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Trinity 1.7.2.13

I have been using version .12 for a long while and it has worked well, I figured I would give .13 a whirl, but my barb keeps popping WOTB on everything. Even on solitary trash. Fresh install. :confused:
 
How do I use GilesTrinity as a combat routine when it crashes DB every time I try to open/config it?
 
rrrix, man, i tested the new version and it is awesome. However, i cannot make my barb use Threatening Shout.. i noticed, that the part of code in barbarian.cs that defines at what %HP to use it is missing. I know it is probably gonna get fixed in the official release ;p anyhow, i'd be nice to have an option to use TS on all elites / agains 3 or 4 or more mobs etc. I mean, independent of HP.
 
Ok, just saw how the barb skipped a few tomes of secrets and gems. He wasn't in WoB this time..but again with full inventory. After town run..he didn't pick them at all. Just hope the next version of trinity has this issue fixed. Otherwise should go experiment with the old .12 one.
 
Ok, just saw how the barb skipped a few tomes of secrets and gems. He wasn't in WoB this time..but again with full inventory. After town run..he didn't pick them at all. Just hope the next version of trinity has this issue fixed. Otherwise should go experiment with the old .12 one.

Please enable 'Log Cache System' and 'Log Dropped Items' in the Trinity advanced tab. Then reproduce the issue and (zip) attach both your Demonbuddy log file and ItemsDropped.csv file from the TrinityLogs directory.

There's a reason that section is titled "Trinity Support Required Logs" :)
 
Please enable 'Log Cache System' and 'Log Dropped Items' in the Trinity advanced tab. Then reproduce the issue and (zip) attach both your Demonbuddy log file and ItemsDropped.csv file from the TrinityLogs directory.

There's a reason that section is titled "Trinity Support Required Logs" :)
I will do..this weekend probably. What about the video i uploaded ? Does it have any value ?
 
could someone tell me in which file and in which line i should change/create to extend the wait time on clicking "accept" on events/bosses in a party

thanks in advance! :)
 
could someone tell me in which file and in which line i should change/create to extend the wait time on clicking "accept" on events/bosses in a party

thanks in advance! :)

This is handled in SimpleFollow. Look in GameUI.cs
 
whats wront? with CotA profile bot attack leets mostly of the time attack to the end all of the leet pack, not ignore it

50\50 times

4LE33zJ.jpg
 
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Did a 10 x full inventory situation attempts observations yesterday...but forget to unclick some of the Trinity logs and the file went more than 200MB. I still have the ItemDroped file and a full description about eatch of the those 10 situations. If you wanna see them Rrrix ... let me know but since the log file is too large..i am gonna do the whole exercise all over again in a next few days.
Basically 1 of those 10 times when bots inventory was full i've notice a skipping loot problem. For the tests i set my kill radius to 50 and loot radius to 200..in order to avoid bot being lured by monsters far far away from the loot...or if he is...the 200yard radius should allow him to move back and collect everything. I truely believe those 2 options have an impact over the problem.
In my last posts i've used around 120 for kill and loot radius..which might cause to skip loot more often...and looks like WoB doesn't change things in a way of skipping more loot by changing the bahaviour of the bot in this mode.
Actually as long as i keep watching him playing i've been once again more and more impressed of what work Rrrix did with Trinity.
However acting retarded around monsters trying to take a teleport in a middle of a fight is still usual behaviour.
Will do 10 more tests..and write again.
 
Well i noticed loot skipping ( and i mean not picking everything) in one situation and it happens every single time when does conditions accure FIRST there is last free slot in inventory (slot that feets for weapon or chest armor, etc...) and SECOND for that last free slot there is a legendary drop to pick, when there is a rare drop for that last slot bot picks up a loot and tps town to ident. Sorry if its messy but my english kinda sux. Btw keep up the good work rrrix.
 
It seems not to pick up legendary plans or the infernal machine plan. I do have this option checked in the config.
 
just found a solution for ignore leets

http://www.thebuddyforum.com/demonb...rypt-ancients-explore-type-2.html#post1121179


im wondering how many bugs people must fixing by themselves

1) not attacking crows
2) avoidance in wotb
3) additional avoidance from Grotesque
4) not ignoring leets property

and etc
you sound like such an ungrateful piece of shit. every single one of your posts is bitching and moaning at people (that do this shit for free) to fix problems for you.
 
w/o people like me they dont moove at all:D

my thanks in my 'likes', not in posts :p
 
People are working, tho. You just don't see it, because all there is to see is at GIThub and Assembla. Rrrix, for example, is updating all his stuff pretty regularly. SimpleFollow and R-YAR are both getting love. So is Trinity, which is a major thing. The new version has every place changed, where "GilesTrinity" was initially hardcoded by GilesSmith. Not to mention the implementation of new builds and stuff.. i am no software dev myself, but i am pretty sure this is quite a large amount of work to be done. So, instead of bitch about little things, just be grateful, that people are actually doing the job they are paid for. On top of that, there are people who are actually doing it for free. Like all the nice profiles for a1 and a3 that you use(or used to make your own). All in all, just because you don't see updates here and there IN THE FORUMS, doesn't mean they don't happen.

p.s. Rrrix, i was thinking, how about a new "hub" thread, where you place links for all your updated stuff. I don't see why there isn't such a thread.(apart from having to read people's bitching about why beta stuff breaks, lol).
 
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