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Unified Trinity Community Edition

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Not sure if its a problem with my configuration or the latest unity..

my ranged heroes like DH and WIZ that were previously doing well seems to have problem now. Resulting in more death per hour.
What happen is that they do not fight as properly as previously. the hero will MOVE BACK AND FORTH WHILE IN COMBAT and not attacking as if to avoid something (i have removed all avoidance except ice balls)
this problem happens only for my DH and WIZ.

i wonder if anyone are facing the same problem as me
For now, the only help i can think about is seting kite to 0, =\
 
Not sure if its a problem with my configuration or the latest unity..

my ranged heroes like DH and WIZ that were previously doing well seems to have problem now. Resulting in more death per hour.
What happen is that they do not fight as properly as previously. the hero will MOVE BACK AND FORTH WHILE IN COMBAT and not attacking as if to avoid something (i have removed all avoidance except ice balls)
this problem happens only for my DH and WIZ.

i wonder if anyone are facing the same problem as me

Had the same prob on wiz until I set my kite distance to zero.
 
Yea i think a lot of the default settings need to be adjusted; off the top of my head, goblin prio, min kite distance... there are a few more that i think dont make sense, but I suppose its a matter of opinion.
 
My wiz is my main character. geared for mp9. so no problem. but my DH... used to be the luckiest bot i have. is suffering. my heart aches when i see him die. just a shadow of his former glory. lol. i set to 0 as well. but well.... still dies as he cant tank well

and the old trinity doesnt have this problem...
 
I have goblin priority set on normal, as i basically trash everything with my monk... but i had to set min kite dist to 0 on all my ranged =\ I hope in a near future we can kite again.
 
My wiz is my main character. geared for mp9. so no problem. but my DH... used to be the luckiest bot i have. is suffering. my heart aches when i see him die. just a shadow of his former glory. lol. i set to 0 as well. but well.... still dies as he cant tank well

and the old trinity doesnt have this problem...
Even on default trinity, i had issues with DH. You should probably post your settings/runes/equips here so we can try to help.
 
My dh was having no problem prior to when I was using. 45 unified
 
Can we have the change log in a descending order, latest date on top. It's just so much easier to see if I need to download a new version or not...
 
Did the Gold/Hour counter in DB change how it works from version .1.2-.1.4?
 
Yea i think a lot of the default settings need to be adjusted; off the top of my head, goblin prio, min kite distance... there are a few more that i think dont make sense, but I suppose its a matter of opinion.

Suggestions are welcome :) I'll check these two. I think for DH Kiting is mandatory, maybe not for Wiz or WD it sounds like?
 
Does this always sell/salvage legendaries if it doesn't meet the score requirements?
 
Does this always sell/salvage legendaries if it doesn't meet the score requirements?
Default "Trinity Scoring Only" will always keep legendaries.
Scripted loot rules may sell or salvage legendaries depending on your option.
 
Anybody getting stuck at stash (open) when teleporting back to town when full?

Stash page stays open and just remains stuck after stashing some items.


db .287 + atom 2.016 + trinity 1.7.1.4 + CIGGARC a3 champ hunt profile


04/12/2012 10:50:56 PM: Original Destination=<0, 0, 0>. Current player position when stuck=<378.0309, 381.2614, -0.02302469>
Profile Name=[A3 - Inferno]CIGGARC Donator Profile 1.08 - Battlefields
04/12/2012 10:51:45 PM: Original Destination=<0, 0, 0>. Current player position when stuck=<378.0309, 381.2614, -0.02302469>
Profile Name=[A3 - Inferno]CIGGARC Donator Profile 1.08 - Battlefields
 
Nothing is wrong, if you had looked at this thread at all instead of blindly posting, you would see that this is not going to cause you any errors. It's essentially just extra logging, ignore it.

True, but throwing in an "AccessViolationException" into the log screen certainly looks bad to the common person and will ignite all kinds of forum questions about it.
 
Please if you add it in to be picked up, make it a check box so those who dont need it dont have their stash filled up with them. Currently there is no way to delete them other than putting them in stash, making a new toon, having him take it out of stash, then deleting that toon. Big hassle

Wasn't aware of that, first one I have "seen" in 1300 hrs of play, maybe I missed some before because the bot never picked em up.

G
 
Anybody getting stuck at stash (open) when teleporting back to town when full?

Stash page stays open and just remains stuck after stashing some items.


db .287 + atom 2.016 + trinity 1.7.1.4 + CIGGARC a3 champ hunt profile


04/12/2012 10:50:56 PM: Original Destination=<0, 0, 0>. Current player position when stuck=<378.0309, 381.2614, -0.02302469>
Profile Name=[A3 - Inferno]CIGGARC Donator Profile 1.08 - Battlefields
04/12/2012 10:51:45 PM: Original Destination=<0, 0, 0>. Current player position when stuck=<378.0309, 381.2614, -0.02302469>
Profile Name=[A3 - Inferno]CIGGARC Donator Profile 1.08 - Battlefields

Go update to the latest beta. It should solve the stucks.
 
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