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  1. T

    [GUIDE] How to use "Item Rules 2" in Trinity

    [DPS] tag works well. I am using it to keep a good 2H weapons for DH. My rule looks like this: [QUALITY] == "Legendary" && [TYPE] == "Weapon" # [DPS] > 2900 -> [KEEP]
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    System.Exception: Only part of a ReadProcessMemory

    http://updates.buddyauth.com/GetSpecific?filter=DemonBuddy&build=392
  3. T

    System.Exception: Only part of a ReadProcessMemory

    Sorry, Kadala plugin missing. I am using Kadala plugin version 2.6.0
  4. T

    System.Exception: Only part of a ReadProcessMemory

    Hi, I was roll backed to the following version. (means a clean install under a separate directory) And almost no problem with rift profile for more than three days. (except for maintenance off time) (If your item-rule contains [ANCIENT] tag, you have to update to remove the tag) * DB -...
  5. T

    [LOOT RULES - REQUEST] Community Needs a Ancient Loot Rule

    If you use the latest db beta, you can use the following to loot every ancient legendary items. I remember a new property [ANCIENT] added to the latest patch. [QUALITY] == "Legendary" # [ANCIENT] -> KEEP Otherwise, you have to make loot rules for each part of items by using [MAXSTAT].
  6. T

    Amulet itemrule help

    Sorry!! Correct rule is as following. BADAMULET:= ([CRIT%] < 8 || [CRITDMG%] < 80) && ([SOCKETS] == 0 || [CRIT%] < 8) && ([SOCKETS] == 0 || [CRITDMG%] < 80 [QUALITY] == "Legendary" && [NAME] == "Countess Julia's Cameo" # [@BADAMULET] -> [TRASH]
  7. T

    Amulet itemrule help

    The following is what you want. Put it to your 'legendary.dis" as the first line. @GOODAMULET := ([CRIT%] > 8 && [CRITDMG%] > 80) || ([SOCKETS] > 0 && [CRIT%] > 8) || ([SOCKETS] > 0 && [CRITDMG%] > 80)
  8. T

    a basic question about changing my nick name when posting a message

    Anybody knows how to change nick-name shown in message posting? I carefully read Profile page, but couldn't find any hint. Sorry for dummy question. ;-)
  9. T

    Amulet itemrule help

    my rule for amulet is simple. @GOODAMULET:=([CRIT%].dual +[CRITDMG%].dual +[SOCKETS].dual) >= 2 [QUALITY]=="Legendary" && [TYPE]=="Amulet" # [@GOODAMULET] -> [KEEP] means any amulet with at least two of crit, crit dmg and socket is valuable and kept. Your rule can't check the minimum...
  10. T

    trinity item rules : strange behavior (all looted leg items salvaged)

    Korean version translation.dis/legendary.dis Attached are "Korean" translation.dis and my legendary rule. My legendary rule is very simple. Plz keep in mind the two files contain Korean chars.
  11. T

    Trinity 2.3.3 & QuestTools 3.1.17

    Periodically I got the same error.
  12. T

    Trinity 2.3.3 & QuestTools 3.1.17

    Additionally the new version had the following issues after running for about two hours. - sometimes could not pick up leg items. (I checked again my trinity config) - could not detect the back pack is full.
  13. T

    Trinity 2.3.3 & QuestTools 3.1.17

    got infinite exception error After patch, I got infinite exceptions. Attched is my log.
  14. T

    trinity item rules : strange behavior (all looted leg items salvaged)

    you can share translation.dis with me :-) The translation.dis mapping included in trinity is not compatible with non-english diablo clients.
  15. T

    trinity item rules : strange behavior (all looted leg items salvaged)

    Hello I found the reason why my item-rules did not work well. All C# script stuffs like interpreter.cs assumes unicode file input. Currently .../Plugins/Trinity/ItemRules/translation.dis is just an ascill file. I worked the followings. (1) in trinity configuration, I unchecked "Use Item...
  16. T

    Trinity 2.3.2 and QuestTools 3.1.14

    Thanks for your effort. Please make EzUpdater use the last trinity 2.3.2 :-)
  17. T

    trinity item rules : strange behavior (all looted leg items salvaged)

    Hi As you wrote, I found most of [ITEMID] translation included in trinity is incorrect in non-english(at least in Korea) dia client. I was making a new translation.dis fromIR2Tran log files. I will try with your suggestion. Thanks a lot!
  18. T

    trinity item rules : strange behavior (all looted leg items salvaged)

    Thanks for your reply. I tried most of rule modes;trinity scoring and item ranking. When using trinity scoring, no leg item was salvaged. But, in case of item ranking all legs were salvaged... my dummy bot salvaged several Kridershots already. I'm looking at logs in debug-mode..now.
  19. T

    trinity item rules : strange behavior (all looted leg items salvaged)

    Hello I am using rift-bot with diablo-3 2.1.2 DB env is as follows: DB : beta v1.1.2224.507 Trinity : v2.3.0 QuestTools : v3.1.13 Diablo client : "Korean: version (non-english!) Item Rules Mode : "File Based Script Rules" Item Rules: "Custom RTFM" My problem is...
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