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Wings and pets - come get them

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to be fair, we dont really need yar these days.....

Im back today and hoping updated adv fixes some of the stucks....but will look into them again :D
 
We do need YAR, lots of people use it for multibotting.

I mean what is the error or issue/log so we can look at it
 
I multibot, so does xjvz....both of us stopped using yar :D

Once db is started it v. rarely dies these days.

The issue is that yar plugin tromps over parts of the adventurer code, in order to get those pretty and rather useless graphs
 
Can those with stuck issues please make sure you update adventurer to 1.3.4.39
 
Do we need adventurer enabled ? I thought it was a QuestTools profile no ? Did i missed something ? :o
 
It moved to trinity adv a fair few versions ago....but its pretty mixed atm....in theory all 3 need enabling
 
Does anyone else have the issue that the bot tries to get unstuck a dozen times at the "Outer Ring 2" waypoint?
After 5-10 tries he manages to go on. The rest from the profile runs pretty good
 
Does anyone else have the issue that the bot tries to get unstuck a dozen times at the "Outer Ring 2" waypoint?
After 5-10 tries he manages to go on. The rest from the profile runs pretty good

what version adventurer ?
Do you manage to catch move number ?
 
caught this in new adventurer...
[QuestTools][GridRoute] Generated new Weighted Nearest Minimap Visited Route with 0 nodes in 0ms
[QuestTools][GridRoute] Generated new Weighted Nearest Minimap Visited Route with 0 nodes in 0ms
[QuestTools][<>c] Visited all nodes but objective not complete, forcing grid reset!
[QuestTools][GridRoute] Generated new Weighted Nearest Minimap Visited Route with 20 nodes in 0ms
[QuestTools][GridRoute] Generated new Weighted Nearest Minimap Visited Route with 19 nodes in 0ms
[QuestTools][GridRoute] Generated new Weighted Nearest Minimap Visited Route with 18 nodes in 0ms
[QuestTools][GridRoute] Generated new Weighted Nearest Minimap Visited Route with 17 nodes in 1ms
Rather encouraging that is reset its 0 nodes
 
I multibot, so does xjvz....both of us stopped using yar :D

Once db is started it v. rarely dies these days.

The issue is that yar plugin tromps over parts of the adventurer code, in order to get those pretty and rather useless graphs

So when your internet goes down, what happens?

Just because you and one other guy don't use YAR, doesn't mean it isn't extremely useful to others!

Anyway, sucks to hear about that, I will use the profile without YAR on that particular bot then. I haven't had the wings in 15 days, I guess that explains it :P (2 bots farming for them)
 
So when your internet goes down, what happens?

Just because you and one other guy don't use YAR, doesn't mean it isn't extremely useful to others!

Anyway, sucks to hear about that, I will use the profile without YAR on that particular bot then. I haven't had the wings in 15 days, I guess that explains it :P (2 bots farming for them)

Im not happy about it, and xzjv is working on it, but its not high priority....so at the time its was not worth using.....the new adventurer ive not tested with yar tbh...
15days is nothing.....I have 2 bot running constant...I worked it out, roughly 1 in 10000 games will drop wings :(

Ill spin up a test of yar shortly with updated adventurer and let you know
 
Im not happy about it, and xzjv is working on it, but its not high priority....so at the time its was not worth using.....the new adventurer ive not tested with yar tbh...
15days is nothing.....I have 2 bot running constant...I worked it out, roughly 1 in 10000 games will drop wings :(

Ill spin up a test of yar shortly with updated adventurer and let you know

Ahhh awesome man, that would be really cool, hopefully you can find a way around that

Thanks for the updates
 
Adventurer : 1.3.4.39
QuestTools : 3.5.14
Trinity : 2.41.105
Goblin : 2.01.72

Issue 1 :
Bot skips all moves in Northern Highlands without reasons..

Issue 2 :
After cave level 2, bot tp to Ruins and don't find the portal to the passage so it stops here with "Profile completed" message and only inactivity timer restarts the game. Maybe solution should be to explore more on the north of the map to find the portal.
 
Sadly yar is still the same :-
[Adventurer][ExplorationLogic] Couldn't find any unvisited nodes. Current AdvDia.LevelAreaSnoIdId: 19787, ZetaDia.CurrentLevelAreaSnoId: 19787, Total Nodes: 0 Unvisited Nodes: 0 Searching In [19787] HasNavServerData=True

@evilking....ive noticed the highlands issue a bit myself, working on it....
 
26 runs of tower and not a single stuck for me on new adventurer.

so....what class is anyone playing that gets stuck...
 
The profile is working great but by RNG suck. I just wondering if it is possible to make bot also explore lower part of the Northern Highland and not just upper part? In the Northern Highland, the goblins can spawn in both lower and upper parts.
 
I does a bit of southern while searching for caves, but spawn rate is low on this area....while you have chance of 2 in the caves....id rather hit caves more often with that ratio
 
73 is just a small 200ms timer after a wp tp....not really worth a full update
 
thanks for info, can you make a Switch that attack only rainbow goblins ?
sorry but my englisch ist very ugly :-)
 
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