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[Warlock CC] skiWarlock 3.0 for HB2 - ALL TREES -

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As someone reported earlier, when you have adds, it does corruption on one add, curse of agony on another and then it keeps targeting without actually doing anything.

Code:
[skiWarlock] Warning - there are 2 attackers
[2:10:04 AM:578] [skiWarlock] Affliction: Lifetap
[2:10:04 AM:606] CastSpellById: 1455
[2:10:04 AM:700] Took 109 ms to cast:Life Tap
[2:10:06 AM:139] [skiWarlock] Affliction: Corruption
[2:10:06 AM:417] CastSpellById: 6222
[2:10:06 AM:593] Took 359 ms to cast:Corruption
[2:10:08 AM:464] [skiWarlock] Affliction: Shadow Bolt
[2:10:08 AM:741] CastSpellById: 1088
[2:10:12 AM:83] Took 3510 ms to cast:Shadow Bolt
[2:10:12 AM:258] [skiWarlock] Warning - there are 3 attackers
[2:10:12 AM:336] [skiWarlock] Adds: Move: 17 yard from Pet
[2:10:12 AM:599] [skiWarlock] Affliction: Corruption
[2:10:12 AM:617] CastSpellById: 6222
[2:10:12 AM:710] Took 94 ms to cast:Corruption
[2:10:12 AM:945] [skiWarlock] Adds: Move: 17 yard from Pet
[2:10:14 AM:254] [skiWarlock] Affliction: Lifetap
[2:10:14 AM:281] CastSpellById: 1455
[2:10:14 AM:375] Took 109 ms to cast:Life Tap
[2:10:20 AM:459] Activity: Selecting Mottled Screecher at 13 yards as target.
[2:10:20 AM:460] Target setting took 0ms.
[2:10:20 AM:473] Activity: Combat
[2:10:20 AM:669] [skiWarlock] Warning - there are 2 attackers
[2:10:20 AM:839] [skiWarlock] Adds: Move: 16 yard from Pet
[2:10:21 AM:374] [skiWarlock] Affliction: Drain Life
[2:10:21 AM:676] CastSpellById: 689
[2:10:21 AM:866] Took 406 ms to cast:Drain Life
[2:10:25 AM:363] [skiWarlock] Adds: Move: 16 yard from Pet
[2:10:26 AM:591] [skiWarlock] Affliction: Lifetap
[2:10:26 AM:788] CastSpellById: 1455
[2:10:26 AM:877] Took 187 ms to cast:Life Tap
[2:10:27 AM:602] [skiWarlock] Healing: Use Healthstone
[2:10:28 AM:453] [skiWarlock] Affliction: Corruption
[2:10:28 AM:481] CastSpellById: 6222
[2:10:28 AM:575] Took 109 ms to cast:Corruption
[2:10:30 AM:40] CastSpellById: 6222
[2:10:30 AM:133] Took 109 ms to cast:Corruption
[2:10:32 AM:77] [skiWarlock] Affliction: Curse of Agony
[2:10:32 AM:340] CastSpellById: 1014
[2:10:32 AM:516] Took 374 ms to cast:Curse of Agony
[2:10:34 AM:4] CastSpellById: 1014
[2:10:34 AM:98] Took 110 ms to cast:Curse of Agony
[2:10:35 AM:770] CastSpellById: 1014
[2:10:35 AM:948] Took 281 ms to cast:Curse of Agony
[2:10:37 AM:387] [skiWarlock] Affliction: Shadow Bolt
[2:10:37 AM:420] CastSpellById: 1088
[2:10:40 AM:613] Took 3213 ms to cast:Shadow Bolt
[2:10:40 AM:759] [skiWarlock] Combat: Health Funnel
[2:10:40 AM:774] CastSpellById: 3698
[2:10:40 AM:868] Took 109 ms to cast:Health Funnel
[2:10:51 AM:727] Activity: Selecting Mottled Raptor at 6 yards as target.
[2:10:52 AM:193] Target setting took 468ms.

It only casts something "decent" when warlock needs hp(drain life) or the pet needs hp, (health funnel)

Thanks yeah, I have some fixes for it, just haven't had a chance to test them as I've been out getting smashed.
 
Thanks yeah, I have some fixes for it, just haven't had a chance to test them as I've been out getting smashed.

You sir are a god in human form. Nice to see somebody with their priorities correct! ^_^
 
Here is a dev copy of the new 3.44, ski will update the main page when he's awake. Lots of fixes all round.
 

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I think immolate should be active by default for toons below level 10.
Curse of Weakness maybe too, i didnt saw it being used.
Also i had a situation were the mob it tried to pull was behind a tree.
The pet and the char were able to do damage evey once in a while but the mob kept resetting health and evading the whole time, but it didnt get blacklisted. Must been there for ages ;)

If the pet is in compat (like my imp) and the toon itself isnt, the toon will stand there waiting for the minion to get killed.
 
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Here is a dev copy of the new 3.44, ski will update the main page when he's awake. Lots of fixes all round.

Im testing that copy right now, So far i've seen it no longer detects adds beating on you, Heres the log.

If you have 3 attackers it says Warning Three attackers, but doesnt send pet to get them off of you either


Code:
[8:20:06 AM:529] Activity: Combat[COLOR="blue"] //Started to dot and attack/kill target #1[/COLOR]
[8:20:07 AM:337] [skiWarlock] Affliction: Corruption
[8:20:07 AM:398] CastSpellById: 11671
[8:20:08 AM:923] Took 1576 ms to cast:Corruption
[8:20:10 AM:190] [skiWarlock] Affliction: Curse of Agony
[8:20:10 AM:281] CastSpellById: 11711
[8:20:11 AM:318] Took 1107 ms to cast:Curse of Agony
[8:20:12 AM:483] [skiWarlock] Affliction: Shadow Bolt
[8:20:12 AM:504] CastSpellById: 11659
[8:20:16 AM:721] Took 4212 ms to cast:Shadow Bolt
[8:20:17 AM:241] [skiWarlock] Affliction: Lifetap
[8:20:17 AM:298] CastSpellById: 11688
[8:20:18 AM:815] Took 1544 ms to cast:Life Tap
[8:20:19 AM:387] [skiWarlock] Healing: Use Healthstone
[8:20:19 AM:748] [skiWarlock] Affliction: Drain Life
[8:20:19 AM:805] CastSpellById: 11699
[8:20:21 AM:326] Took 1545 ms to cast:Drain Life
[8:20:24 AM:934] [skiWarlock] Warning - there are 1 attackers  // [COLOR="blue"]Switched to target 2, then dotted, should of done that before it killed target 1[/COLOR]
[8:20:24 AM:938] [skiWarlock] Combat: Finding target..
[8:20:25 AM:98] Activity: Selecting Starving Snickerfang at 3 yards as target.
[8:20:25 AM:327] Target setting took 234ms.
[8:20:25 AM:336] Activity: Combat
[8:20:25 AM:465] [skiWarlock] Affliction: Corruption
 

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Im testing that copy right now, So far i've seen it no longer detects adds beating on you, Heres the log.

If you have 3 attackers it says Warning Three attackers, but doesnt send pet to get them off of you either


Code:
[8:20:06 AM:529] Activity: Combat[COLOR="blue"] //Started to dot and attack/kill target #1[/COLOR]
[8:20:07 AM:337] [skiWarlock] Affliction: Corruption
[8:20:07 AM:398] CastSpellById: 11671
[8:20:08 AM:923] Took 1576 ms to cast:Corruption
[8:20:10 AM:190] [skiWarlock] Affliction: Curse of Agony
[8:20:10 AM:281] CastSpellById: 11711
[8:20:11 AM:318] Took 1107 ms to cast:Curse of Agony
[8:20:12 AM:483] [skiWarlock] Affliction: Shadow Bolt
[8:20:12 AM:504] CastSpellById: 11659
[8:20:16 AM:721] Took 4212 ms to cast:Shadow Bolt
[8:20:17 AM:241] [skiWarlock] Affliction: Lifetap
[8:20:17 AM:298] CastSpellById: 11688
[8:20:18 AM:815] Took 1544 ms to cast:Life Tap
[8:20:19 AM:387] [skiWarlock] Healing: Use Healthstone
[8:20:19 AM:748] [skiWarlock] Affliction: Drain Life
[8:20:19 AM:805] CastSpellById: 11699
[8:20:21 AM:326] Took 1545 ms to cast:Drain Life
[8:20:24 AM:934] [skiWarlock] Warning - there are 1 attackers  // [COLOR="blue"]Switched to target 2, then dotted, should of done that before it killed target 1[/COLOR]
[8:20:24 AM:938] [skiWarlock] Combat: Finding target..
[8:20:25 AM:98] Activity: Selecting Starving Snickerfang at 3 yards as target.
[8:20:25 AM:327] Target setting took 234ms.
[8:20:25 AM:336] Activity: Combat
[8:20:25 AM:465] [skiWarlock] Affliction: Corruption

That ones ok, that's expected in this version (temporarily). We wrote in some checks to see if you were a lower level, and if you were we disabled the soc/immolation aura/shadowfury/haunt code, we just haven't added code in for the lower levels yet (basically it won't bug out, but it won't dot them up yet).

I is workin on that now.
 
I think immolate should be active by default for toons below level 10.
Curse of Weakness maybe too, i didnt saw it being used.
Also i had a situation were the mob it tried to pull was behind a tree.
The pet and the char were able to do damage evey once in a while but the mob kept resetting health and evading the whole time, but it didnt get blacklisted. Must been there for ages ;)

If the pet is in compat (like my imp) and the toon itself isnt, the toon will stand there waiting for the minion to get killed.

Immolate should be active below level 10, but you need to start/stop HB for the spellbook to update for the CC to see it. If that's not the case (ie you start a fresh HB at level 8 or something and see Immolate added to the spellbook, and its still not using it, let me know and I'll investimigate.

For the blacklist, I check after 20 seconds to see if the mobs health is still over 95%, is it possible that the npcs health was lower than 95% for those checks? (I can lower that to 80%, or I can just remove the health check and have it declare a mob bugged if its been fighting for 60 seconds or something).

For the pet in combat part, I think there might be a bug in HB - next time you notice it, can you look at the targetlist on the HB window and see if the mob attacking the pet is in that targetlist? (That's what I rely on to get my targets)
 
For the pet in combat part, I think there might be a bug in HB - next time you notice it, can you look at the targetlist on the HB window and see if the mob attacking the pet is in that targetlist? (That's what I rely on to get my targets)
The target list in hb is empty.
But if the mob gets into range of the char it gets killed.

Regading the mob , how about counting evade? if that occurs more than 2 or 3 times in 15 seconds, blacklist it?
if you check after 20seconds the mobs health and you just get it wehn its not 100% , its bad luck.
 
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Just wanted to let you guys know that we've fixed the lower level issue and are recoding the way lower levels will interact with multiple mobs, so that warlocks of all levels can have the best of both worlds (lower levels will dot up the adds, higher levels will use the higher level aoe spells like soc/immoaura/shadowfury). Update should be tomorrow or Tuesday. I may post a dev release before then so a few of you can test it out.
 
The target list in hb is empty.
But if the mob gets into range of the char it gets killed.

Regading the mob , how about counting evade? if that occurs more than 2 or 3 times in 15 seconds, blacklist it?
if you check after 20seconds the mobs health and you just get it wehn its not 100% , its bad luck.

Its a bug in HB where its not seeing mobs attacking the pet as part of the TargetList (which the CC relies on). I'll talk to MaiN about it tomorrow to see if its known or not.

As for the second question, I can't really check for the Evade message without doing a bunch of LUA stuff that I don't know how to do. What I did was just auto-blacklist any mob if you've been fighting it for more than 45 seconds (I can't see any one mob taking more than 45 seconds to kill unless its a boss in an instance... which I don't see many people fighting anyway).
 
I give up lol, im to old to understand all this stuff ....

My HB started crashing alot and I didnt save a working version when it was good......
so now after installing a new HB 1.331, deleting all the crap in the CC folder, putting in Ski's .cs loading a profile, I get this crap....

Code:
Honorbuddy 1.331 settings list
Follow Distance:1
Foodname: Mutton Chop
Drinkname: Sweet Nectar
LootMobs: True
LootChests: False
HarvestHerbs: False
HarvestMinerals: False
SkinMobs: True
LogicType: 0
MountName: Felsteed
UseMount: True
Pull Distance: 24.
Loot Radius: 45
Last Used Path: D:\Documents and Settings\Chad\Desktop\Profile\Dwarf-Gnome 1-60.xml.
Attempting Authorization
Authorization Success!
Honorbuddy 1.331 started.
Character is a level 29 Warlock.
Current zone is: Wetlands.
Compiler errors in CC!
d:\Documents and Settings\Chad\Desktop\HB\CustomClasses\skiWarlock3.0-pre1921.csLine:
 40 Error: The type or namespace name 'Combat' does not exist in the namespace 'Styx' (are you missing an assembly reference?)d:\Documents and Settings\Chad\Desktop\HB\CustomClasses\skiWarlock3.0-pre1921.csLine:
 41 Error: The type or namespace name 'Combat' does not exist in the namespace 'Styx.Logic' (are you missing an assembly reference?)d:\Documents and Settings\Chad\Desktop\HB\CustomClasses\skiWarlock3.0-pre1921.csLine: 43 Error: The type or namespace name 'WoWInternals' does not exist in the namespace 'Styx' (are you missing an assembly reference?)d:\Documents and Settings\Chad\Desktop\HB\CustomClasses\skiWarlock3.0-pre1921.csLine: 44 Error: The type or namespace name 'WoWInternals' does not exist in the namespace 'Styx' (are you missing an assembly reference?)d:\Documents and Settings\Chad\Desktop\HB\CustomClasses\skiWarlock3.0-pre1921.csLine: 46 Error: The type or namespace name 'CombatRoutine' could not be found (are you missing a using directive or an assembly reference?)d:\Documents and Settings\Chad\Desktop\HB\CustomClasses\skiWarlock3.0-pre1921.csLine: 2019 Error: The type or namespace name 'LocalPlayer' could not be found (are you missing a using directive or an assembly reference?)d:\Documents and Settings\Chad\Desktop\HB\CustomClasses\skiWarlock3.0-pre1921.csLine: 2019 Error: 'Styx.Bot.CustomClasses.skiWarlock.CC_TalentGroup.Me': a volatile field cannot be of the type 'LocalPlayer'd:\Documents and Settings\Chad\Desktop\HB\CustomClasses\skiWarlock3.0-pre1921.csLine: 396 Error: The type or namespace name 'LocalPlayer' could not be found (are you missing a using directive or an assembly reference?)d:\Documents and Settings\Chad\Desktop\HB\CustomClasses\skiWarlock3.0-pre1921.csLine: 1903 Error: The type or namespace name 'WoWUnit' could not be found (are you missing a using directive or an assembly reference?)d:\Documents and Settings\Chad\Desktop\HB\CustomClasses\skiWarlock3.0-pre1921.csLine: 1928 Error: The type or namespace name 'WoWUnit' could not be found (are you missing a using directive or an assembly reference?)d:\Documents and Settings\Chad\Desktop\HB\CustomClasses\skiWarlock3.0-pre1921.csLine: 2006 Error: The type or namespace name 'WoWItem' could not be found (are you missing a using directive or an assembly reference?)d:\Documents and Settings\Chad\Desktop\HB\CustomClasses\skiWarlock3.0-pre1921.csLine: 2234 Error: The type or namespace name 'WoWItem' could not be found (are you missing a using directive or an assembly reference?)d:\Documents and Settings\Chad\Desktop\HB\CustomClasses\skiWarlock3.0-pre1921.csLine: 2242 Error: The type or namespace name 'WoWItem' could not be found (are you missing a using directive or an assembly reference?)d:\Documents and Settings\Chad\Desktop\HB\CustomClasses\skiWarlock3.0-pre1921.csLine: 2250 Error: The type or namespace name 'WoWItem' could not be found (are you missing a using directive or an assembly reference?)d:\Documents and Settings\Chad\Desktop\HB\CustomClasses\skiWarlock3.0-pre1921.csLine: 2258 Error: The type or namespace name 'WoWItem' could not be found (are you missing a using directive or an assembly reference?)d:\Documents and Settings\Chad\Desktop\HB\CustomClasses\skiWarlock3.0-pre1921.csLine: 2267 Error: The type or namespace name 'WoWUnit' could not be found (are you missing a using directive or an assembly reference?)d:\Documents and Settings\Chad\Desktop\HB\CustomClasses\skiWarlock3.0-pre1921.csLine: 2268 Error: The type or namespace name 'WoWUnit' could not be found (are you missing a using directive or an assembly reference?)d:\Documents and Settings\Chad\Desktop\HB\CustomClasses\skiWarlock3.0-pre1921.csLine: 2465 Error: The type or namespace name 'WoWItem' could not be found (are you missing a using directive or an assembly reference?)
Re-compile complete.
Global.CurrentCC: Object reference not set to an instance of an object.
Loading D:\Documents and Settings\Chad\Desktop\Profile\Dwarf-Gnome 1-60.xml.
Global.CurrentCC: Object reference not set to an instance of an object.



Also I dunno why but my HB freezes on start-up everytime for like 30 secs and I get this (Fresh Windows install, only a few days ago)

Code:
[12:07:45 PM:734] AUTH OK
[12:07:47 PM:437] Using wow with process id:2652
[12:07:47 PM:453] Platform: Microsoft Windows NT 5.1.2600 Service Pack 2
[12:07:47 PM:453] Honorbuddy executable: D:\Documents and Settings\Chad\Desktop\HB\Honorbuddy.exe
[12:07:47 PM:671]  There is no profile is loaded! - From: Styx
[12:07:57 PM:687] Exception in DoString: Process must have frozen or gotten out of sync; InjectionFinishedEvent was never fired. StackTrace:   at EndScene.ExecutorRand.Execute()
   at Styx.Memory_Read_Write_Inject.Lua.Lua.DoString(String lua, String luaFile, UInt32 pState)
[12:08:07 PM:703]  Process must have frozen or gotten out of sync; InjectionFinishedEvent was never fired. - From: Styx
[12:08:07 PM:718]  There is no profile is loaded! - From: Styx
[12:08:17 PM:734] Exception in DoString: Process must have frozen or gotten out of sync; InjectionFinishedEvent was never fired. StackTrace:   at EndScene.ExecutorRand.Execute()
   at Styx.Memory_Read_Write_Inject.Lua.Lua.DoString(String lua, String luaFile, UInt32 pState)
[12:08:27 PM:734]  Process must have frozen or gotten out of sync; InjectionFinishedEvent was never fired. - From: Styx

Someone give me a car or motorcycle to fix, something im good at ffs hahaha!

Well its been fun guys, thanx for ya help along the way.
 
Last edited:
1.331 is like 2 months old, this CC will never work on it.

The pre1921 version is for 1.7-1.921. For pre-1.7 you need to find the old version.
 
Just wanted to let you guys know that we've fixed the lower level issue and are recoding the way lower levels will interact with multiple mobs, so that warlocks of all levels can have the best of both worlds (lower levels will dot up the adds, higher levels will use the higher level aoe spells like soc/immoaura/shadowfury). Update should be tomorrow or Tuesday. I may post a dev release before then so a few of you can test it out.



<3 Can't wait to try it
 
I have a level 14 lock. Just sitting I have not played him in a long time. What talent tree should I use?

Why are there 2 threads with the same name under warlock?
[Warlock CC] skiWarlock 3.0 for HB2 - ALL TREES -
and 2.0

something that we should maybe know?
 
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