zorked
New Member
- Joined
- Mar 23, 2013
- Messages
- 576
- Reaction score
- 4
No... I never saw that problem. No idea what's causing it.
Try that in Weighting.cs:
- Comment all lines between 135 and 148;
- Change lines from 153 to 165 to:
Code:if (shouldIgnoreTrashMobs && cacheObject.IsTrashMob && !isInHotSpot && (nearbyMonsterCount < RealTrashPackSize || BlackListed))
Feedback me later![]()
I'll fiddle the sticks tomorrow and see how it goes :3
thanks for that detailed feedback. Did not really anticipate it to be so deep
