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[Warlock CC] skiWarlock 3.0 for HB2 - ALL TREES -

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I'm *pretty* sure that was a bug with the TargetList in HB2B10, but don't quote me on that :O
Ah, I see.. Thanks for the quick answer :b Apart from that the CC is working great though sacrifice on voidwalker would be very helpfull, would be neat if it was added :)

Once again, Thanks for making a great warlock CC
 
Did you consider Ski might be EU or busy and hence can't update since the CC is working for him right now ?

So just give it time :)
 
I am actually homeless at the moment, moved out today from my condo and the house I was going to buy isn't actually bought yet... so my time is a bit tied up. Thedrunk's got it covered though, update should be out in the next few days.
 
I am actually homeless at the moment, moved out today from my condo and the house I was going to buy isn't actually bought yet... so my time is a bit tied up. Thedrunk's got it covered though, update should be out in the next few days.


if you live near kentucky, and dont mind living with a forum stranger, I can put you up for a few weeks till you get your house settled for all your hard work!
 
if you live near kentucky, and dont mind living with a forum stranger, I can put you up for a few weeks till you get your house settled for all your hard work!

Haha, MA here.
 
Didn't know helping people was wrong.... Am I missing something here?

Lol.


On topic, I put the .cs inside my custom classes folder and delete everything else except Config folder and for some reason with the new HB it's not working? when I start it up, after WoW is started up, it simply just has an error and I have to click "don't send".
anybody else have this problem?
 
Rev 55. Works with HB 1.94 (WoW 3.3.5)

Code:
r55
* 1.94 Update - WoW 3.3.5 *

- Added MoveToUnit(WoWUnit mob, float distanceFrom)
- Replaced all ClickToMove()s with MoveToUnit()

r54
- Removed surplus comma's in ID listings

r53
- Combat(): Added Battleground check for combatAdds() call - this should make the bot single target DPS players correctly in battlegrounds
- Target(): Decreased Sleep time from 200 -> 100... more sleeps, but quicker checking

r52 (ski)
- Changed SingleRotation from 1 iteration to 3 iterations per add in combatAdds, it was just casting once then switching to the next, this way it will do a few dots or spells before switching at lower levels

r51
* Low Level Update *
- Added variable: bool fightAddsCanAOE
- Initialize(): Changed fightAdds AOE check to disable fightAddsCanAOE if there are no viable AOE spells
- combatAdds(): Added fightAddsCanAOE check - can now either AOE or single target DPS adds (when you dont have AOE)
 

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Here is my problem I am A level 55 demon Warlock. I am in Un Goro crator leveling, everything goes fine pulling, killing looting. The problem I have is that he cast life tap for mana but when his mana is full he stills cast life tap up to three more times.
 
Here is my problem I am A level 55 demon Warlock. I am in Un Goro crator leveling, everything goes fine pulling, killing looting. The problem I have is that he cast life tap for mana but when his mana is full he stills cast life tap up to three more times.

Have you changed any settings or all default? And can you post a log I can look at?
 
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