nomnomnom
Well-Known Member
- Joined
- Feb 18, 2011
- Messages
- 1,506
Yes. Its the best Fury CC around ... By far (Only Pure comes close, as Its about the sameis this cc stil being update?
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I'm a bit stubborn, using my own ways to code stuff so I didn't exactly copy your suggestions. Still used your ideas thoughokay tested the dev version.
it still uses trinkets even when bloodbath and cs arent up.
bladestorm doesnt work either.
YBLua.GetSpellCooldown simply does not work for me. (im using non english client)
SpellManager.Spells["Spell Name"].CooldownTimeLeft.TotalSeconds
works.
pls change the order of trinkets and springs usage. it first used the springs and then my trinket isnt useable. i prefer to first use my trinket then the springs.
here is fix for interrups (they get casted both at the same time)
Code:private static Composite YBHandleInterrupts() { return new PrioritySelector( Cast("Disrupting Shout", ret => Me.CurrentTarget.IsCasting && Me.CurrentTarget.CanInterruptCurrentSpellCast && !SpellManager.CanCast("Pummel")), Cast("Pummel", ret => Me.CurrentTarget.IsCasting && Me.CurrentTarget.CanInterruptCurrentSpellCast) ); }

Internal revision 147.
* Changed item usage method.
* Updated interrupts. Shouldn't cast them together anymore.
* Reverted GetSpellCooldown to old method. It just doesn't work on non-english clients. Need to fix this in later releases.
Please test the interrupts and itemthingy. I'll check for the Lua Getspellcooldown later.