darkfriend77
Member
- Joined
- Jun 14, 2011
- Messages
- 467
- Reaction score
- 2
using 1.8.5, using no other plugin ...
using 1.8.5, using no other plugin ...
none of your plugins play well with the loot rules I've got and it makes me sad...SO I'm not going to use them : /
Is it only since updating to newest DemonBuddy, or with older version too? And yes a full log would be great - doesn't have to be a gigantic log... if you just run DB, let it start up with the plugins enabled and watch (hold left-ctrl) the items that drop - if it BLATANTLY ignores some items (ie there's no monsters in range for it to chase, and it just outright ignores loot several times) - then stop the bot and send me the log to that point (rather than sending me 3 hours worth of a log-file). It'll help me see what's going on!
thing is though, I'm not an expert with DB yet i've only had it for a short period of time and I want the bot to pick up all the rares, gems, tomes, etc and when I use your stuff it doesn't do that : / unless I really don't know what the hell im doing (which is entirely possible).
thing is though, I'm not an expert with DB yet i've only had it for a short period of time and I want the bot to pick up all the rares, gems, tomes, etc and when I use your stuff it doesn't do that : / unless I really don't know what the hell im doing (which is entirely possible).
[21:42:32.303 N] Waiting 13.6 seconds before next game...
[21:42:46.006 N] Creating new game, Params: <Act:A2 Difficulty:Inferno Quest:74128 QuestStep:54 ResumeFromSave:True IsPrivate:True>
[21:42:50.994 D] Joined a game!
[21:42:50.995 N] Game joined, Reloading profile.
[21:42:51.330 N] Loaded profile City of Blood leveling - Inferno - Written by Farix
[21:42:51.336 N] ###################### REPORT ######################
[21:42:51.337 N] Gold: 13314011
[21:42:51.340 N] Blues: 4
[21:42:51.342 N] Yellows: 4
[21:42:51.344 N] Legendaries: 0
[21:42:51.347 N] Set items: 0
[21:42:51.347 N] ####################################################
[21:42:51.374 V] Using power Monk_MysticAlly clickPos:<0, 0, 0> worldDynamicId:1999568897 targetACDGuid:-1
[21:42:51.491 D] Replaced hook [ProfileOrderBehavior_Hook] 3ff8950f-3c08-4c99-a854-4aae7d4c70ef
[21:42:52.056 V] Using power Monk_BreathOfHeaven clickPos:<0, 0, 0> worldDynamicId:1999568897 targetACDGuid:-1
[21:42:52.169 V] Using power UseStoneOfRecall clickPos:<899.286, 1222.245, 196.8707> worldDynamicId:1999568897 targetACDGuid:-1
[21:42:54.143 V] Using power Monk_SweepingWind clickPos:<0, 0, 0> worldDynamicId:1999568897 targetACDGuid:-1
[21:42:54.297 V] Using power Monk_FistsofThunder clickPos:<0, 0, 0> worldDynamicId:0 targetACDGuid:2017853576
[21:42:55.478 V] Using power UseStoneOfRecall clickPos:<895.4026, 1222.504, 196.8707> worldDynamicId:1999568897 targetACDGuid:-1
[21:43:00.794 V] Using power UseStoneOfRecall clickPos:<308.2124, 273.393, 0.1000003> worldDynamicId:1999503360 targetACDGuid:-1
[21:43:01.388 D] Replaced hook [ProfileOrderBehavior_Hook] ad3d860c-e2ff-4d78-8324-e2175507d2e0
[21:43:01.507 D] [GilesStashReplacer 1.8.5] GSDebug: Sell routine started.
[21:43:01.518 V] Using power Walk clickPos:<292.7176, 171.579, -1.637318> worldDynamicId:1999503360 targetACDGuid:-1
[21:45:00.880 N] Inactivity timer tripped! Leaving game
[21:45:00.880 N] Leaving game
[21:45:00.902 D] Navigator.Clear
[21:45:00.904 N] Last run acquired 0 gold.
[21:45:05.904 D] System.NullReferenceException: Der Objektverweis wurde nicht auf eine Objektinstanz festgelegt.
bei GilesStashReplacer.GilesStashReplacer.GilesOptimisedSell(Object ret)
bei Zeta.TreeSharp.Action.RunAction(Object context)
bei Zeta.TreeSharp.Action..MoveNext()
bei (Object )
bei Zeta.TreeSharp.Composite.Tick(Object context)
bei Zeta.TreeSharp.Sequence..MoveNext()
bei (Object )
bei Zeta.TreeSharp.Composite.Tick(Object context)
bei Zeta.TreeSharp.Decorator..MoveNext()
bei (Object )
bei Zeta.TreeSharp.Composite.Tick(Object context)
bei Zeta.TreeSharp.PrioritySelector..MoveNext()
bei (Object )
bei Zeta.TreeSharp.Composite.Tick(Object context)
bei Zeta.TreeSharp.PrioritySelector..MoveNext()
bei (Object )
bei Zeta.TreeSharp.Composite.Tick(Object context)
bei Zeta.TreeSharp.Decorator..MoveNext()
bei (Object )
bei Zeta.TreeSharp.Composite.Tick(Object context)
bei Zeta.TreeSharp.PrioritySelector..MoveNext()
bei (Object )
bei Zeta.TreeSharp.Composite.Tick(Object context)
bei Zeta.Common.HookExecutor.Run(Object context)
bei Zeta.TreeSharp.Action.RunAction(Object context)
bei Zeta.TreeSharp.Action..MoveNext()
bei (Object )
bei Zeta.TreeSharp.Composite.Tick(Object context)
bei Zeta.TreeSharp.PrioritySelector..MoveNext()
bei (Object )
bei Zeta.TreeSharp.Composite.Tick(Object context)
bei Zeta.CommonBot.BotMain.()
[21:45:06.004 N] Waiting 11.8 seconds before next game...
[21:45:17.909 N] Creating new game, Params: <Act:A2 Difficulty:Inferno Quest:74128 QuestStep:54 ResumeFromSave:True IsPrivate:True>
[21:45:22.968 D] Joined a game!
[21:45:22.969 N] Game joined, Reloading profile.
[21:45:23.346 N] Loaded profile City of Blood leveling - Inferno - Written by Farix
[21:45:23.350 N] ###################### REPORT ######################
[21:45:23.351 N] Gold: 13314011
[21:45:23.354 N] Blues: 4
[21:45:23.356 N] Yellows: 4
[21:45:23.358 N] Legendaries: 0
[21:45:23.361 N] Set items: 0
[21:45:23.361 N] ####################################################
[21:45:23.384 V] Using power Monk_MysticAlly clickPos:<0, 0, 0> worldDynamicId:1999568897 targetACDGuid:-1
[21:45:23.501 D] Replaced hook [ProfileOrderBehavior_Hook] 4c712fcc-b3ac-4dfc-b8e7-52b2d6d917f5
[21:45:24.102 V] Using power Monk_BreathOfHeaven clickPos:<0, 0, 0> worldDynamicId:1999568897 targetACDGuid:-1
[21:45:24.550 V] Using power UseStoneOfRecall clickPos:<899.286, 1222.245, 196.8707> worldDynamicId:1999568897 targetACDGuid:-1
[21:45:29.855 V] Using power UseStoneOfRecall clickPos:<308.2124, 273.393, 0.1000003> worldDynamicId:1999503360 targetACDGuid:-1
[21:45:30.250 D] Replaced hook [ProfileOrderBehavior_Hook] a5dae6bd-89c9-4259-82b6-e2c30d2853df
[21:45:30.367 D] [GilesStashReplacer 1.8.5] GSDebug: Sell routine started.
[21:45:30.378 V] Using power Walk clickPos:<292.7176, 171.579, -1.637318> worldDynamicId:1999503360 targetACDGuid:-1
[21:45:30.663 D] [GilesStashReplacer 1.8.5] GSDebug: Salvage routine started.
[21:45:30.675 V] Using power Walk clickPos:<275.6705, 221.1727, 0.1> worldDynamicId:1999503360 targetACDGuid:-1
[21:47:29.950 N] Inactivity timer tripped! Leaving game
[21:47:29.950 N] Leaving game
[21:47:29.961 D] Navigator.Clear
[21:47:29.963 N] Last run acquired 0 gold.
[21:47:34.963 D] System.NullReferenceException: Der Objektverweis wurde nicht auf eine Objektinstanz festgelegt.
bei GilesStashReplacer.GilesStashReplacer.GilesOptimisedSalvage(Object ret)
bei Zeta.TreeSharp.Action.RunAction(Object context)
bei Zeta.TreeSharp.Action..MoveNext()
bei (Object )
bei Zeta.TreeSharp.Composite.Tick(Object context)
bei Zeta.TreeSharp.Sequence..MoveNext()
bei (Object )
bei Zeta.TreeSharp.Composite.Tick(Object context)
bei Zeta.TreeSharp.Decorator..MoveNext()
bei (Object )
bei Zeta.TreeSharp.Composite.Tick(Object context)
bei Zeta.TreeSharp.PrioritySelector..MoveNext()
bei (Object )
bei Zeta.TreeSharp.Composite.Tick(Object context)
bei Zeta.TreeSharp.PrioritySelector..MoveNext()
bei (Object )
bei Zeta.TreeSharp.Composite.Tick(Object context)
bei Zeta.TreeSharp.Decorator..MoveNext()
bei (Object )
bei Zeta.TreeSharp.Composite.Tick(Object context)
bei Zeta.TreeSharp.PrioritySelector..MoveNext()
bei (Object )
bei Zeta.TreeSharp.Composite.Tick(Object context)
bei Zeta.Common.HookExecutor.Run(Object context)
bei Zeta.TreeSharp.Action.RunAction(Object context)
bei Zeta.TreeSharp.Action..MoveNext()
bei (Object )
bei Zeta.TreeSharp.Composite.Tick(Object context)
bei Zeta.TreeSharp.PrioritySelector..MoveNext()
bei (Object )
bei Zeta.TreeSharp.Composite.Tick(Object context)
bei Zeta.CommonBot.BotMain.()
[21:47:35.063 N] Waiting 10.2 seconds before next game...
[21:47:45.364 N] Creating new game, Params: <Act:A2 Difficulty:Inferno Quest:74128 QuestStep:54 ResumeFromSave:True IsPrivate:True>
[21:47:50.448 D] Joined a game!
[21:47:50.449 N] Game joined, Reloading profile.
[21:47:50.777 N] Loaded profile City of Blood leveling - Inferno - Written by Farix
[21:47:50.781 N] ###################### REPORT ######################
[21:47:50.782 N] Gold: 13314011
[21:47:50.785 N] Blues: 4
[21:47:50.787 N] Yellows: 4
[21:47:50.790 N] Legendaries: 0
[21:47:50.793 N] Set items: 0
[21:47:50.793 N] ####################################################
[21:47:50.828 V] Using power Monk_MysticAlly clickPos:<0, 0, 0> worldDynamicId:1999568897 targetACDGuid:-1
[21:47:50.946 D] Replaced hook [ProfileOrderBehavior_Hook] 5fb99b01-3a25-4e8a-b15b-21ce981f1d62
[21:47:51.510 V] Using power Monk_BreathOfHeaven clickPos:<0, 0, 0> worldDynamicId:1999568897 targetACDGuid:-1
[21:47:51.623 V] Using power UseStoneOfRecall clickPos:<899.286, 1222.245, 196.8707> worldDynamicId:1999568897 targetACDGuid:-1
[21:47:56.613 D] [BotEvents] EventChecker threw exception Could not read bytes from 00000000 [299]! in check
[21:47:56.614 D] System.Reflection.TargetInvocationException: Ein Aufrufziel hat einen Ausnahmefehler verursacht. ---> System.AccessViolationException: Could not read bytes from 00000000 [299]!
bei Zeta.MemoryManagement.ExternalProcessReader.ReadBytes(IntPtr address, Int32 count, Boolean isRelative)
bei Zeta.MemoryManagement.ExternalProcessReader.Read[T](IntPtr address, Boolean isRelative)
bei Zeta.Internals.Actors.DiaObject.()
bei Zeta.Internals.Actors.DiaObject.get_ACDGuid()
bei Zeta.Internals.Actors.DiaObject.get_IsACDBased()
bei Zeta.Internals.Actors.DiaObject.GetCommonData[T]()
bei Zeta.Internals.Actors.DiaObject.get_CommonData()
bei Zeta.Internals.Actors.DiaUnit.get_Level()
bei Zeta.CommonBot.GameStats.(Object sender, EventArgs e)
--- Ende der internen Ausnahmestapel?berwachung ---
bei System.RuntimeMethodHandle._InvokeMethodFast(IRuntimeMethodInfo method, Object target, Object[] arguments, SignatureStruct& sig, MethodAttributes methodAttributes, RuntimeType typeOwner)
bei System.RuntimeMethodHandle.InvokeMethodFast(IRuntimeMethodInfo method, Object target, Object[] arguments, Signature sig, MethodAttributes methodAttributes, RuntimeType typeOwner)
bei System.Reflection.RuntimeMethodInfo.Invoke(Object obj, BindingFlags invokeAttr, Binder binder, Object[] parameters, CultureInfo culture, Boolean skipVisibilityChecks)
bei System.Delegate.DynamicInvokeImpl(Object[] args)
bei (Object , Object[] )
bei Zeta.CommonBot.Pulsator.(Delegate delegate, Object[] args) --> System.AccessViolationException: Could not read bytes from 00000000 [299]!
bei Zeta.MemoryManagement.ExternalProcessReader.ReadBytes(IntPtr address, Int32 count, Boolean isRelative)
bei Zeta.MemoryManagement.ExternalProcessReader.Read[T](IntPtr address, Boolean isRelative)
bei Zeta.Internals.Actors.DiaObject.()
bei Zeta.Internals.Actors.DiaObject.get_ACDGuid()
bei Zeta.Internals.Actors.DiaObject.get_IsACDBased()
bei Zeta.Internals.Actors.DiaObject.GetCommonData[T]()
bei Zeta.Internals.Actors.DiaObject.get_CommonData()
bei Zeta.Internals.Actors.DiaUnit.get_Level()
bei Zeta.CommonBot.GameStats.(Object sender, EventArgs e)
[21:47:56.614 D] System.Reflection.TargetInvocationException: Ein Aufrufziel hat einen Ausnahmefehler verursacht. ---> System.AccessViolationException: Could not read bytes from 00000000 [299]!
bei Zeta.MemoryManagement.ExternalProcessReader.ReadBytes(IntPtr address, Int32 count, Boolean isRelative)
bei Zeta.MemoryManagement.ExternalProcessReader.Read[T](IntPtr address, Boolean isRelative)
bei Zeta.Internals.Actors.DiaObject.()
bei Zeta.Internals.Actors.DiaObject.get_ACDGuid()
bei Zeta.Internals.Actors.DiaObject.get_IsACDBased()
bei Zeta.Internals.Actors.DiaObject.GetCommonData[T]()
bei Zeta.Internals.Actors.DiaObject.get_CommonData()
bei Belphegor.Belphegor.SetBehaviorPulse(Object sender, EventArgs args)
--- Ende der internen Ausnahmestapel?berwachung ---
bei System.RuntimeMethodHandle._InvokeMethodFast(IRuntimeMethodInfo method, Object target, Object[] arguments, SignatureStruct& sig, MethodAttributes methodAttributes, RuntimeType typeOwner)
bei System.RuntimeMethodHandle.InvokeMethodFast(IRuntimeMethodInfo method, Object target, Object[] arguments, Signature sig, MethodAttributes methodAttributes, RuntimeType typeOwner)
bei System.Reflection.RuntimeMethodInfo.Invoke(Object obj, BindingFlags invokeAttr, Binder binder, Object[] parameters, CultureInfo culture, Boolean skipVisibilityChecks)
bei System.Delegate.DynamicInvokeImpl(Object[] args)
bei (Object , Object[] )
bei Zeta.CommonBot.Pulsator.(Delegate delegate, Object[] args) --> System.AccessViolationException: Could not read bytes from 00000000 [299]!
bei Zeta.MemoryManagement.ExternalProcessReader.ReadBytes(IntPtr address, Int32 count, Boolean isRelative)
bei Zeta.MemoryManagement.ExternalProcessReader.Read[T](IntPtr address, Boolean isRelative)
bei Zeta.Internals.Actors.DiaObject.()
bei Zeta.Internals.Actors.DiaObject.get_ACDGuid()
bei Zeta.Internals.Actors.DiaObject.get_IsACDBased()
bei Zeta.Internals.Actors.DiaObject.GetCommonData[T]()
bei Zeta.Internals.Actors.DiaObject.get_CommonData()
bei Belphegor.Belphegor.SetBehaviorPulse(Object sender, EventArgs args)
[21:47:56.615 D] System.Reflection.TargetInvocationException: Ein Aufrufziel hat einen Ausnahmefehler verursacht. ---> System.AccessViolationException: Could not read bytes from 00000000 [299]!
bei Zeta.MemoryManagement.ExternalProcessReader.ReadBytes(IntPtr address, Int32 count, Boolean isRelative)
bei Zeta.MemoryManagement.ExternalProcessReader.Read[T](IntPtr address, Boolean isRelative)
bei Zeta.Internals.Actors.DiaObject.()
bei Zeta.Internals.Actors.DiaObject.get_Position()
bei Zeta.CommonBot.InactivityDetector.(Object sender, EventArgs e)
--- Ende der internen Ausnahmestapel?berwachung ---
bei System.RuntimeMethodHandle._InvokeMethodFast(IRuntimeMethodInfo method, Object target, Object[] arguments, SignatureStruct& sig, MethodAttributes methodAttributes, RuntimeType typeOwner)
bei System.RuntimeMethodHandle.InvokeMethodFast(IRuntimeMethodInfo method, Object target, Object[] arguments, Signature sig, MethodAttributes methodAttributes, RuntimeType typeOwner)
bei System.Reflection.RuntimeMethodInfo.Invoke(Object obj, BindingFlags invokeAttr, Binder binder, Object[] parameters, CultureInfo culture, Boolean skipVisibilityChecks)
bei System.Delegate.DynamicInvokeImpl(Object[] args)
bei (Object , Object[] )
bei Zeta.CommonBot.Pulsator.(Delegate delegate, Object[] args) --> System.AccessViolationException: Could not read bytes from 00000000 [299]!
bei Zeta.MemoryManagement.ExternalProcessReader.ReadBytes(IntPtr address, Int32 count, Boolean isRelative)
bei Zeta.MemoryManagement.ExternalProcessReader.Read[T](IntPtr address, Boolean isRelative)
bei Zeta.Internals.Actors.DiaObject.()
bei Zeta.Internals.Actors.DiaObject.get_Position()
bei Zeta.CommonBot.InactivityDetector.(Object sender, EventArgs e)
[21:47:56.615 D] System.AccessViolationException: Could not read bytes from 00000000 [299]!
bei Zeta.MemoryManagement.ExternalProcessReader.ReadBytes(IntPtr address, Int32 count, Boolean isRelative)
bei Zeta.MemoryManagement.ExternalProcessReader.Read[T](IntPtr address, Boolean isRelative)
bei Zeta.Internals.Actors.DiaObject.()
bei Zeta.Internals.Actors.DiaObject.get_ACDGuid()
bei Zeta.Internals.Actors.DiaObject.get_IsACDBased()
bei Zeta.Internals.Actors.DiaObject.GetCommonData[T]()
bei Zeta.Internals.Actors.DiaObject.get_CommonData()
bei Zeta.Internals.Actors.DiaActivePlayer.get_NumBackpackSlots()
bei Zeta.Internals.Actors.DiaActivePlayer.InventoryManager.get_NumBackpackSlots()
bei Zeta.CommonBot.Logic.BrainBehavior.()
bei Zeta.CommonBot.Logic.BrainBehavior.()
bei Zeta.CommonBot.Logic.BrainBehavior.()
[21:47:56.942 V] Using power UseStoneOfRecall clickPos:<308.2124, 273.393, 0.1000003> worldDynamicId:1999503360 targetACDGuid:-1
[21:47:57.542 D] Replaced hook [ProfileOrderBehavior_Hook] 984066fb-464b-4c53-86db-cec0873c5da8
[21:47:57.655 D] [GilesStashReplacer 1.8.5] GSDebug: Sell routine started.
[21:47:57.667 V] Using power Walk clickPos:<292.7176, 171.579, -1.637318> worldDynamicId:1999503360 targetACDGuid:-1
[21:49:57.019 N] Inactivity timer tripped! Leaving game
[21:49:57.019 N] Leaving game
[21:49:57.035 D] Navigator.Clear
[21:49:57.037 N] Last run acquired 0 gold.
[21:50:02.038 D] System.NullReferenceException: Der Objektverweis wurde nicht auf eine Objektinstanz festgelegt.
bei GilesStashReplacer.GilesStashReplacer.GilesOptimisedSell(Object ret)
bei Zeta.TreeSharp.Action.RunAction(Object context)
bei Zeta.TreeSharp.Action..MoveNext()
bei (Object )
bei Zeta.TreeSharp.Composite.Tick(Object context)
bei Zeta.TreeSharp.Sequence..MoveNext()
bei (Object )
bei Zeta.TreeSharp.Composite.Tick(Object context)
bei Zeta.TreeSharp.Decorator..MoveNext()
bei (Object )
bei Zeta.TreeSharp.Composite.Tick(Object context)
bei Zeta.TreeSharp.PrioritySelector..MoveNext()
bei (Object )
bei Zeta.TreeSharp.Composite.Tick(Object context)
bei Zeta.TreeSharp.PrioritySelector..MoveNext()
bei (Object )
bei Zeta.TreeSharp.Composite.Tick(Object context)
bei Zeta.TreeSharp.Decorator..MoveNext()
bei (Object )
bei Zeta.TreeSharp.Composite.Tick(Object context)
bei Zeta.TreeSharp.PrioritySelector..MoveNext()
bei (Object )
bei Zeta.TreeSharp.Composite.Tick(Object context)
bei Zeta.Common.HookExecutor.Run(Object context)
bei Zeta.TreeSharp.Action.RunAction(Object context)
bei Zeta.TreeSharp.Action..MoveNext()
bei (Object )
bei Zeta.TreeSharp.Composite.Tick(Object context)
bei Zeta.TreeSharp.PrioritySelector..MoveNext()
bei (Object )
bei Zeta.TreeSharp.Composite.Tick(Object context)
bei Zeta.CommonBot.BotMain.()
[21:50:02.138 N] Waiting 6.1 seconds before next game...
[21:50:08.241 N] Creating new game, Params: <Act:A2 Difficulty:Inferno Quest:74128 QuestStep:54 ResumeFromSave:True IsPrivate:True>
[21:50:13.336 D] Joined a game!
[21:50:13.338 N] Game joined, Reloading profile.
[21:50:13.765 N] Loaded profile City of Blood leveling - Inferno - Written by Farix
[21:50:13.770 N] ###################### REPORT ######################
[21:50:13.772 N] Gold: 13314011
[21:50:13.775 N] Blues: 4
[21:50:13.777 N] Yellows: 4
[21:50:13.780 N] Legendaries: 0
[21:50:13.783 N] Set items: 0
[21:50:13.783 N] ####################################################
[21:50:13.788 V] Using power Monk_MysticAlly clickPos:<0, 0, 0> worldDynamicId:1999568897 targetACDGuid:-1
[21:50:13.908 D] Replaced hook [ProfileOrderBehavior_Hook] 939822da-9a7d-4d43-b38f-962ab7f216a0
[21:50:14.500 V] Using power Monk_BreathOfHeaven clickPos:<0, 0, 0> worldDynamicId:1999568897 targetACDGuid:-1
[21:50:14.613 V] Using power UseStoneOfRecall clickPos:<899.286, 1222.245, 196.8707> worldDynamicId:1999568897 targetACDGuid:-1
[21:50:19.610 V] Using power UseStoneOfRecall clickPos:<308.2124, 273.393, 0.1000003> worldDynamicId:1999503360 targetACDGuid:-1
[21:50:20.469 D] Replaced hook [ProfileOrderBehavior_Hook] 993ef711-dcbd-4d1b-a683-a5efcf116bc5
[21:50:20.635 D] [GilesStashReplacer 1.8.5] GSDebug: Sell routine started.
[21:50:20.647 V] Using power Walk clickPos:<292.7176, 171.579, -1.637318> worldDynamicId:1999503360 targetACDGuid:-1
ok ... not more then 5 min and it stands again still lopping in doing nothing until auto restart after 1 minute idle....
im installing World Priority Object handler to see but ... this should not be the problem .. it seems like its when a character is in need to repair .. or so
Noticed you are on Act 2 - could be something causing an issue specifically in Act 2. Have you tried an Act 1 routine? I'll go check out Act 2 tonight/later and see if I can find problems here - could you tell me which quest (and which stage of quest) you are starting, so I can have the town in Act 2 set the same as yours (since different quests in Act 2 have vendors in different places).
i used ur version i think 1.4 for 1-2 weeks and i had no problem in act2 it was with the lootrules ...
ok so it did miss 1 rare just now but it was almost out of the screen so dunno if the distance was to far. I went back with my barb and it did pick it up then, so it wasnt as obvius as the other ones.
btw is there any way to increase the the range for what it discovers?
switch (ZetaDia.CurrentAct)
{
case Act.A1:
vectorSalvageLocation = new Vector3(2942.137f, 2854.078f, 24.04533f); break;
case Act.A2:
vectorSalvageLocation = new Vector3(275.6705f, 221.1727f, 0.1f); break;
case Act.A3:
case Act.A4:
vectorSalvageLocation = new Vector3(328.6024f, 425.4113f, 0.2758033f); break;
}
i just checked some of ur code maybee u should try to stick back on the demonbuddy api ... ur code will get much more cleaner when u use ACDItems functions like item.IsTwoSquareItem ... insteat of reinventing the wheel with DetermineIsTwoSlot ... or replace ur GilesItemType.TwoHandAxe calls with ItemType.Axe && IsTwoHand item ... and try to eliminate redundant code ...
get those variables into a dictionary ...once a
Dictionary<String, Vector3> objLoc = new Dictionary<String, Vector3>();
objLoc.Add("stash" + Act.A1, new Vector3(2971.285f, 2798.801f, 24.04533f));
objLoc.TryGetValue("stash" + ZetaDia.CurrentAct, out vectorStashLocation);
just some hints
ok but it feels like it happens whey to often.
Total tracking time: 0h 31m 59s
===== Item DROP Statistics =====
Items:
Total items dropped: 114 [213.76 per hour]
Items dropped by ilvl:
- ilvl1: 1 [1.88 per hour] {0.88 %}
- ilvl52: 3 [5.63 per hour] {2.63 %}
- ilvl54: 2 [3.75 per hour] {1.75 %}
- ilvl55: 12 [22.5 per hour] {10.53 %}
- ilvl56: 5 [9.38 per hour] {4.39 %}
- ilvl57: 5 [9.38 per hour] {4.39 %}
- ilvl58: 12 [22.5 per hour] {10.53 %}
- ilvl59: 12 [22.5 per hour] {10.53 %}
- ilvl60: 15 [28.13 per hour] {13.16 %}
- ilvl61: 31 [58.13 per hour] {27.19 %}
- ilvl62: 12 [22.5 per hour] {10.53 %}
- ilvl63: 4 [7.5 per hour] {3.51 %}
Items dropped by quality:
- White: 62 [116.26 per hour] {54.39 %}
--- ilvl 1: White:1 [1.88 per hour] {0.88 %}
--- ilvl 52: White:2 [3.75 per hour] {1.75 %}
--- ilvl 54: White:1 [1.88 per hour] {0.88 %}
--- ilvl 55: White:6 [11.25 per hour] {5.26 %}
--- ilvl 56: White:2 [3.75 per hour] {1.75 %}
--- ilvl 58: White:7 [13.13 per hour] {6.14 %}
--- ilvl 59: White:6 [11.25 per hour] {5.26 %}
--- ilvl 60: White:9 [16.88 per hour] {7.89 %}
--- ilvl 61: White:17 [31.88 per hour] {14.91 %}
--- ilvl 62: White:9 [16.88 per hour] {7.89 %}
--- ilvl 63: White:2 [3.75 per hour] {1.75 %}
- Magic: 30 [56.25 per hour] {26.32 %}
--- ilvl 54: Magic:1 [1.88 per hour] {0.88 %}
--- ilvl 55: Magic:3 [5.63 per hour] {2.63 %}
--- ilvl 56: Magic:3 [5.63 per hour] {2.63 %}
--- ilvl 57: Magic:1 [1.88 per hour] {0.88 %}
--- ilvl 58: Magic:2 [3.75 per hour] {1.75 %}
--- ilvl 59: Magic:4 [7.5 per hour] {3.51 %}
--- ilvl 60: Magic:3 [5.63 per hour] {2.63 %}
--- ilvl 61: Magic:10 [18.75 per hour] {8.77 %}
--- ilvl 62: Magic:2 [3.75 per hour] {1.75 %}
--- ilvl 63: Magic:1 [1.88 per hour] {0.88 %}
- Rare: 22 [41.25 per hour] {19.3 %}
--- ilvl 52: Rare:1 [1.88 per hour] {0.88 %}
--- ilvl 55: Rare:3 [5.63 per hour] {2.63 %}
--- ilvl 57: Rare:4 [7.5 per hour] {3.51 %}
--- ilvl 58: Rare:3 [5.63 per hour] {2.63 %}
--- ilvl 59: Rare:2 [3.75 per hour] {1.75 %}
--- ilvl 60: Rare:3 [5.63 per hour] {2.63 %}
--- ilvl 61: Rare:4 [7.5 per hour] {3.51 %}
--- ilvl 62: Rare:1 [1.88 per hour] {0.88 %}
--- ilvl 63: Rare:1 [1.88 per hour] {0.88 %}
Potion Drops:
Total potions: 4 [7.5 per hour]
- ilvl 60: 4 [7.5 per hour] {100 %}
Gem Drops:
Total gems: 4 [7.5 per hour]
- Ruby: 2 [3.75 per hour] {50 %}
--- ilvl 54: Ruby:1 [1.88 per hour] {25 %}
--- ilvl 60: Ruby:1 [1.88 per hour] {25 %}
- Topaz: 1 [1.88 per hour] {25 %}
--- ilvl 54: Topaz:1 [1.88 per hour] {25 %}
- Amethyst: 1 [1.88 per hour] {25 %}
--- ilvl 60: Amethyst:1 [1.88 per hour] {25 %}
===== Item PICKUP Statistics =====
Items:
Total items picked up: 50 [93.75 per hour]
Item picked up by ilvl:
- ilvl54: 1 [1.88 per hour] {2 %}
- ilvl55: 6 [11.25 per hour] {12 %}
- ilvl56: 3 [5.63 per hour] {6 %}
- ilvl57: 4 [7.5 per hour] {8 %}
- ilvl58: 5 [9.38 per hour] {10 %}
- ilvl59: 6 [11.25 per hour] {12 %}
- ilvl60: 6 [11.25 per hour] {12 %}
- ilvl61: 14 [26.25 per hour] {28 %}
- ilvl62: 3 [5.63 per hour] {6 %}
- ilvl63: 2 [3.75 per hour] {4 %}
Items picked up by quality:
- Magic: 30 [56.25 per hour] {60 %}
--- ilvl 54: Magic:1 [1.88 per hour] {2 %}
--- ilvl 55: Magic:3 [5.63 per hour] {6 %}
--- ilvl 56: Magic:3 [5.63 per hour] {6 %}
--- ilvl 57: Magic:1 [1.88 per hour] {2 %}
--- ilvl 58: Magic:2 [3.75 per hour] {4 %}
--- ilvl 59: Magic:4 [7.5 per hour] {8 %}
--- ilvl 60: Magic:3 [5.63 per hour] {6 %}
--- ilvl 61: Magic:10 [18.75 per hour] {20 %}
--- ilvl 62: Magic:2 [3.75 per hour] {4 %}
--- ilvl 63: Magic:1 [1.88 per hour] {2 %}
- Rare: 20 [37.5 per hour] {40 %}
--- ilvl 55: Rare:3 [5.63 per hour] {6 %}
--- ilvl 57: Rare:3 [5.63 per hour] {6 %}
--- ilvl 58: Rare:3 [5.63 per hour] {6 %}
--- ilvl 59: Rare:2 [3.75 per hour] {4 %}
--- ilvl 60: Rare:3 [5.63 per hour] {6 %}
--- ilvl 61: Rare:4 [7.5 per hour] {8 %}
--- ilvl 62: Rare:1 [1.88 per hour] {2 %}
--- ilvl 63: Rare:1 [1.88 per hour] {2 %}
Potion Pickups:
Total potions: 4 [7.5 per hour]
- ilvl 60: 4 [7.5 per hour] {100 %}
Gem Pickups:
Total gems: 2 [3.75 per hour]
- Ruby: 1 [1.88 per hour] {50 %}
--- ilvl 60: Ruby:1 [1.88 per hour] {50 %}
- Amethyst: 1 [1.88 per hour] {50 %}
--- ilvl 60: Amethyst:1 [1.88 per hour] {50 %}
===== End Of Report =====
[00:52:24.549 D] [GilesStashReplacer 1.8.7] Blacklisting item: HealthGlobe_02-599 because it is a health-globe and shouldn't have a loot-attempt.
[00:52:37.406 D] [GilesStashReplacer 1.8.7] Blacklisting item: HelmCloth_norm_base_flippy-884 because it is a white armor/offhand.
[00:52:37.412 D] [GilesStashReplacer 1.8.7] Blacklisting item: Amethyst_07-885 because it is not a gem we want.
[00:52:38.795 D] [GilesStashReplacer 1.8.7] Blacklisting item: Bracers_norm_base_04-602 because it is a white armor/offhand.