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Trinity 1.7.2.13

hi, testing new trinity and the party plugin

Rixx can we have an option to ignore gray mob if he is not corpse blocked?

now barbs whirlwind even for 1 target and too long.. like wasting 30 fury for it (my range for not elite is 0)

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also i just notice threatening shout is never casted why? i'm running mp3 with party bot and a barb full tank.. and he never cast it in combat.. its because he never goes below than 99% health?

1) Try setting some super crazy "trash pack" cluster count and radius. Like 15 count / 5 or 0 yards. It should ignore everything except the mega packs.
2) Correct - threating shout is currently only used with < 75% health. Next Trinity it will be spammed like it's going out of style...
 
tryed minumin trash mob 15 cluster 15 non-elite combat 0 and they still walking and spamming whirlwind for a single mob .. sometimes they also stop fight for 2-3 gray mob losing the leader

what is for cluster radius?

ok for threating shout :p
 
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I don't know if its well known bug or I discovered something. My toon had almost full eq(4slots left), and he ignored loot on the ground(items and gold). Additionally he did no town run, finished whole run, and made town run in next game. I m using FallenDevs Act1 profile if it helps.
 
Where can I download the latest Trinity combat routine that's compatible with the latest version of the plugin? I found the one stickied at the top (it may be an outdated version). I can start the bot off fine and it runs fine using Trinity's combat routine, but the moment I attempt to open its config, DB crashes instantly.
 
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Where can I download the latest Trinity combat routine that's compatible with the latest version of the plugin? I found the one stickied at the top (it may be an outdated version). I can start the bot off fine and it runs fine using Trinity's combat routine, but the moment I attempt to open its config, DB crashes instantly.

Use the Plugin tab => click Trinity => click 'Config' button

The crashing on Settings => Combat Routine is fixed in next version... work in progress.
 
tryed minumin trash mob 15 cluster 15 non-elite combat 0 and they still walking and spamming whirlwind for a single mob .. sometimes they also stop fight for 2-3 gray mob losing the leader

tested better and the leader skip fine but if he release tornadoes behind and hit a gray mob the followers start combat with them.. the problem is with simplefollow
 
Lately i have many communicates: "The game connection has been lost: your client has been disconnected from the server." even YAR cant handle with that. Is that trinity thing or what?
 
Lately i have many communicates: "The game connection has been lost: your client has been disconnected from the server." even YAR cant handle with that. Is that trinity thing or what?

This is Battle.Net being funky and disconnecting you :)

SimpleFollow and QuestTools both have logic to press this button... I guess I'll add it to Trinity too.
 
Use the Plugin tab => click Trinity => click 'Config' button

The crashing on Settings => Combat Routine is fixed in next version... work in progress.

I see the configuration file. Am I supposed to place this file directly into the combat routine folder so I can use it as a combat routine? I'm not quite sure what your suggestion was here (other than wait for the next version).
 
Rrrix, I would like to ask if this is normal that my wizard, while she has low hp, instead of fighting is runnig like a retard looking for health globes?;>
Many times this is the main cause for her to die...
 
Rrrix, I would like to ask if this is normal that my wizard, while she has low hp, instead of fighting is runnig like a retard looking for health globes?;>
Many times this is the main cause for her to die...
Same here using the latest from the reorganize git. Even at full health they stop fighting in the search of tasty globes lol Btw I have a barb,monk,wiz working as a team and the all do chase globes in the newest download.
 
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Also, about the wizard.
I have noticed that while in Archon form bot is skipping a lot of mobs that are just chasing him.

I have reduced trask pack to 1 and even though while on FoM bot is running with a horde of bats on it's back. Fighting them only after stopping to kill some goatman.
I have no such issue while botting with barb however.
 
I have a new experimental featuer for "avoiding death" on 1.7.3.0... should help with all those HC botters complaning their bot died. It doesn't quite work as intended yet, needs some tweaking. Currently seems it does exactly the opposite.. You can disable it from the Combat>Misc tab. That's what you get for using developer versions :)

Anyways, for Archon skipping mobs - the bats, among other monsters, are considered "close range only" trash mobs, although Archon is supposed to attack these regardless to help keep archon uptime. I'll need to retest this...
 
I seem to have a little problem atm, when running the weeping hollow profile, he is not ignoring elites like he should be, most of the time, even when there is only 1 elite left he will waste his time on killing it. Any ideas ?
 
Sorry if this has been asked a zillion times before.....

But what is up with Demonbuddy ALWAYS showing more legendaries picked up per hour than dropped?

Which number is more accurate?
 
Sorry if this has been asked a zillion times before.....

But what is up with Demonbuddy ALWAYS showing more legendaries picked up per hour than dropped?

Which number is more accurate?

Picked up is accurate, dropped sometimes misses drops in the statistic. Trinity logs are most accurate as they do not rely on a limited amount of time.
 
my toons with Simple Follow plugin on also have this problem
This is Battle.Net being funky and disconnecting you :)

SimpleFollow and QuestTools both have logic to press this button... I guess I'll add it to Trinity too.
 
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