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Bombastic's Trinity

Great job once again Bomb. I've noticed 1 thing. When in FoM and when trees spawn those flowers he avoids them well but when they explode when there is green gas all around for some reason he thinks it's ok to go thru them and than he dies ofc. My IPH in DC has lowered also, don't know why but LPH has increased to 6. Weird stuff :)


btw, you got experince shrine on? :)
 
i have again many deaths in crypt...<.< but havent change my gear and have enough ehp.....<.<

===== Misc Statistics =====
Total tracking time: 4h 13m 42s
Total deaths: 14 [3,31 per hour]
Total games (approx): 47 [11,12 per hour]
Total XP gained: 0,00 million [0,00 million per hour]
Total Gold gained: 5604,87 Thousand [1325,49 Thousand per hour]

===== Item DROP Statistics =====
Items:
Total items dropped: 10064 [2380,03 per hour]

Items dropped by quality:
- White: 3138 [742,10 per hour] {31,18 %}
- Magic: 5598 [1323,87 per hour] {55,62 %}
- Rare: 1296 [306,49 per hour] {12,88 %}
- Legendary: 32 [7,57 per hour] {0,32 %}
--- ilvl 58 Legendary: 2 [0,47 per hour] {0,02 %}
--- ilvl 60 Legendary: 5 [1,18 per hour] {0,05 %}
--- ilvl 61 Legendary: 5 [1,18 per hour] {0,05 %}
--- ilvl 62 Legendary: 8 [1,89 per hour] {0,08 %}
--- ilvl 63 Legendary: 12 [2,84 per hour] {0,12 %}


===== Item PICKUP Statistics =====
Items:
Total items picked up: 242 [57,23 per hour]

Items picked up by quality:
- Rare: 211 [49,90 per hour] {87,19 %}
- Legendary: 31 [7,33 per hour] {12,81 %}
--- ilvl 58 Legendary: 2 [0,47 per hour] {0,83 %}
--- ilvl 60 Legendary: 5 [1,18 per hour] {2,07 %}
--- ilvl 61 Legendary: 5 [1,18 per hour] {2,07 %}
--- ilvl 62 Legendary: 7 [1,66 per hour] {2,89 %}
--- ilvl 63 Legendary: 12 [2,84 per hour] {4,96 %}

===== End Of Report =====
 
pretty good stats compared to when the same barb was running act 2

Total tracking time: 50h 47m 52s
Total deaths: 225 [4.43 per hour]
Total games (approx): 576 [11.34 per hour]
Total XP gained: 997 million [19.63 million per hour]
Total Gold gained: -16535.45 Thousand [-325.52 Thousand per hour]

===== Item DROP Statistics =====
Items:
Total items dropped: 96924 [1908.04 per hour]
Items dropped by ilvl:
- ilvl58: 5887 [115.89 per hour] {6.07 %}
- ilvl59: 2355 [46.36 per hour] {2.43 %}
- ilvl60: 14675 [288.89 per hour] {15.14 %}
- ilvl61: 32969 [649.02 per hour] {34.02 %}
- ilvl62: 26127 [514.33 per hour] {26.96 %}
- ilvl63: 14911 [293.54 per hour] {15.38 %}

Items dropped by quality:
- White: 30511 [600.64 per hour] {31.48 %}
--- ilvl 58 White: 1411 [27.78 per hour] {1.46 %}
--- ilvl 59 White: 593 [11.67 per hour] {0.61 %}
--- ilvl 60 White: 3324 [65.44 per hour] {3.43 %}
--- ilvl 61 White: 10419 [205.11 per hour] {10.75 %}
--- ilvl 62 White: 9063 [178.41 per hour] {9.35 %}
--- ilvl 63 White: 5701 [112.23 per hour] {5.88 %}
- Magic: 53612 [1055.4 per hour] {55.31 %}
--- ilvl 58 Magic: 3565 [70.18 per hour] {3.68 %}
--- ilvl 59 Magic: 1381 [27.19 per hour] {1.42 %}
--- ilvl 60 Magic: 9280 [182.69 per hour] {9.57 %}
--- ilvl 61 Magic: 18229 [358.85 per hour] {18.81 %}
--- ilvl 62 Magic: 13896 [273.56 per hour] {14.34 %}
--- ilvl 63 Magic: 7261 [142.94 per hour] {7.49 %}
- Rare: 12253 [241.21 per hour] {12.64 %}
--- ilvl 58 Rare: 889 [17.5 per hour] {0.92 %}
--- ilvl 59 Rare: 369 [7.26 per hour] {0.38 %}
--- ilvl 60 Rare: 1999 [39.35 per hour] {2.06 %}
--- ilvl 61 Rare: 4187 [82.42 per hour] {4.32 %}
--- ilvl 62 Rare: 3030 [59.65 per hour] {3.13 %}
--- ilvl 63 Rare: 1779 [35.02 per hour] {1.84 %}
- Legendary: 548 [10.79 per hour] {0.57 %}
--- ilvl 58 Legendary: 22 [0.43 per hour] {0.02 %}
--- ilvl 59 Legendary: 12 [0.24 per hour] {0.01 %}
--- ilvl 60 Legendary: 72 [1.42 per hour] {0.07 %}
--- ilvl 61 Legendary: 134 [2.64 per hour] {0.14 %}
--- ilvl 62 Legendary: 138 [2.72 per hour] {0.14 %}
--- ilvl 63 Legendary: 170 [3.35 per hour] {0.18 %}
 
I'm sorry if there was the solution to my problem, but I cant find it :(
DB 3.1.7 + 1.7.3.9 trinity + v6.1 settings + v1.2 profile
Sometimes bot stucks in FoM (killing mobs near one point -> return to point and stands there -> logout due to gold inactivity)
Im on 10.1 quest and its FoM not Crypts.
 
If you are ignoring gold piles than you should also uncheck Gold inactivity in trinity > advanced
 
i have again many deaths in crypt...<.< but havent change my gear and have enough ehp.....<.<

===== Misc Statistics =====
Total deaths: 14 [3,31 per hour]

Wow, very high dph. With v6.1 I rarely die. Look at my lastest results:

Code:
[b]WorldStats 102299 - Barbarian.log[/b] (dc lvl 1)

===== Misc Statistics =====
Total tracking time: 3h 5m 47s
Total deaths: 1 [0,32 per hour]

And is also low in fullstats and fom:

Code:
[b]FullStats - Barbarian.log[/b]

===== Misc Statistics =====
Total tracking time: 6h 44m 0s
Total deaths: 3 [0,45 per hour]
Total games (approx): 69 [10,25 per hour]
Total XP gained: 16,82 million [2,50 million per hour]
Total Gold gained: 1713,50 Thousand [254,48 Thousand per hour]

===== Item DROP Statistics =====
Items:
Total items dropped: 13708 [2035,80 per hour]

Code:
[b]WorldStats 71150 - Barbarian.log[/b] (fom)

===== Misc Statistics =====
Total tracking time: 5h 7m 33s
Total deaths: 2 [0,39 per hour]

===== Item DROP Statistics =====
Items:
Total items dropped: 10029 [1956,48 per hour]
 
If a trinity version would finally buy me potions, that would be neat!
 
You don't really need that feature.

Put it to pick up potions, my trinity only pick potions at point blank range (10 yards). IPH won't be decreased.
 
If you are ignoring gold piles than you should also uncheck Gold inactivity in trinity > advanced
My problem is that he sometimes stay on one point and dont runs further to explore FoM. If I uncheck Gold Inactivity he will stay forever...

bombastic, do you have any idea how to fix it?
 
Hey bombastic, could you point me at the place where you ensured that the bot kills damaged targets that are nearby? I'd like to disable that feature since I use Skorn Barbs and they mostly kill stuff with rend-bleeds. I'd like the bot to run to the next pack as soon as my trash pack min- settings are reached.

Like if he approaches 10 mobs with min trash pack size 7, kills 4 of them. With your hard coded settings he tries to kill the other 6 first before searching for new mobs. I'd like the bot then to skip the last 6 mobs, searching for at least one more to get the pack to 7.

That's how my dirty modified version used to work, but I seem to have deleted that one :P

If you could point me at the file/code (I guess weighting.cs...) where I can fiddle with stuff regarding my problem I'd appreciate that greatly :)
 
My problem is that he sometimes stay on one point and dont runs further to explore FoM. If I uncheck Gold Inactivity he will stay forever...

bombastic, do you have any idea how to fix it?

No... I never saw that problem. No idea what's causing it.

Hey bombastic, could you point me at the place where you ensured that the bot kills damaged targets that are nearby? I'd like to disable that

Try that in Weighting.cs:

- Comment all lines between 135 and 148;
- Change lines from 153 to 165 to:

Code:
                                if (shouldIgnoreTrashMobs && cacheObject.IsTrashMob && !isInHotSpot &&
									(nearbyMonsterCount < RealTrashPackSize || BlackListed))

Feedback me later :)
 
dont get it...why i died in crypt...stucks and wotb lose i think...i'll post later a stuck locations log :D

And i saw problems with Bulls....lvling atm a new barb to paragon 100
 
Code:
cacheObject.HasBeenPrimaryTarget || nearbyMonsterCount >= RealTrashPackSize ||
											 (cacheObject.RadiusDistance <= 15f && Player.PrimaryResource >= 20 && cacheObject.HitPointsPct <= 0.10 &&
												(!cacheObject.HasDotDPS || TargetUtil.AnyTrashInRange(15f, 3, false))
											 )

bad code)

when cacheObject.HasBeenPrimaryTarget = true, we didn't check TargetUtil.AnyTrashInRange

and i have TrashWithLowHp++; when hp<0.70f

also 15f range is too small

my stats for decay
Code:
===== Misc Statistics =====
Total tracking time: 8h 38,00m 20s
Total deaths: 6 [0,69 per hour]
Total games (approx): 0 [0,00 per hour]
Total XP gained: 1313,55 million [152,05 million per hour]

===== Item DROP Statistics =====
Items:
Total items dropped: 21772 [2520,19 per hour]
Main Hand swing before using Sprint and WW: 2293567 tDPS, 750k ehp bloodlast rune
 
I'll try these new values. What range do you use to check TrashWithLowHp? 20? 25?
 
I'll try these new values. What range do you use to check TrashWithLowHp? 20? 25?
18f


i think it's better to use
ObjectCache.Count(u => u.IsTrashMob && cacheObject.Position.Distance2D(u.Position) <= Settings.Combat.Misc.TrashPackClusterRadius);
 
Bombastic whats the best merc to use with a barb ? :) thx for the answer! and your help
 
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