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[Warlock CC] skiWarlock 3.0 for HB2 - ALL TREES -

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Hey Ski do you happen to have one of your old CC's that work with 1.3xx versions? Having trouble with the new HB's and not sure how long before it gets sorted....

and if you need a low level lock to try some crap on let me know, his level 16.

thanx champ.
 
wont eat or drink when i have 100 of each 34 destro lock goldenbark apples and sweet nectar's spamms need food needs mana but doesnt eat.. is it cc based or hb core?

and corruption doesnt cast either as a destro for some reason and went thru and modified it in the cs

Are you using eRefreshment or just putting in food/drink name? If the latter, can you check your settings.xml to see if the food/drink is being saved?

The CC makes one call to eat/drink, but after that its in the hands of the core.

Also, you're corruption issue - is that with the one in the first post or the alpha one above?
 
i am using e refreshment and the skiwarlock 3.0 on the first post it hadd mutton chop as the code with no mutton chops in bag and nothing in the area droping it
and xml is saving everything correctly restarts has my pull range set the way i have it and the alt mail corrected

using corruption,curse of agony,immolate and shawdowbolt

then when i get incinerate would switch

(i dunno whats going on with my lock hes pulling a guy and another runs up and another hes using imp then voidwalker i was demonology then went to destruction thinking that would help Db demonwarlockcs)

tested now with the alpha one just released liked the color coding .. and corruption doesnt case still just does agony and immolate Eating is fixed in the new one .. hmm
 
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[skiWarlock] Rest: Drinking Drink
[skiWarlock] needRest: Need mana
[skiWarlock] Rest: Drinking Drink
[skiWarlock] needRest: Need mana
[skiWarlock] Rest: Drinking Drink
[skiWarlock] needRest: Need mana
[skiWarlock] Rest: Drinking Drink
[skiWarlock] needRest: Need mana
[skiWarlock] Rest: Drinking Drink
[skiWarlock] needRest: Need mana
 
[skiWarlock] Rest: Drinking Drink
[skiWarlock] needRest: Need mana
[skiWarlock] Rest: Drinking Drink
[skiWarlock] needRest: Need mana
[skiWarlock] Rest: Drinking Drink
[skiWarlock] needRest: Need mana
[skiWarlock] Rest: Drinking Drink
[skiWarlock] needRest: Need mana
[skiWarlock] Rest: Drinking Drink
[skiWarlock] needRest: Need mana

Need your entire log, this tells me nothing.
 
i am using e refreshment and the skiwarlock 3.0 on the first post it hadd mutton chop as the code with no mutton chops in bag and nothing in the area droping it
and xml is saving everything correctly restarts has my pull range set the way i have it and the alt mail corrected

using corruption,curse of agony,immolate and shawdowbolt

then when i get incinerate would switch

(i dunno whats going on with my lock hes pulling a guy and another runs up and another hes using imp then voidwalker i was demonology then went to destruction thinking that would help Db demonwarlockcs)

tested now with the alpha one just released liked the color coding .. and corruption doesnt case still just does agony and immolate Eating is fixed in the new one .. hmm

Well, I see the problem. I never added Corruption in for Destruction because I never used it. If you change line 277 in this one from:

Code:
				useCorruption = false;

to

Code:
				useCorruption = true;

It should use corruption as Destro now.
 
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This happens btw with your last beta thing.

Sorry, here is my log.

Log doesn't show you as having any drink/food selected, which would cause it to spam the message as its trying to drink.

Are you using eRefreshment? If not, can you check your settings.xml to see if it has foodname and drinkname set right?
 
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Btw the rotations are set by default as the following in the above linked alpha build (spells are cast downward in priority, based on if debuff exists on target, you can actually cast the spell):

Affliction:
- Haunt
- Corruption
- Curse of Agony
- UA
- Shadow Bolt

Destruction:
- Curse of the Elements
- Immolate
- Conflagrate
- Chaos Bolt
- Incinerate
- Shadow Bolt

Demonology:
- Curse of Agony
- Corruption
- Immolate
- Shadow Bolt

All of that can be changed with the "useSpell" variables in the Initialize(), dependent on spec.
 
I'm about to test it, Just wanted to say thanks for the fast updates! I hope it fixes the add problems :P
 
I'm about to test it, Just wanted to say thanks for the fast updates! I hope it fixes the add problems :P

Not entirely sure what its going to do. Should be fun to watch though.
 
Ok Ski, Heres my log, Its working better but it no longer see's that there are adds, and it doesnt cast all the dots on the other mobs

Code:
Activity: Combat
[skiWarlock] Affliction: Corruption
[skiWarlock] Affliction: Curse of Agony
[skiWarlock] Combat: Health Funnel
[skiWarlock] Affliction: Shadow Bolt
[skiWarlock] Affliction: Lifetap
[skiWarlock] Combat: Health Funnel
[skiWarlock] Funneling!
[skiWarlock] Affliction: Shadow Bolt
[skiWarlock] Combat: Health Funnel
[skiWarlock] Funneling!
[skiWarlock] Combat: Finding target..
Activity: Selecting Lashtail Raptor at 9 yards as target.
Activity: Combat
[skiWarlock] Combat: Health Funnel
[skiWarlock] Funneling!
[skiWarlock] Combat: No target found, ending combat..
[skiWarlock] restNeeded: Need Demon Armor
Activity: Resting

Was actually 2 Lashtail Raptors for example, I dont know why its not logging it lol. Other then that though its still better!


Im actually using Apocs targeting, I dont know if that makes a difference but i'll disable it and see what comes of it

*Didn't make a difference*
 

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Ok Ski, Heres my log, Its working better but it no longer see's that there are adds, and it doesnt cast all the dots on the other mobs

Ok, thedrunk recently rewrote all the targeting and add detection stuff and I haven't even looked at it yet. I'll forward that part to him :P
 
Ok well, I feel like an ass since im still posting..What it looks like its doing sort of randomly is one mob will get one dot, and the other will get the other dot, or sometimes it just doesnt dot the 2nd mob at all but atleast its not just standing there reapplying it so ill take it how it is lol
 
Ok well, I feel like an ass since im still posting..What its doing is if there are 2 mobs, One mob will get Curse, other mob gets Corruption

Nah, the more info the better. Helps me visualize how its running through the code in my head.
 
One last thing, i dont know if its HB or the CC but Whenever a horde goes by, it can be a skull to me, But my little lock still trys to kick his ass...
 
edit: *either i'm crazy or the post I was commenting on disappeared*
 
One last thing, i dont know if its HB or the CC but Whenever a horde goes by, it can be a skull to me, But my little lock still trys to kick his ass...

Maybe the horde has a paper sticked on his back with 'kick me' written on it :$
 
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