Should probably lock this thread; its getting long and unwieldy. Technically, everybody should be migrating to Unified anyway right? I mean, posting problems about GilesTrinity probably will never will get addressed properly anyway
Should probably lock this thread; its getting long and unwieldy. Technically, everybody should be migrating to Unified anyway right? I mean, posting problems about GilesTrinity probably will never will get addressed properly anyway
So i am having the same issue another Buddy is having, but there was no answer for the question. When i pause then UN pause my bot it doesn't continue where it was it just says bot paused at the bottom of the BOT. I have to click STOP then START and skips the current profile it is on and moves on to the next, was the pause button deconfigured or something?
actualy when i moved the tab in giles plugin settings it worked... but now i dont know if my rules work or not
You should manually set your skill build, than use db+gilestrinity+radsatom OR atom+unstucker and set db to your liking, and disable unstucker on giles and tfound a good profile for the act you want to bot and then hit the start button and select gilespluggin. If this was confusing you should probably be reading the first pages of the threads of the plugins i have told and the quick start for db.Hey guys,
Complete Noob here just trying to figure out how to bot lol.
Any like basic how to guides? I've read a lot of these threads, but haven't found anything that gives me the generic break down of how to get my bot going up and successfully.
Keep getting this but the bot is working.
Any ideas?
Using Beta, Giles 1.7.14
Atom 2.017
Thanks
[Trinity][CacheManagement]System.AccessViolationException: Could not read bytes from 00000008 [299]!
at Zeta.MemoryManagement.ExternalProcessReader.ReadBytes(IntPtr address, Int32 count, Boolean isRelative)
at Zeta.MemoryManagement.ExternalProcessReader.Read[T](IntPtr address, Boolean isRelative)
at Zeta.Internals.Actors.ACD.[](ACD , Int32 )
at Zeta.Internals.Actors.ACD.GetAttribute[T](Int32 attribute)
at Zeta.Internals.Actors.ACD.GetAttribute[T](ActorAttributeType attributeType)
at Zeta.Internals.Actors.DiaUnit.get_IsInvulnerable()
at GilesTrinity.GilesTrinity.RefreshGilesUnit(Boolean AddToCache)
at GilesTrinity.GilesTrinity.RefreshStepMainObjectType(Boolean& AddToCache)
at GilesTrinity.GilesTrinity.CacheDiaObject(DiaObject freshObject)
at GilesTrinity.GilesTrinity.RefreshCacheMainLoop()
Can you ZIP and attach a log of this happening? Instructions are in my signature.
Sounds like your loot rules are making it pickup the gold, since you weren't using the built-in Trinity settings.
Seems swapping for Monk is enabled by default, with tickbox on or off it still wants to do it No way to not have it work.
[17:47:08.815 N] ========== Grid segmentation resetting!!! ============
[17:47:13.668 N] [Swapper] Crashed during a swap, no fear all is ok.
pause button doesn't work anymore, won't come out of a paused state, you have to physically stop and start the bot again, this is really fucked, was my fav feature
I am using ItemRules20061UniTrinity1-7-1-4stable.zip which is based on 1.7.1.4
G
[08:23:52.698 D] Successfully generated path from {X=327,Y=326} to {X=332,Y=369} in 00:00:00.0008160 with 44(10) hops
[08:23:52.784 D] System.NullReferenceException: Odwołanie do obiektu nie zostało ustawione na wystąpienie obiektu.
w GilesTrinity.GilesTrinity.RefreshDiaGetWeights()
w GilesTrinity.GilesTrinity.RefreshDiaObjectCache()
w GilesTrinity.GilesTrinity.GilesGlobalOverlord(Object ret)
w GilesTrinity.GilesTrinity.<ReplaceTreeHooks>b__12(Object ctx)
w Zeta.TreeSharp.Decorator.CanRun(Object context)
w Zeta.TreeSharp.Decorator..()
w Zeta.TreeSharp.Composite.Tick(Object context)
w Zeta.TreeSharp.PrioritySelector..()
w Zeta.TreeSharp.Composite.Tick(Object context)
w Zeta.Common.HookExecutor.Run(Object context)
w Zeta.TreeSharp.Action.RunAction(Object context)
w Zeta.TreeSharp.Action..()
w Zeta.TreeSharp.Composite.Tick(Object context)
w Zeta.TreeSharp.PrioritySelector..()
w Zeta.TreeSharp.Composite.Tick(Object context)
w Zeta.CommonBot.BotMain.()
[08:23:52.888 D] Node is 106.3475 away.
[08:23:52.891 D] Successfully generated path from {X=329,Y=326} to {X=332,Y=369} in 00:00:00.0008644 with 44(11) hops
[08:23:52.977 D] System.NullReferenceException: Odwołanie do obiektu nie zostało ustawione na wystąpienie obiektu.
w GilesTrinity.GilesTrinity.RefreshDiaGetWeights()
w GilesTrinity.GilesTrinity.RefreshDiaObjectCache()
w GilesTrinity.GilesTrinity.GilesGlobalOverlord(Object ret)
w GilesTrinity.GilesTrinity.<ReplaceTreeHooks>b__12(Object ctx)
w Zeta.TreeSharp.Decorator.CanRun(Object context)
w Zeta.TreeSharp.Decorator..()
w Zeta.TreeSharp.Composite.Tick(Object context)
w Zeta.TreeSharp.PrioritySelector..()
w Zeta.TreeSharp.Composite.Tick(Object context)
w Zeta.Common.HookExecutor.Run(Object context)
w Zeta.TreeSharp.Action.RunAction(Object context)
w Zeta.TreeSharp.Action..()
w Zeta.TreeSharp.Composite.Tick(Object context)
w Zeta.TreeSharp.PrioritySelector..()
w Zeta.TreeSharp.Composite.Tick(Object context)
w Zeta.CommonBot.BotMain.()
[08:23:53.080 D] Node is 106.3475 away.
[08:23:53.082 D] Successfully generated path from {X=329,Y=326} to {X=332,Y=369} in 00:00:00.0008928 with 44(11) hops
[08:23:53.169 D] System.NullReferenceException: Odwołanie do obiektu nie zostało ustawione na wystąpienie obiektu.
w GilesTrinity.GilesTrinity.RefreshDiaGetWeights()
w GilesTrinity.GilesTrinity.RefreshDiaObjectCache()
w GilesTrinity.GilesTrinity.GilesGlobalOverlord(Object ret)
w GilesTrinity.GilesTrinity.<ReplaceTreeHooks>b__12(Object ctx)
w Zeta.TreeSharp.Decorator.CanRun(Object context)
w Zeta.TreeSharp.Decorator..()
w Zeta.TreeSharp.Composite.Tick(Object context)
w Zeta.TreeSharp.PrioritySelector..()
w Zeta.TreeSharp.Composite.Tick(Object context)
w Zeta.Common.HookExecutor.Run(Object context)
w Zeta.TreeSharp.Action.RunAction(Object context)
w Zeta.TreeSharp.Action..()
w Zeta.TreeSharp.Composite.Tick(Object context)
w Zeta.TreeSharp.PrioritySelector..()
w Zeta.TreeSharp.Composite.Tick(Object context)
w Zeta.CommonBot.BotMain.()
[08:23:53.277 D] Node is 106.8176 away.
is the unstuck function here better or the UNSTUCKME plugin better? as usually i use that for unstucks and disable trinities unstuck function