Hello
I am using rift-bot with diablo-3 2.1.2
DB env is as follows:
DB : beta v1.1.2224.507
Trinity : v2.3.0
QuestTools : v3.1.13
Diablo client : "Korean: version (non-english!)
Item Rules Mode : "File Based Script Rules"
Item Rules: "Custom RTFM"
My problem is as shown below:
....
[Trinity] Translation: Missing: -1187471161;요르단의 반지 (ID is missing report)
[Trinity] 요르단의 반지 [Ring_flippy-3093] [Ring] = (TRASH)
[Trinity][ItemValuation] Incoming Salvage Request: Legendary, 70, Jewelry, Ring, NH
[Trinity] Translation: Missing: -1187471161;요르단의 반지 (ID is missing report)
...
The ring name in English is "Stone of Jordan".
And trinity's translation defined as "-531919949;Stone of Jordan"
But DB's log said its ID is -118747116 (I guessed from the log above)
At first, I set trinity not to use "Item ID", and I found all leg items salvaged.
To avoid such a problem, I made trinity to use "Item ID's instead of names".
But the result is same. (all legs salvaged)
Plz help me to handle the situation.
Is trinity's translation problem?
means I have to add some more translation rules to 'translation.dis'?
Or it's a kind of non-english XML encoding problem?
I will highly appreciate if someone guide me to a right direction.
-----
weon
I am using rift-bot with diablo-3 2.1.2
DB env is as follows:
DB : beta v1.1.2224.507
Trinity : v2.3.0
QuestTools : v3.1.13
Diablo client : "Korean: version (non-english!)
Item Rules Mode : "File Based Script Rules"
Item Rules: "Custom RTFM"
My problem is as shown below:
....
[Trinity] Translation: Missing: -1187471161;요르단의 반지 (ID is missing report)
[Trinity] 요르단의 반지 [Ring_flippy-3093] [Ring] = (TRASH)
[Trinity][ItemValuation] Incoming Salvage Request: Legendary, 70, Jewelry, Ring, NH
[Trinity] Translation: Missing: -1187471161;요르단의 반지 (ID is missing report)
...
The ring name in English is "Stone of Jordan".
And trinity's translation defined as "-531919949;Stone of Jordan"
But DB's log said its ID is -118747116 (I guessed from the log above)
At first, I set trinity not to use "Item ID", and I found all leg items salvaged.
To avoid such a problem, I made trinity to use "Item ID's instead of names".
But the result is same. (all legs salvaged)
Plz help me to handle the situation.
Is trinity's translation problem?
means I have to add some more translation rules to 'translation.dis'?
Or it's a kind of non-english XML encoding problem?
I will highly appreciate if someone guide me to a right direction.
-----
weon