Thanks you, profile is really great and your work is best!i need to run through new season before i can update profiles....bear with me
Thanks you, profile is really great and your work is best!i need to run through new season before i can update profiles....bear with me
same there, just wait Author! he is god and create some new profile for 2.4.2my bot enters the passage (after cathedral/old ruins) and gets stuck. every time. doesnt move to next waypoint. just afks at the door.
same there, just wait Author! he is god and create some new profile for 2.4.2
<!-- Ruins to passage -->
<If condition="CurrentWorldId == 71150 and CurrentLevelAreaId == 101351" >
<LogMessage output="========== Lorics passage ============" />
<LogMessage output="========== Move to Adria's hut ============" />
<RandomMove radius="100" />
<TrinityMoveTo questId="1" stepId="2" x="1887.818" y="2790.814" z="27.58198" pathPrecision="30" statusText="Move to bridge 1" />
<TrinityMoveTo questId="1" stepId="2" x="1795.959" y="2771.439" z="27.09919" pathPrecision="30" statusText="Move to bridge 2" />
<TrinityMoveTo questId="1" stepId="2" x="1782.215" y="2934.86" z="20.17208" pathPrecision="30" statusText="Move to Hut" />
<LogMessage output="========== At Adria's hut move to cathedral ============" />
<TrinityMoveTo questId="1" stepId="2" x="1726.037" y="2931.207" z="20.17208" pathPrecision="30" statusText="Other side of hut" />
<TrinityMoveTo questId="1" stepId="2" x="1689.599" y="2755.765" z="36.36297" pathPrecision="30" statusText="Move to tree" />
<TrinityMoveTo questId="1" stepId="2" x="1670.016" y="2750.27" z="37.90071" pathPrecision="30" statusText="Up the hill" />
<LogMessage output="========== At cathedral ============" />
<TrinityMoveTo questId="1" stepId="2" x="1517.688" y="2786.402" z="55.28674" pathPrecision="30" statusText="Get to passage" />
[COLOR="#FF0000"] <While condition="CurrentWorldId != 119290">
<UseWaypoint waypointNumber="40" questId="1" />
<WaitTimer questId="1" waitTime="5000" />
</While>[/COLOR]
</If>
<!-- passage to core -->
ill give this a shotYou can make it skip The passage with a quick fix on code until author makes it work.
Code:<!-- Ruins to passage --> <If condition="CurrentWorldId == 71150 and CurrentLevelAreaId == 101351" > <LogMessage output="========== Lorics passage ============" /> <LogMessage output="========== Move to Adria's hut ============" /> <RandomMove radius="100" /> <TrinityMoveTo questId="1" stepId="2" x="1887.818" y="2790.814" z="27.58198" pathPrecision="30" statusText="Move to bridge 1" /> <TrinityMoveTo questId="1" stepId="2" x="1795.959" y="2771.439" z="27.09919" pathPrecision="30" statusText="Move to bridge 2" /> <TrinityMoveTo questId="1" stepId="2" x="1782.215" y="2934.86" z="20.17208" pathPrecision="30" statusText="Move to Hut" /> <LogMessage output="========== At Adria's hut move to cathedral ============" /> <TrinityMoveTo questId="1" stepId="2" x="1726.037" y="2931.207" z="20.17208" pathPrecision="30" statusText="Other side of hut" /> <TrinityMoveTo questId="1" stepId="2" x="1689.599" y="2755.765" z="36.36297" pathPrecision="30" statusText="Move to tree" /> <TrinityMoveTo questId="1" stepId="2" x="1670.016" y="2750.27" z="37.90071" pathPrecision="30" statusText="Up the hill" /> <LogMessage output="========== At cathedral ============" /> <TrinityMoveTo questId="1" stepId="2" x="1517.688" y="2786.402" z="55.28674" pathPrecision="30" statusText="Get to passage" /> [COLOR="#FF0000"] <While condition="CurrentWorldId != 119290"> <UseWaypoint waypointNumber="40" questId="1" /> <WaitTimer questId="1" waitTime="5000" /> </While>[/COLOR] </If> <!-- passage to core -->
i have a problem when the bot want to go back to "giardino della cattedrale"(italian version) and cant take the hole under the library to go back in main map.
help please
i have version .92 on svn atm.
continue block.
the torment level increase the drop from goblin?
Failed to load profile: Element ExploreLevelArea is not supported. Please check your XML and try again. (<ExploreLevelArea />) Line -1
I get this when using these profiles after the HB update. Anyone else?
Edit: Forgot to update Trinity. This fixed it for me.