How can I turn mass pull off? I set this false, but it will pull 3 targets.
public bool massPull = false;
public int maxShards = 5; // maximum amount of shards to keep
public int healthStoneUsePercent = 40; // use healthstone if health is this low
public int healthPotionUsePercent = 30; // use health potion if health is this low
public int manaPotionUsePercent = 5; // use mana potion if mana is this low
public int restHealth = 30; // eat if health is this low out of combat
public int restMana = 30; // drink if mana is this low out of combat
public int deathCoilHealthPercent = 60; // cast death coil if health is this low in combat
public bool useFearPvp = true; // use fear in PvP
public bool useUnendingBreath = false; // use unending breath (when farming in areas with water)
public int wandHealth = 10; // use wand if health gets this low [this and below must be true to wand]
public int wandMana = 10; // use wand if mana gets this low [this and above must be true to wand]
public int fearCount = 2; // number of times to fear a target in PvP
public bool fightAdds = true; // whether or not to fight adds
public bool petAttack = true; // whether or not to attack with pet
public bool useHealthstone = true; // whether or not to use healthstones
public string pet = "Auto"; // leave this set to auto unless you want to override the pet selection - acceptable values are "Auto" "Imp" "Voidwalker" "Felhunter" "Succubus" "Felguard"
public bool useFearPVE = false; // use fear in PvE
public bool useDetectInvisibility = false; // use Detect Invisibility
public bool useManaFeed = false; // "Mana Feed" talent, lifetap to feed pet mana
public int manaFeedPetManaPercent = 50; // LifeTap at Pet mana percent - useManaFeed must be true
public bool useSoulstone = false; // Use Soulstone? Hell yes!
public bool UseDrainSoulAsFinisher = false; // Used to Drain Soul a target to death when target HP is below 'drainSoulMaxHealthPercent', very useful if you have Imp. Drain Soul
public bool massPull = false; // enable mass pulling
public int massPullMaxAdds = 6; // max number of adds to pull at once
public int massPullMinAdds = 1; // min number of adds to pull
public int massPullMinInCombatHealth = 40; // don't mass pull if health gets this low
public int massPullMinInCombatMana = 40; // don't mass pull if mana gets this low
public bool massPullWithSpell = true; // pull with spell, will pull with pet if false
hey ski, is it possible to make this cc use Sacrifice from pet bar?
I know there are a few people that have added the ability. If one of those people wants to send me the code they added I'll add it to the main.
Hey,
First of all, great CC ski
But I don't know why, it won't use unstable affliction... I've looked into the code, UseUA = true.
The bot applies the right curse, then corruption, and then shadow bolt/drain life depending on my current life, but it won't use UA at all, which is kinda frustrating :/
I don't know if other ppl have the same issue.
Zeym, 52 warlock
[EDIT] : Mhhh, seems like drain life is top priority and the bot will "forget" to cast UA if conditions to cast drain life are met.
However, the bot will not cast UA at the beginning of the fight, it keeps casting curse, corruption, and then shadow bolt/drain life![]()
I set too high the drainlife % var so it keeps drainlifing and didn't let the bot use UA at all, so problem fixed.
I'm sorry i bothered you, my mistake![]()
what abilitys should i have in my action bar, im lvl 48 warlock
Any Chance we could get RAFing implemented into this CC? now that HB2 has working RAF Combat Assist?
Is there a way to get rid of the Drain Soul in the rotation, or/and just cast it whenever it needs shards?
Because I'm grinding, and it justs does CoE,Immo,Conflag?Drain , and the mob dies.. I want him to Incirenate or such..![]()
hi ski i am getting this drain soul tooThere should be no drain soul in your rotation. Did you change any settings?