Internal revision 150 is on the developers SVN.
Please test this version thoroughly as I intend to make this the new release. I cannot test it myself, so I'm depending on my loyal users

. A full changelog since internal revision 140:
* Updated all item-usage functions (Trinkets, Engineering Gloves & HealthStone).
* Fixed all GetSpellCooldowns (Works on all-language clients).
* Updated Raging Blow code (To reflect new SimC release).
* Some code reorganization done.
* MASSIVE update on YBMoP_BT_Dependencies.cs file. Cleanup & new code added.
* Updated interrupts. Shouldn't cast them together anymore.
* Version from string to integer.
* Created General settings file (Hotkeys and Shouts moved to this file, required for multispec!).
* Composite YBCombatBehavior edited for multi-spec.
* Action bar Macro (HandleActionBarInterrupts) re-added.
* LUA RunMacroText added.
* Template GUI's ready for Arms & Protection!
* Several multi-spec related bug fixes.
* More bosses added to bosslist, old content added!