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Recent content by thw

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    [GUIDE] How to use "Item Rules 2" in Trinity

    [DPS] tag works well. I am using it to keep a good 2H weapons for DH. My rule looks like this: [QUALITY] == "Legendary" && [TYPE] == "Weapon" # [DPS] > 2900 -> [KEEP]
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    System.Exception: Only part of a ReadProcessMemory

    http://updates.buddyauth.com/GetSpecific?filter=DemonBuddy&build=392
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    System.Exception: Only part of a ReadProcessMemory

    Sorry, Kadala plugin missing. I am using Kadala plugin version 2.6.0
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    System.Exception: Only part of a ReadProcessMemory

    Hi, I was roll backed to the following version. (means a clean install under a separate directory) And almost no problem with rift profile for more than three days. (except for maintenance off time) (If your item-rule contains [ANCIENT] tag, you have to update to remove the tag) * DB -...
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    [LOOT RULES - REQUEST] Community Needs a Ancient Loot Rule

    If you use the latest db beta, you can use the following to loot every ancient legendary items. I remember a new property [ANCIENT] added to the latest patch. [QUALITY] == "Legendary" # [ANCIENT] -> KEEP Otherwise, you have to make loot rules for each part of items by using [MAXSTAT].
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    Amulet itemrule help

    Sorry!! Correct rule is as following. BADAMULET:= ([CRIT%] < 8 || [CRITDMG%] < 80) && ([SOCKETS] == 0 || [CRIT%] < 8) && ([SOCKETS] == 0 || [CRITDMG%] < 80 [QUALITY] == "Legendary" && [NAME] == "Countess Julia's Cameo" # [@BADAMULET] -> [TRASH]
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    Amulet itemrule help

    The following is what you want. Put it to your 'legendary.dis" as the first line. @GOODAMULET := ([CRIT%] > 8 && [CRITDMG%] > 80) || ([SOCKETS] > 0 && [CRIT%] > 8) || ([SOCKETS] > 0 && [CRITDMG%] > 80)
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    a basic question about changing my nick name when posting a message

    Anybody knows how to change nick-name shown in message posting? I carefully read Profile page, but couldn't find any hint. Sorry for dummy question. ;-)
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    Amulet itemrule help

    my rule for amulet is simple. @GOODAMULET:=([CRIT%].dual +[CRITDMG%].dual +[SOCKETS].dual) >= 2 [QUALITY]=="Legendary" && [TYPE]=="Amulet" # [@GOODAMULET] -> [KEEP] means any amulet with at least two of crit, crit dmg and socket is valuable and kept. Your rule can't check the minimum...
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    trinity item rules : strange behavior (all looted leg items salvaged)

    Korean version translation.dis/legendary.dis Attached are "Korean" translation.dis and my legendary rule. My legendary rule is very simple. Plz keep in mind the two files contain Korean chars.
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    Trinity 2.3.3 & QuestTools 3.1.17

    Periodically I got the same error.
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    Trinity 2.3.3 & QuestTools 3.1.17

    Additionally the new version had the following issues after running for about two hours. - sometimes could not pick up leg items. (I checked again my trinity config) - could not detect the back pack is full.
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    Trinity 2.3.3 & QuestTools 3.1.17

    got infinite exception error After patch, I got infinite exceptions. Attched is my log.
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    trinity item rules : strange behavior (all looted leg items salvaged)

    you can share translation.dis with me :-) The translation.dis mapping included in trinity is not compatible with non-english diablo clients.
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    trinity item rules : strange behavior (all looted leg items salvaged)

    Hello I found the reason why my item-rules did not work well. All C# script stuffs like interpreter.cs assumes unicode file input. Currently .../Plugins/Trinity/ItemRules/translation.dis is just an ascill file. I worked the followings. (1) in trinity configuration, I unchecked "Use Item...
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