[00:25:31.804 D] System.NullReferenceException: Object reference not set to an instance of an object.
at Zeta.Internals.Actors.DiaActivePlayer.get_LoopingAnimationEndTime()
at Zeta.CommonBot.Logic.BrainBehavior.(Object )
at Zeta.TreeSharp.Decorator.CanRun(Object context)
at Zeta.TreeSharp.DecoratorContinue..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.Sequence..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.PrioritySelector..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.Common.HookExecutor.Run(Object context)
at Zeta.TreeSharp.Action.RunAction(Object context)
at Zeta.TreeSharp.Action..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.PrioritySelector..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.PrioritySelector..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.Decorator..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.PrioritySelector..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.Common.HookExecutor.Run(Object context)
at Zeta.TreeSharp.Action.RunAction(Object context)
at Zeta.TreeSharp.Action..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.PrioritySelector..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.CommonBot.BotMain.()
[00:25:33.423 N] Waiting 14.4 seconds before next game...
[00:25:47.870 N] Creating new game, Params: <Act:A3 Difficulty:Inferno Quest:101758 QuestStep:29 ResumeFromSave:False IsPrivate:True Handicap:0>
[00:25:52.085 N] GameChanged. Clearing actors
[00:26:02.522 D] [GilesTrinity] GSDebug: Stash routine started.
[00:26:04.165 D] Moving item args: <itemId:2020409513, ownerId:2019164310, InventorySlot:PlayerSharedStash, column:6, row:27>
[00:26:04.620 N] +=+=+=+=+=+=+=+=+ LEGENDARY FOUND +=+=+=+=+=+=+=+=+
[00:26:04.620 N] + Name: Silnorękie Karwasze (Bracers)
[00:26:04.620 N] + Score: 22185
[00:26:04.620 N] + Attributes: Dexterity=156. Crit Chance %=4. +Highest Single Resist=41. Armor=227
[00:26:04.620 N] +=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+
[00:26:04.625 D] Moving item args: <itemId:2021327031, ownerId:2019164310, InventorySlot:PlayerSharedStash, column:0, row:0>
[00:26:05.160 D] Moving item args: <itemId:2021392568, ownerId:2019164310, InventorySlot:PlayerSharedStash, column:1, row:29>
[00:26:05.162 D] [GilesTrinity] GSDebug: Stash routine ending sequence...
[00:26:06.215 D] [GilesTrinity] GSDebug: Stash routine finished.
[00:26:07.890 D] [GilesTrinity] GSDebug: Sell routine started.
[00:26:14.261 D] [GilesTrinity] GSDebug: Sell routine ending sequence...
[00:26:14.268 D] [GilesTrinity] GSDebug: Sell routine finished.
[00:26:15.870 D] Navigator.Clear
[B][00:26:15.870 D] Generating path to Town Portal (Possible) - <379.0132, 421.9469, 0.3321455>[/B]
[00:26:15.912 D] Successfully generated path from {X=129,Y=176} to {X=169,Y=152} in 00:00:00.0005538 with 41(8) hops
[00:26:15.912 D] Client path generated.
[00:26:15.912 D] Generated path to <379.0132, 421.9469, 0.3321455> (Town Portal (Possible)) with 8 hops.
[00:26:18.434 D] Done vendoring.
[00:26:18.489 N] ========== Grid segmentation resetting!!! ============
[00:26:18.500 D] Navigator.Clear
[00:26:18.500 D] Generating path to Tower of the Damned: Level 2:2A-20 - <1024.176, 1262.642, -59.90001>
[00:26:18.539 D] Successfully generated path from {X=152,Y=158} to {X=505,Y=409} in 00:00:00.0109476 with 65(13) hops
[00:26:18.539 D] Client path generated.
[00:26:18.539 D] Generated path to <1024.176, 1262.642, -59.90001> (Tower of the Damned: Level 2:2A-20) with 13 hops.
[00:26:22.117 D] Start/Stop Button Clicked!
[00:26:22.118 N] Stopping the bot.
[00:26:22.118 D] CurrentBot.Stop()
[00:26:22.118 D] Navigator.Clear()
[00:26:22.118 D] Navigator.Clear
[00:26:22.118 D] TreeHooks.Instance.ClearAll()
[00:26:22.118 D] OnStop event
[00:26:22.118 D] OnStop Event Invoking
[00:26:22.119 D] QuestOrderManager.OnBotStop(). Resetting caches.
[00:26:22.212 N] Bot Thread Ended. Was this requested?