What's new
  • Visit Rebornbuddy
  • Visit Panda Profiles
  • Visit LLamamMagic
  • Visit Resources
  • Visit Downloads
  • Visit Portal

Trinity 1.7.2.11

Status
Not open for further replies.
im not sure though if this is trinity related or db related but im also having issues with ignore elites on CotA runs. Somehow the bot detects the skeleton boss as not elite. I tried reading the dictionaries in the trinityplugin but somehow the boss also is a 5395 same as the resurrected skeletons.

and also regarding the using default attack and not using ww. i always see it being done when the toon just recently died and tries to wait for the fury for the wotb yet the skill isnt yet ready. im not sure if i make sense though :|

Download the update rrrix posted a few posts up, it has fixed it completely for me
 
Hm, i just noticed something strange. Although the bots appear to be farming as well as before, there is a decrease in the IPH of all my chars. These are mostly monks, one barb and one wizard. Did anyone else notice the same? I was using .10 version before i changed to .11 Or maybe there's been some change in the way IPH is recorder, rrrix? :)
 
Regarding updated barbarian.cs it seems to have completely fixed the problem for me. GJ!
 
Hm, i just noticed something strange. Although the bots appear to be farming as well as before, there is a decrease in the IPH of all my chars. These are mostly monks, one barb and one wizard. Did anyone else notice the same? I was using .10 version before i changed to .11 Or maybe there's been some change in the way IPH is recorder, rrrix? :)

Nope - unchanged.

Best thing to do is watch one, and see with your own eyes what it's doing differently.

I personally notice my IPH and GPH fluctuates regularly though, depending on the position of the moon and planets and the mood of my cat.
 
Nope - unchanged.

Best thing to do is watch one, and see with your own eyes what it's doing differently.

I personally notice my IPH and GPH fluctuates regularly though, depending on the position of the moon and planets and the mood of my cat.

hello rrrix, could u post a SS from ur BARBARIAN settings and misc? My gph and iph is too low, so i'll need copy ur settings ^^ and i have 1 question, TPS and Cash Refresh Rate directly influences gph, iph...?

thanks bro
ps:sorry for my english i tried my best..
 
Nope - unchanged.

Best thing to do is watch one, and see with your own eyes what it's doing differently.

I personally notice my IPH and GPH fluctuates regularly though, depending on the position of the moon and planets and the mood of my cat.


I am most certainly not joking about this.. IPH has stayed the same for all my chars with .10, but since the new version it is lower for all the chars. I am watching them and i can't see what they are doing differently. Also, i've got quite a few chars, so i literally can't watch them all. And i am not talking small fluctuations, caused by random stuff. Wizard went down from 600 to 460. Monks went down from 580 to 480. This is rather strange, i am going to revert back to .10 and post my findings.
 
hello rrrix, could u post a SS from ur BARBARIAN settings and misc? My gph and iph is too low, so i'll need copy ur settings ^^ and i have 1 question, TPS and Cash Refresh Rate directly influences gph, iph...?

thanks bro
ps:sorry for my english i tried my best..

I cant speak for cache rate but i can 100% tell you that tps has a dramatic impact on stats in a lot of builds. when the bot caps out of actions it has to wait for a tick to become availible thus limiting what it can accomplish in a given time. fps can slow a bot down by a large margin, gotta find sweet spot. FPS below 14 also decreases it heavily unless you are running a setup that doesnt not require many actions or movement.
 
rrrix is it possible to add the elite kills per hour statistics in logs in some of the upcoming versions? :)
 
Yep. Just checked the IPH with .10 and it is ~100 more across all chars again. Something is off. No settings or skills changed.
 
Not too shabby, bro..

Not too shabby :cool:

*Edit*

Is there a higher affinity for Shaman's than there is for Elites? It seems like my Barb will initially start attacking an Elite mob, but when there is a Shaman around he will bail on the Elites until the Shaman is dead. Lmk.
 
Last edited:
Not too shabby, bro..

Not too shabby :cool:

*Edit*

Is there a higher affinity for Shaman's than there is for Elites? It seems like my Barb will initially start attacking an Elite mob, but when there is a Shaman around he will bail on the Elites until the Shaman is dead. Lmk.

yes i think i read it somewhere in the dictionaries. priorities for monster that keep bringing monsters back up...
 
Hi rrrix, this Trinity 1.7.2.11 works like a charm for me and the credit definitely goes to you and your team. Tested and the keyhunt and Act 4 plan profiles are working fine. Good work! Hope all future updates of Trinity and DB is able to work with older profiles. Thanks!
 
I got his working by changing the range of the spell in WitchDoctor.cs file and now it is working perfectly :) (Zero Zombie Dogs that is)
 
Last edited:
New version of DB BETA v1.0.1382.187 and Trinity 1.7.2.11 bugs for me.
Town run with salvage options for Magic [Inferno] and Rare [Inferno], character sits at bank with inventory and bank open, deposits stuff, does not continue with profile.
Disabling salvaging options for now to see if that fixes it.

*edit*

Does not fix. DB will also hang after merchant sale. Inactivity timer tripped.
The only other plugin I have enabled is QuestTools 1.3.4.

Hang is independent of which profile I'm running, tried both Tinnkaizer v0.8 and Ultimate SkyHigh Extended v2.
No problems running Tinnkaizer with non-beta version of DB and latest Trinity. Problem exists between latest Trinity and latest DB Beta.
 
Last edited:
rrrix with .185 i noticed now my bot die when trying to tp to town because of full!!!

leet mobs kill him and he try to tp again and again with mobs around him
 
so i noticed when running my ZBWD the bot shoots the bears in the opposite direction of the mob. seems to happen often.
 
rrrix with .185 i noticed now my bot die when trying to tp to town because of full!!!

leet mobs kill him and he try to tp again and again with mobs around him
so i noticed when running my ZBWD the bot shoots the bears in the opposite direction of the mob. seems to happen often.
New version of DB BETA v1.0.1382.187 and Trinity 1.7.2.11 bugs for me.
Town run with salvage options for Magic [Inferno] and Rare [Inferno], character sits at bank with inventory and bank open, deposits stuff, does not continue with profile.
Disabling salvaging options for now to see if that fixes it.

*edit*

Does not fix. DB will also hang after merchant sale. Inactivity timer tripped.
The only other plugin I have enabled is QuestTools 1.3.4.

Hang is independent of which profile I'm running, tried both Tinnkaizer v0.8 and Ultimate SkyHigh Extended v2.

Great job posting your logs...
 
Great job posting your logs...
Allow me to continue wearing my tinfoil hat and say I would hate to be banned for posting a log which could include data that may link back to my account. I noticed in the log that it logs the names of everything stashed/salvaged and in what order it was stashed/salvaged and I don't know what kind of data Blizzard retains about gameplay. I believe I've been pretty verbose in my feedback and if it is indeed a problem with the plugin and the beta version of DB, the problem should be easily replicated.

Great contribution to the thread. Keep up the good work.
 
Last edited:
Status
Not open for further replies.
Back
Top