i only describe the problem
calm down your butthurt
PS. and i told i not blame rrix, just ignore leets option for human only, bot cant handle it in right way, and never be, imho, and not because missing loot.
its not true
because when Giles gone some1 will get this work on plugin anyway, because demonbuddy - not a free bot.
and db devs understand this, if this bot for sale - they must keep it works and updates in better way
and with this plugin, or without it, they will be find the way to reproduce it functionss in db, or just updating existed plugin
Rrrix - any updates on this elite bashing issue?
Since it does not apply to single unit I guess there might be a little bug?
BTW
Is it normal that my WD doesn't use Acid Cloud?
I have this set of skills at the moment:
LMB - Poison Dart
RMB - Acid Cloud
1 - Soul Harvest
2 - Haunt
3 - Spirit Walk
4 - Wall of Zombie
WoZ is not used as well - perhpas because no one uses this skill in "normal" play? ;>
Please add 178161 to your NPC blacklist. Sits there trying to break the object otherwise. A2-Dahlgur Oasis. If you're having problems farming keys in A2, this is probably why.
The bot just ran around that smoke emitting object until the gold timer kicked in. Not sure what the issue is, if you already know about it, or anything else, but I figured that I would share the advanced logs just in case. Hopefully it helps, thanks for all your work. BTW I am running Magi's Extended Routine and this version of Trinity.
[18:50:36.774 N] [Trinity][ProfileTag]Moving to Priority Scene a3dun_Crater_S_Exit_02_W01_S01 - 148095 Center <858.75, 1152.5, 2.384186E-07> Distance 495
[18:50:36.798 N] [Trinity][ProfileTag]Moving to Priority Scene a3dun_Crater_S_Exit_02_W01_S01 - 148095 Center <858.75, 1152.5, 2.384186E-07> Distance 495
[18:50:36.891 N] [Trinity][Behavior]Selected new power=None pos=<0, 0, 0> guid=-1 preWait=0 postWait=0 animWait=True timeSinceAssigned=0 timeSinceUse=-1 range=-1
[18:50:36.893 N] [Trinity][ProfileTag]Moving to Priority Scene a3dun_Crater_S_Exit_02_W01_S01 - 148095 Center <858.75, 1152.5, 2.384186E-07> Distance 495
[18:50:36.931 N] [Trinity][ProfileTag]Moving to Priority Scene a3dun_Crater_S_Exit_02_W01_S01 - 148095 Center <858.75, 1152.5, 2.384186E-07> Distance 495
[18:50:37.024 N] [Trinity][ProfileTag]Moving to Priority Scene a3dun_Crater_S_Exit_02_W01_S01 - 148095 Center <858.75, 1152.5, 2.384186E-07> Distance 495
[18:50:37.048 N] [Trinity][Behavior]Selected new power=None pos=<0, 0, 0> guid=-1 preWait=0 postWait=0 animWait=True timeSinceAssigned=0 timeSinceUse=-1 range=-1
[18:50:37.051 N] [Trinity][ProfileTag]Moving to Priority Scene a3dun_Crater_S_Exit_02_W01_S01 - 148095 Center <858.75, 1152.5, 2.384186E-07> Distance 495
[18:50:37.181 N] [Trinity][ProfileTag]Moving to Priority Scene a3dun_Crater_S_Exit_02_W01_S01 - 148095 Center <858.75, 1152.5, 2.384186E-07> Distance 495
[18:50:37.201 N] [Trinity][Behavior]Selected new power=None pos=<0, 0, 0> guid=-1 preWait=0 postWait=0 animWait=True timeSinceAssigned=0 timeSinceUse=-1 range=-1
[18:50:37.211 N] [Trinity][ProfileTag]Moving to Priority Scene a3dun_Crater_S_Exit_02_W01_S01 - 148095 Center <858.75, 1152.5, 2.384186E-07> Distance 495[18:50:37.304 N] [Trinity][ProfileTag]Moving to Priority Scene a3dun_Crater_S_Exit_02_W01_S01 - 148095 Center <858.75, 1152.5, 2.384186E-07> Distance 495
[18:50:37.344 N] [Trinity][ProfileTag]Moving to Priority Scene a3dun_Crater_S_Exit_02_W01_S01 - 148095 Center <858.75, 1152.5, 2.384186E-07> Distance 495
[18:50:37.425 N] [Trinity][Behavior]Selected new power=None pos=<0, 0, 0> guid=-1 preWait=0 postWait=0 animWait=True timeSinceAssigned=0 timeSinceUse=-1 range=-1
[18:50:37.436 N] [Trinity][ProfileTag]Moving to Priority Scene a3dun_Crater_S_Exit_02_W01_S01 - 148095 Center <858.75, 1152.5, 2.384186E-07> Distance 495
[18:50:37.461 N] [Trinity][GlobalHandler]Gold unchanged for 55s
[18:50:37.461 N] [Trinity][GlobalHandler]Gold inactivity error - no result
[18:50:37.464 N] [Trinity][ProfileTag]Moving to Priority Scene a3dun_Crater_S_Exit_02_W01_S01 - 148095 Center <858.75, 1152.5, 2.384186E-07> Distance 495
[18:50:37.555 N] [Trinity][ProfileTag]Moving to Priority Scene a3dun_Crater_S_Exit_02_W01_S01 - 148095 Center <858.75, 1152.5, 2.384186E-07> Distance 495
on my old trinity i could set monster kill radius from 1-10 at any interval, i reinstalled db and now i can only set in intervals of 5... is this common for anyone else? it's really annoying i dont want 10 or 15 i want 12
on my old trinity i could set monster kill radius from 1-10 at any interval, i reinstalled db and now i can only set in intervals of 5... is this common for anyone else? it's really annoying i dont want 10 or 15 i want 12
Rrrix ive seen many many people on this post complaning about the bug where the barb randomly auto attack elite pack instead of WW'ing and dies instantly. I have the same problem. most of the time the bug happens when there is alot of mobs around in the same time of killing a elite pack of bigger size monsters like blood clan occulists , hulking fasebeasts , hellhide tremor and such .. im using the standart build for ww barbs
I noticed something else too , i pretty much always die if im fighting a pack of blood clan occulists
Anyway if you could check that out for us all it would be pretty nice not to die each run
And when I'm talking about DH - is there any special build so DB will use all the enabled skills?
For now my bot is just using chakram and fan of knives from time to time... ;x
DH Sentries are Wiz Hydra currently unsupported. It appears at least to me, that DB doesn't know how to correctly cast them (they're kind of have a weird spell behavior). I've tried...
DH Sentries are Wiz Hydra currently unsupported. It appears at least to me, that DB doesn't know how to correctly cast them (they're kind of have a weird spell behavior). I've tried...
DH Sentries are Wiz Hydra currently unsupported. It appears at least to me, that DB doesn't know how to correctly cast them (they're kind of have a weird spell behavior). I've tried...
And how about this Barbarian bashing elites?
When "Use WOTB on hard elites only" option is disabled there is no such issue so I assume it's some minor mistake?
Rrrix ive seen many many people on this post complaning about the bug where the barb randomly auto attack elite pack instead of WW'ing and dies instantly. I have the same problem. most of the time the bug happens when there is alot of mobs around in the same time of killing a elite pack of bigger size monsters like blood clan occulists , hulking fasebeasts , hellhide tremor and such .. im using the standart build for ww barbs
I noticed something else too , i pretty much always die if im fighting a pack of blood clan occulists
Anyway if you could check that out for us all it would be pretty nice not to die each run
Yeah, i agree. My barb with hota often don't use it for elites. He just use autoattack instead HOTA =( Image 1367172201-clip-97kb.jpg
In this case he do not use HOTA. See screenshot above.
Yet another case when he don't use HOTA. Diablo III
I hope you can see my pictures?
Yet another Diablo III
Hmm.... i have noticed that if i switch off "Use WOTB on hard elites only" it works fine and he can spam HOTA without autoattacks. It is strange. But it is better than otherwise =)
And how about this Barbarian bashing elites?
When "Use WOTB on hard elites only" option is disabled there is no such issue so I assume it's some minor mistake?