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[PAID] [Warlock] Demonic - An Advanced Honorbuddy Warlock Routine [PvE/PvP]

Well u know with talented KJC every time u start to move Demonic will stop Incinerate cast( if he was casting in that moment) and renew the cast.
And i'm 100% sure I'm not the only one who got this)
I've not seen that happen. Would need a log file to look into it further.
KJC talent working good, however if you are spec'd into burning rush and have it on auto use by bot, it will screw you a little bit.
What the routine is doing in this case is: Start to cast Incinerate as you are moving, after 1s (or 1.5, not sure about exact timing) it casts burning rush thus cancel the incinerate cast, afterwards it throws a quick fel flame and from this point it is casting incinerates correctly without cancelling when you are moving. When you stop move and start to move, it will happen again.

The workaround is to uncheck usage of burning rush in the talent setting tab and use it manually if needed.
 
..but you don't cast Shadowbolt at all as Destruction spec? It's replaced by Incinerate.

Hey this is your fault Millz. With the routine it is possible to play the warlock like a genius even if you really don't know anything about it. ;)
 
Hey Millz,

Is it possible to somehow move the "Doom: Reapply while ignoring duration for XX% increase" higher up in the list? I'm seeing the bot miss out on +50% increases because it's just sitting casting shadowbolt/touch of chaos.

I'll attach a log when possible.
 
My biggest complaint still is affliction. The performance - especially on the opener - is just not up to par with either Manual play or other routines. How can I help to fix this Millz? I'd really like Affliction to work as well as Destro since its just more viable on some fights - but due to the big difference in performance of the routine (destro vs. aff) it really isnt an option atm
 
KJC talent working good, however if you are spec'd into burning rush and have it on auto use by bot, it will screw you a little bit.
What the routine is doing in this case is: Start to cast Incinerate as you are moving, after 1s (or 1.5, not sure about exact timing) it casts burning rush thus cancel the incinerate cast, afterwards it throws a quick fel flame and from this point it is casting incinerates correctly without cancelling when you are moving. When you stop move and start to move, it will happen again.

The workaround is to uncheck usage of burning rush in the talent setting tab and use it manually if needed.

Shouldn't be cancelling incinerate to cast burning rush... I don't think I've seen that behaviour. Will need to look into it.

Hey Millz,

Is it possible to somehow move the "Doom: Reapply while ignoring duration for XX% increase" higher up in the list? I'm seeing the bot miss out on +50% increases because it's just sitting casting shadowbolt/touch of chaos.

I'll attach a log when possible.

Doom is already a high priority (nearly top in fact). Log will help though. I'll add it to the list to not cast ToC if Doom is flagging as required.

My biggest complaint still is affliction. The performance - especially on the opener - is just not up to par with either Manual play or other routines. How can I help to fix this Millz? I'd really like Affliction to work as well as Destro since its just more viable on some fights - but due to the big difference in performance of the routine (destro vs. aff) it really isnt an option atm

I'm aware Affliction isn't performing great - the opener/burst works pretty good imo - but it's the sustained DPS that isn't working.

Saying something isn't very good doesn't really help me improve it though, need details as to what's not working, what should be changed etc etc. Happy to take all suggestions into consideration.



Also - Ban wave 2014 survivor \o/
 
Never used it. Did work today but not tonight and i have only loged in checked mail 1 time today for a few minuts. Dident even launch HB up.

Assume you've just been unlucky (or others have been very lucky).

I've got PQI in my addon folder.. well.. I did. I only ever use Honorbuddy though (with my own routines), and all of my accounts are safe.

Looks like PQR/PE have been detectable for a long time though.

I'd guess that PE was Blizzard's target because of the lua unlocker. PQR was probably just caught in the cross fire.
 
Working with dsl1 and healzzz to try and get affliction on track (and thanks to Stormchasing for pointing out Haunt's up time issue).

Current change list for today..

- Minor change to kill totem logic to improve performance.
- Killing totems with fel flame will stop at < 20% mana.
- No longer attempt to cast Burning Rush if we're already casting.
- Added minimum HP value setting to Unbound Will.
- Change to targeting to help determine when a new target is required, and which target should be checked as valid first.
- Change to targeting in PvP to select any available player that's in range, rather than ones which are already in combat.
- [Affliction] Added multi-dotting for players under level 79 (i.e. do not have Soul Swap yet).
- [Affliction] Delay between Soulburn: Soul Swap reduced from 5 seconds to 3.
- [Affliction] Removed a lot of conditions for SB:SS to allow more shards for Haunt.
- [Affliction] Shards will now only be pooled for 10 seconds before Dark Soul becomes active, rather than 20 seconds.

.. will push it to SVN once I get home and test it all.
 
Hey man, Did some arena and RBG, a good long session, Got some suggestions as usual xD

* In RBGs as destro, theres a point where turning Fire&Brimestone on is optimal, i set high AoE count too 6 for this, Seems too hold Good ember regen there and ofc Up the pressure, While this is happening targets still need too be killed Aka Chaosbolted in the back of the face, So i press my Burst mode bind on the Target, CR turns on dark soul, but then continues the high AoE rotation instead of launching lovely Chaosbolts of doom, possible too have the Burst mode overide high AoE count?

*CR doesnt seem too cope well with Glyph of Havoc, Gives you 3 extra charges of Havoc, wich = Another Chaosbolts worth, The CR will ignore the extra 3 charges and go about its business, Possible too have it recognise this and not waste the extra 3 charges?

*Could you add an option for Symbiosis, Currently it only casts on our self, Moonkins are extremly strong partners for Wlocks atm, Symbiosis on a lock is OP as hell, Could we have it cast The Rejuv we gain on our partners?

*Any chance for the addition of some of those pvp tricks we discussed, Havoc Deathcoil CC/peels, Someones in Shadowburn (even in an immunity effect use them too get SBs on there partner) range quickly havoc there partner and burn some embers into there faces ect
 
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