And now I'm going to get lunch. Woo.
Looks like it's coming along very well Ski I'm excited for the release! One thing I'd like to suggest is using the Felguard's abilities Axe Throw and Felstorm. I think the CC Cowdude wrote handles those abilities (though I haven't looked at the code myself). Axe Throw could be used if you get below a certain health and need time to Drain Life or something, and Felstorm should be added to the Demonology AoE rotation since it is such a huge damage boost.
Again I'm just throwing out suggestions, I know making a multi-spec CC for such a complicated class is a lot of work and so much can go wrong. Just thought this could come in when you're adding the "bells and whistles."
I need to figure out a way to check the cooldown of a pet ability... I don't know of a way to do it. Fuck.
Im not coder, (I kinda dabble with autoit) I dont really know what im talking about, so if I make no since here, just delete this post.
How long of a cooldown is those two abilities? Can you have it fire the skills regardless if the cooldowns up or not? kinda fire X if health below 35%? so if it uses it once every 10 mintues thats cool, and if it uses even if its on cooldown thats ok too? or is that now how it works?
in your affliction rotation, I see it only cast corruption one time, can you just have it firestorm every time it does a corruption?
Felstorm is working like a charm. Mass pull is working for all specs, AoE works 80% of the time, trying to get the new spells in the AoE rotation and working right. Once that's all set and Soulshard mechanic is added we should be good for a testing release. Looking at around 400 kills/hr with my lock (and that was only limited because I kept running out of mobs...).