs="false" ObjectType="GameObject" Range="10" WaitTime="2000" /> 
				</If> 
				<CustomBehavior File="Misc\RunLua" Lua="
					if GuildBankFrame:IsVisible()==true then
						MyMoney = GetMoney();
						DepositGuildBankMoney(MyMoney);
						print("|cFF3399FF[Azyul]|r: Depositing "..GetCoinTextureString(MyMoney));
					else
					print("|cFF3399FF[Azyul]|r: Your mobile guild bank wasn't detected, continuing run.")
					end" />
				<CustomBehavior File="Misc\RunLua" Lua="
					if GuildBankFrame:IsVisible()==true then
						print("|cFF3399FF[Azyul]|r: Depositing Frostweave Cloth and Cristallized.")
						for b=0,4 do for s=1,GetContainerNumSlots(b)
							do local n=GetContainerItemLink(b,s)
								if n and strfind(n,"33470") or n and strfind(n,"37702") or n and strfind(n,"37705") or n and strfind(n,"37700") then
									UseContainerItem(b,s)
								end
							end
						end
					end" />



Do you have any adons? If you have bagon on it causes issues.
 
Last edited:
Echo, i have an a little problem with HoL Insane Guild bank deposit, well everythings fine, selling repairing, interacting with my guild bank, BUT he is not depositing anything at all items, gold nothing.
Is something wrong with this section of the code ?

--snip--
Looks fine to me.
Although you could just have the Lua search for "Crystallized" instead of the two IDs and it would cover every type of Crystallized item.

Are you using any in-game addons?





Hi
I have problem when try to use this profil with feral druid

\Optimized Gold Farms\World Trash Farms\Pandaria\Shao-Tein Mogu

[SK-Heavy]Shao-Tien Mogu

It works fine for DK but when I use it on druid it just fly to farming zone and continous :

"[QDBG] Starting behavior Bots.Quest.QuestOrder.ForcedWhile.
[QDBG] Done with forced behavior Bots.Quest.QuestOrder.ForcedWhile. "

I have already deleted cache and settings, any idea what to do ?
There were some errors that I fixed internally but never pushed to the public.
I'll see about pushing the updates soon.





EchoTiger you ever thought about getting into the new release game? Maybe a WOD Heroic Package for sale on Buddystore? I would pay :)
DungeonBuddy would handle most of that.
At the moment I'm a bit too busy to work on Azyul.
 
Question: How does Mjordin Combatant Farm make 490-515 GPH? Does it sell drops to make money?
 
Succes!! I was running your Stratholme profile and feeling SAD. Mount just refused to drop. I said to myself: "One last run before bedtime" And the mount fucking drops!!!!! It took me like 50 runs

50 I wish.

Just got mine after 151. Congrats to you as well!
 
Yes i am using postal bagon"bagnon" and 1 for ah
Bagnon is known to mess up the Lua script.
The Lua itself scans each (5) of your bags. Bagnon combines them (on a code level) into a single bag.

I haven't got around to it, but I've been meaning to add Bagnon support.





Question: How does Mjordin Combatant Farm make 490-515 GPH? Does it sell drops to make money?
Hmm, its been so long since I've tested it. I think it was just from selling everything straight up.
 
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Got my Drake of The Northwind after like 14 Runs pretty excited to go on with the Deathchargers Reins but I am a little bit scared of risking a ban due to many bans from Dungeonbotting lately. Very Nice Profile had no bugs everything Pefect! ;)
 
Just FYI, using a BM hunter at level 100 in lower level areas isnt a good idea - if the pet kills the mob you get no loot :'(.
 
Bagnon is known to mess up the Lua script.
The Lua itself scans each (5) of your bags. Bagnon combines them (on a code level) into a single bag.

I haven't got around to it, but I've been meaning to add Bagnon support.






Hmm, its been so long since I've tested it. I think it was just from selling everything straight up.

What would you recommend at the moment?
 
These profiles are bad.
everybody that is using Them gets banned!!!
I would not recommemd to use these anymore since everybody gets banned
 
So I'm trying deathcarger atm, but keep getting stuck at random places, logs sais this:

--- End of stack trace from previous location where exception was thrown ---
at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
at ...()
--- End of stack trace from previous location where exception was thrown ---
at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
at CommonBehaviors.Actions.ActionRunCoroutine....()
--- End of inner exception stack trace ---
at Buddy.Coroutines.Coroutine.(Boolean )
at Buddy.Coroutines.Coroutine.(Boolean )
at Buddy.Coroutines.Coroutine.Resume()
at CommonBehaviors.Actions.ActionRunCoroutine.Run(Object context)
at Styx.TreeSharp.Action.RunAction(Object context)
at Styx.TreeSharp.Action..()
at Styx.TreeSharp.Composite.Tick(Object context)
at Styx.CommonBot.TreeRoot.()
at Styx.CommonBot.TreeRoot.(Action , String , Boolean )
[05:15:24.645 D] System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> GreyMagic.InjectionSEHException: Injection resulted in a process exception with error code 0xc0000005
at GreyMagic.Executor.WaitForInjection(Int32 timeout)
at GreyMagic.Executor.SharedExecuteLogicEnd(Int32 timeout)
at GreyMagic.Executor.Execute(Int32 timeout)
at Styx.WoWInternals.WoWObjects.UnitThreatInfo.(List`1 , WoWUnit )
at Styx.WoWInternals.WoWObjects.WoWUnit.(List`1 )
at Styx.WoWInternals.WoWObjects.WoWUnit.(IEnumerable`1 )
at Styx.WoWInternals.WoWObjects.LocalPlayer.(ThreatStatus )
at Styx.WoWInternals.WoWObjects.LocalPlayer.()
at Styx.Helpers.PerFrameCachedValue`1.get_Value()
at Styx.WoWInternals.WoWObjects.LocalPlayer.get_IsBeingAttacked()
at Styx.CommonBot.Targeting.DefaultIncludeTargetsFilter(List`1 incomingUnits, HashSet`1 outgoingUnits)
--- End of inner exception stack trace ---
at System.RuntimeMethodHandle.InvokeMethod(Object target, Object[] arguments, Signature sig, Boolean constructor)
at System.Reflection.RuntimeMethodInfo.UnsafeInvokeInternal(Object obj, Object[] parameters, Object[] arguments)
at System.Reflection.RuntimeMethodInfo.UnsafeInvoke(Object obj, BindingFlags invokeAttr, Binder binder, Object[] parameters, CultureInfo culture)
at System.Delegate.DynamicInvokeImpl(Object[] args)
at System.Delegate.DynamicInvoke(Object[] args)
at Styx.CommonBot.Targeting.(Delegate , Object[] )
[05:15:24.646 D] System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> GreyMagic.InjectionSEHException: Injection resulted in a process exception with error code 0xc0000005
at GreyMagic.Executor.WaitForInjection(Int32 timeout)
at GreyMagic.Executor.SharedExecuteLogicEnd(Int32 timeout)
at GreyMagic.Executor.Execute(Int32 timeout)
at Styx.WoWInternals.WoWObjects.UnitThreatInfo.(List`1 , WoWUnit )
at Styx.WoWInternals.WoWObjects.WoWUnit.(List`1 )
at Styx.WoWInternals.WoWObjects.WoWUnit.(IEnumerable`1 )
at Styx.WoWInternals.WoWObjects.LocalPlayer.(ThreatStatus )
at Styx.WoWInternals.WoWObjects.LocalPlayer.()
at Styx.Helpers.PerFrameCachedValue`1.get_Value()
at Styx.WoWInternals.WoWObjects.LocalPlayer.get_IsBeingAttacked()
at Bots.Grind.LevelBot.LevelBotIncludeTargetsFilter(List`1 incomingUnits, HashSet`1 outgoingUnits)
--- End of inner exception stack trace ---
at System.RuntimeMethodHandle.InvokeMethod(Object target, Object[] arguments, Signature sig, Boolean constructor)
at System.Reflection.RuntimeMethodInfo.UnsafeInvokeInternal(Object obj, Object[] parameters, Object[] arguments)
at System.Reflection.RuntimeMethodInfo.UnsafeInvoke(Object obj, BindingFlags invokeAttr, Binder binder, Object[] parameters, CultureInfo culture)
at System.Delegate.DynamicInvokeImpl(Object[] args)
at System.Delegate.DynamicInvoke(Object[] args)
at Styx.CommonBot.Targeting.(Delegate , Object[] )
[05:15:24.647 D] Exception was thrown in BotBase.Root.Tick
[05:15:24.647 D] Buddy.Coroutines.CoroutineUnhandledException: Exception was thrown by coroutine ---> Buddy.Coroutines.CoroutineUnhandledException: Exception was thrown by coroutine ---> Buddy.Coroutines.CoroutineUnhandledException: Exception was thrown by coroutine ---> GreyMagic.InjectionSEHException: Injection resulted in a process exception with error code 0xc0000005
at GreyMagic.Executor.WaitForInjection(Int32 timeout)
at GreyMagic.Executor.SharedExecuteLogicEnd(Int32 timeout)
at GreyMagic.Executor.Execute(Int32 timeout)
at Styx.WoWInternals.WoWObjects.UnitThreatInfo.(List`1 , WoWUnit )
at Styx.WoWInternals.WoWObjects.WoWUnit.(List`1 )
at Styx.WoWInternals.WoWObjects.WoWUnit.(IEnumerable`1 )
at Styx.WoWInternals.WoWObjects.LocalPlayer.(ThreatStatus )
at Styx.WoWInternals.WoWObjects.LocalPlayer.()
at Styx.Helpers.PerFrameCachedValue`1.get_Value()
at Styx.WoWInternals.WoWObjects.LocalPlayer.get_IsActuallyInCombat()
at Levelbot.HandleCombatCoroutineTask..()
--- End of stack trace from previous location where exception was thrown ---
at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
at CommonBehaviors.Actions.ActionRunCoroutine....()
--- End of inner exception stack trace ---
at Buddy.Coroutines.Coroutine.(Boolean )
at Buddy.Coroutines.Coroutine.(Boolean )
at Buddy.Coroutines.Coroutine.Resume()
at CommonBehaviors.Actions.ActionRunCoroutine.Run(Object context)
at Styx.TreeSharp.Action.RunAction(Object context)
at Styx.TreeSharp.Action..()
at Styx.TreeSharp.Composite.Tick(Object context)
at Styx.TreeSharp.PrioritySelector..()
at Styx.TreeSharp.Composite.Tick(Object context)
at Styx.Common.HookExecutor.Run(Object context)
at Styx.TreeSharp.Action.RunAction(Object context)
at Styx.TreeSharp.Action..()
at Styx.TreeSharp.Composite.Tick(Object context)
at Styx.CommonBot.Coroutines.CoroutineCompositeExtensions..()
--- End of stack trace from previous location where exception was thrown ---
at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
at Levelbot.HandleCombatCoroutineTask..()
--- End of stack trace from previous location where exception was thrown ---
at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
at ...()
--- End of stack trace from previous location where exception was thrown ---
at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
at CommonBehaviors.Actions.ActionRunCoroutine....()
--- End of inner exception stack trace ---
at Buddy.Coroutines.Coroutine.(Boolean )
at Buddy.Coroutines.Coroutine.(Boolean )
at Buddy.Coroutines.Coroutine.Resume()
at CommonBehaviors.Actions.ActionRunCoroutine.Run(Object context)
at Styx.TreeSharp.Action.RunAction(Object context)
at Styx.TreeSharp.Action..()
at Styx.TreeSharp.Composite.Tick(Object context)
at Styx.TreeSharp.PrioritySelector..()
at Styx.TreeSharp.Composite.Tick(Object context)
at Styx.Common.HookExecutor.Run(Object context)
at Styx.TreeSharp.Action.RunAction(Object context)
at Styx.TreeSharp.Action..()
at Styx.TreeSharp.Composite.Tick(Object context)
at Styx.CommonBot.Coroutines.CoroutineCompositeExtensions..()
--- End of stack trace from previous location where exception was thrown ---
at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
at ...()
--- End of stack trace from previous location where exception was thrown ---
at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
at CommonBehaviors.Actions.ActionRunCoroutine....()
--- End of inner exception stack trace ---
at Buddy.Coroutines.Coroutine.(Boolean )
at Buddy.Coroutines.Coroutine.(Boolean )
at Buddy.Coroutines.Coroutine.Resume()
at CommonBehaviors.Actions.ActionRunCoroutine.Run(Object context)
at Styx.TreeSharp.Action.RunAction(Object context)
at Styx.TreeSharp.Action..()
at Styx.TreeSharp.Composite.Tick(Object context)
at Styx.CommonBot.TreeRoot.()
at Styx.CommonBot.TreeRoot.(Action , String , Boolean )
 
Are you over level 90? If so that's why it's skipping the last boss.
The first boss is a bit tricky to work with because it patrols around the entire first room - having the bot seek out and kill him could potentially waste a lot of time depending on where he's located when the bot begins engaging it.

Adding a force kill code would be simple enough though.




Could you please do this? So it will kill the 1st boss that pats the room in HOL. Heavy Pulls+frostweave
 
Last edited:
Hey, I'm running a couple of accounts at Gundrak, a Tauren Druid and a Troll Druid. The Tauren Druid runs amazingly. No problems at all using the heavy pull guild bank gold and frostweave cloth. The Troll Druid however is having a problem.

After the Troll Druid kills Moorabi he jumps down into the water to swim to the next spot. However, about half the time when he jumps down he doesn't start to swim over to the land where he can get back up and continue running the dungeon. He just sits there until I manually finish that part. If he does start to swim once he jumps into the water, he swims to the land and gets stuck, unable to climb up the little cliff that comes out of the water. The Tauren Druid swims over to the cliff just fine and moves to a part that he can climb up easily and continues the dungeon fine.

I attached a log of the run (the script first went and sold stuff, then went to the dungeon) and a few pictures. With the pictures, ignore the stopwatch because it took me a couple of trips to get a screenshot at the right times. The first pic is the one where it is about to jump, and the second is where it is about to get on land.

If you could help me with this that would be great! Really confused as to why the Troll Druid isn't working. (Just finished leveling him today and have had this problem since he finished)

EDIT: I was running the Medium Pull Gundrak guild bank gold + frostweave during that log, but I was getting the exact same problems running the heavy pull variant. I thought that I would try the medium to see if it generated different results, but no luck. Regardless of what kind of pull/features I run with Gundrak, I get the same problem. If needed I can post the log again using the heavy pull.

About to jump.webp Climbing out of the water.webp View attachment Log.zip
 
Last edited:
It also keeps closing by itself...

[07:36:26.604 D] Changed POI to: Type: Kill, Name: Wild Vortex
[07:36:26.604 N] [Singular] STUNNED! (loss of control)
[07:36:27.026 N] (Singular) YourCurrentTarget: changed to: (null)
[07:36:27.371 N] (Singular) PetsCurrentTarget: changed to: Gust Soldier.F93A lvl=82 h=100.0%, maxh=32325, d=7.1 yds, box=3.0, boss=N, trivial=Y, player=N, attackable=Y, neutral=N, hostile=Y, entry=45477, faction=16, loss=Y, facing=N, blacklist=N, combat=Y, flying=N, abovgrnd=N, creature=Elemental, tagme=N, tagother=N, tapall=N
[07:36:27.377 N] (Singular) <<< ADD >>> CurrentTarget now: (null)
[07:36:27.379 N] (Singular) EnsureTarget: switching to target Wild Vortex.F93A
[07:36:27.520 N] (Singular) YourCurrentTarget: changed to: Wild Vortex.F93A lvl=82 h=100.0%, maxh=32325, d=12.7 yds, box=1.5, boss=N, trivial=Y, player=N, attackable=Y, neutral=N, hostile=Y, entry=45912, faction=16, loss=Y, facing=N, blacklist=N, combat=Y, flying=N, abovgrnd=N, IsBotPoi=Kill, TargetIndex=1, creature=Elemental, tagme=N, tagother=N, tapall=N
[07:36:27.561 N] (Singular) <<< ADD >>> CurrentTarget now: Wild Vortex.F93A h=100.0%, maxh=32325, d=11.7 yds, box=1.5, inmelee=N, player=N, hostil=Y, faction=16, loss=Y, face=N, agro=Y, pagro=Y, IsBotPoi=Kill, TargetIndex=1
[07:36:27.563 N] (Singular) FaceTarget: facing since more than 70 degrees
[07:36:27.376 N] [Singular] *Misdirection on Me:Pet.96BE @ 100.0% at 8.3 yds
[07:36:27.379 N] [Singular] Switching to BotPoi: Wild Vortex.F93A!
[07:36:27.967 N] (Singular) .... h=99.8%, focus=100.0, moving=False, peth=100.0%, Wild Vortex.F93A, 100.0%, 10.5 yds, loss=True
[07:36:28.092 N] (Singular) PetManager: [reason=MyCurrTarget] sending Pet at Wild Vortex.F93A @ 8.4 yds from Pet
[07:36:28.094 N] (Singular) PetAttack: on Wild Vortex.F93A @ 9.0 yds
[07:36:28.095 N] (Singular) CastPetAction: cast [Attack] specifying CurrentTarget
[07:36:27.967 N] [Singular] /startattack on Wild Vortex.F93A @ 9.0 yds
[07:36:27.970 N] [Singular] *Concussive Shot on Wild Vortex.F93A @ 100.0% at 9.0 yds
[07:36:28.095 N] [Singular] *Pet:Attack on Wild Vortex.F93A @ 9.0 yds
[07:36:28.227 N] (Singular) PetsCurrentTarget: changed to: Wild Vortex.F93A lvl=82 h=100.0%, maxh=32325, d=10.5 yds, box=1.5, boss=N, trivial=Y, player=N, attackable=Y, neutral=N, hostile=Y, entry=45912, faction=16, loss=Y, facing=Y, blacklist=N, combat=Y, flying=N, abovgrnd=N, IsBotPoi=Kill, TargetIndex=1, creature=Elemental, tagme=N, tagother=N, tapall=N
[07:36:28.626 N] (Singular) YourCurrentTarget: changed to: (null)
[07:36:28.629 D] Clearing POI - Reason POI is dead from combat
[07:36:29.038 N] (Singular) PetsCurrentTarget: changed to: (null)
[07:36:30.385 D] [QDBG] Done with forced behavior Bots.Quest.QuestOrder.ForcedMoveTo.
[07:36:30.385 D] [QDBG] Starting behavior Bots.Quest.QuestOrder.ForcedMoveTo.
[07:36:30.415 D] Goal: Moving to <-592.3397, -144.6503, 619.7681>
[07:36:34.909 D] [QDBG] Done with forced behavior Bots.Quest.QuestOrder.ForcedMoveTo.
[07:36:34.909 D] [QDBG] Starting behavior Bots.Quest.QuestOrder.ForcedMoveTo.
[07:36:34.938 D] Goal: Moving to <-593.761, -123.3016, 619.7549>
[07:36:37.350 D] [QDBG] Done with forced behavior Bots.Quest.QuestOrder.ForcedMoveTo.
[07:36:37.350 D] [QDBG] Starting behavior Bots.Quest.QuestOrder.ForcedMoveTo.
[07:36:37.382 D] Goal: Moving to <-600.351, -117.8984, 619.7446>
[07:36:38.358 D] [QDBG] Done with forced behavior Bots.Quest.QuestOrder.ForcedMoveTo.
[07:36:38.358 D] [QDBG] Starting behavior Bots.Quest.QuestOrder.ForcedMoveTo.
[07:36:38.390 D] Goal: Moving to <-613.0705, -102.232, 619.8513>
[07:36:40.609 D] [QDBG] Done with forced behavior Bots.Quest.QuestOrder.ForcedMoveTo.
[07:36:40.609 D] [QDBG] Starting behavior Bots.Quest.QuestOrder.ForcedMoveTo.
[07:36:40.641 D] Goal: Moving to <-627.651, -87.5719, 619.8495>
[07:36:42.953 D] [QDBG] Done with forced behavior Bots.Quest.QuestOrder.ForcedMoveTo.
[07:36:42.953 D] [QDBG] Starting behavior Bots.Quest.QuestOrder.ForcedMoveTo.
[07:36:42.983 D] Goal: Moving to <-642.5516, -74.0804, 619.7435>
[07:36:45.197 D] [QDBG] Done with forced behavior Bots.Quest.QuestOrder.ForcedMoveTo.
[07:36:45.197 D] [QDBG] Starting behavior Bots.Quest.QuestOrder.ForcedMoveTo.
[07:36:45.230 D] Goal: Moving to <-656.0178, -59.1435, 619.7396>
[07:36:47.436 D] [QDBG] Done with forced behavior Bots.Quest.QuestOrder.ForcedMoveTo.
[07:36:47.436 D] [QDBG] Starting behavior Bots.Quest.QuestOrder.ForcedMoveTo.
[07:36:47.468 D] Goal: Moving to <-670.9263, -45.5518, 620.5067>
[07:36:48.520 D] Garbage collected 1 nav tiles
[07:36:49.719 D] [QDBG] Done with forced behavior Bots.Quest.QuestOrder.ForcedMoveTo.
[07:36:49.719 D] [QDBG] Starting behavior Bots.Quest.QuestOrder.ForcedMoveTo.
[07:36:49.751 D] Goal: Moving to <-682.3058, -33.9339, 633.9409>
[07:36:51.562 D] [QDBG] Done with forced behavior Bots.Quest.QuestOrder.ForcedMoveTo.
[07:36:51.562 D] [QDBG] Starting behavior Bots.Quest.QuestOrder.ForcedMoveTo.
[07:36:51.562 D] Loading SkywallDungeon_31_33
[07:36:51.593 D] Goal: Moving to <-697.0933, -18.9764, 635.6717>
[07:36:53.917 D] [QDBG] Done with forced behavior Bots.Quest.QuestOrder.ForcedMoveTo.
[07:36:53.917 D] [QDBG] Starting behavior Bots.Quest.QuestOrder.ForcedMoveTo.
[07:36:53.947 D] Goal: Moving to <-717.946, 2.3808, 635.6728>
[07:36:57.246 D] [QDBG] Done with forced behavior Bots.Quest.QuestOrder.ForcedMoveTo.
[07:36:57.246 D] [QDBG] Starting behavior Bots.Quest.QuestOrder.ForcedMoveTo.
[07:36:57.278 D] Goal: Moving to <-719.587, 4.32986, 635.6728>
[07:36:57.584 D] [QDBG] Done with forced behavior Bots.Quest.QuestOrder.ForcedMoveTo.
[07:36:57.584 D] [QDBG] Starting behavior Bots.Quest.QuestOrder.ForcedMoveTo.
[07:36:57.614 D] Goal: Moving to <-763.7988, -39.6729, 639.926>
[07:37:01.152 Q] Bot stopping! Reason: Auth Session is invalid
[07:37:01.152 Q] Session is invalid!
[07:37:01.210 D] Activity: Honorbuddy Stopped
[07:37:01.238 D] [UserSettings-v1581(debug)] Bot stopping. Original user settings restored as follows...
LootMobs = True (previous: False; original: True)
LootRadius = 45 (previous: 30; original: 45)
MountName = (previous: Black Dragon Turtle; original: )
PullDistance = 100 (previous: 1; original: 100)
[07:37:01.328 Q] Shutting down in 20 seconds
 
Got my Drake of The Northwind after like 14 Runs pretty excited to go on with the Deathchargers Reins but I am a little bit scared of risking a ban due to many bans from Dungeonbotting lately. Very Nice Profile had no bugs everything Pefect! ;)
Grats!
Yea, it's a bit rough right now. I'd give it a week or so.




It also keeps closing by itself...
Could you please post the full unedited log as an attachment?
 
Last edited:
These profiles are bad.
everybody that is using Them gets banned!!!
I would not recommemd to use these anymore since everybody gets banned
People like you need to stay off the forums. You're calling these profiles bad yet provide NO constructive criticism at all.
These profiles aren't bad. They're the greatest profiles on the forum.
It's just mindless leechers like you are recklessly botting them causing ban-problems then complain to the developers when you get banned.

Anyways, with that said my current 10 man team is up to 7 days with no bans on US realms.

Cheers Echo!
 
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