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TuanHA Rogue - The Ultimate Experience

Could anyone tell me how to stop it from auto trinketing.

General Settings -> Burst Settings (Left Side) -> change the settings for the trinkets or the condition. for example when i'm leveling i put top to none and bottom trinket to low health (its insignia hp on use trinket)
 
I acquired the PAID version of the routine, it's installed and operating...

I botted my Rogue 1-100, and am not a good Rogue to say the least; meaning I don't know what the optimal rotation is.

I noticed that the PVP/Raid/Full AFK tabs, all have the same set up? (It would be nice if this came stock per-configured for the various scenarios)

Could someone be so kind as to post (or PM) screenshots of a good configuration for PVP and Raiding? It would be greatly appreciated, and I'll tip if you are on Magtheridon or connected realm (;
 
Bought your paid version, finding 1 problem. Assassination PVE using Enyo will not use Ambush after using an Offensive Vanish. It will vanish and then use mutilate because mutilate cost 5 energy less then ambush.
Assassination don't ever need using Ambush in PvE, just use Mutilate as opener because it generate the same 2 Combo Point, do as much damage, use almost the same Energy PLUS you got chance to proc Blindside (free Dispatch)
 
Hi Tuanha,

Could you put an option to use "Healing Tonic" (id: 109223) at Configurable % of HP, just like Healthstone already exists?
Thanks
 
Hi Tuanha,

Could you put an option to use "Healing Tonic" (id: 109223) at Configurable % of HP, just like Healthstone already exists?
Thanks

It's just in :D

Version 6.0.5513


Better Logic on Auto Healthstone - Potion - Battle Standard
Slightly improve logic and performance
 
can anyone tell me why he does not perform the "AoE Rotation" correct? (Combat PvE)....CR NEVER use Crimson Tempest...and yes it`s enabled!

2. Multiple Target Rotation↑top

When fighting 2, 3, or 4 enemies, turn on Blade Flurry and proceed with your single-target rotation on one of the enemies. Maintain the Crimson Tempest DoT.

When fighting 5 or more enemies, Crimson Tempest should replace Eviscerate as your primary Finishing Move.

If your main target will die in less than 1 minute and you have chosen Marked for Death as your Tier 6 talent, then use it on cooldown.

(Combat Rogue DPS Rotation, Cooldowns, and Abilities (WoD 6.0.3) - Icy Veins)
 
can anyone tell me why he does not perform the "AoE Rotation" correct? (Combat PvE)....CR NEVER use Crimson Tempest...and yes it`s enabled!

2. Multiple Target Rotation↑top

When fighting 2, 3, or 4 enemies, turn on Blade Flurry and proceed with your single-target rotation on one of the enemies. Maintain the Crimson Tempest DoT.

When fighting 5 or more enemies, Crimson Tempest should replace Eviscerate as your primary Finishing Move.

If your main target will die in less than 1 minute and you have chosen Marked for Death as your Tier 6 talent, then use it on cooldown.

(Combat Rogue DPS Rotation, Cooldowns, and Abilities (WoD 6.0.3) - Icy Veins)
According to Simcraft (and it almost always better than Icyveins) Combat Rogue don't ever need to use Crimson Tempest in AoE, just Death from Above or Eviscerate, the spell Blade Flurry take care of the AoE damage

# Combo point generators

actions.generator=revealing_strike,if=(combo_points=4&dot.revealing_strike.remains<7.2&(target.time_to_die>dot.revealing_strike.remains+7.2)|(target.time_to_die<dot.revealing_strike.remains+7.2&ticks_remain<2))|!ticking
actions.generator+=/sinister_strike,if=dot.revealing_strike.ticking


# Combo point finishers


actions.finisher=death_from_above
actions.finisher+=/eviscerate,if=(!talent.death_from_above.enabled|cooldown.death_from_above.remains)

Blade Flurry - Spell - World of Warcraft
Blade FlurryInstant 10 sec cooldown
Requires Rogue (Combat)
Requires level 10
Requires One-Handed Melee Weapon
While active, your attacks also strike up to 4 additional nearby opponents for 30% of normal damage, but your Energy regeneration is reduced by 20%. Lasts until cancelled.


Enhanced Blade Flurry (Level 92+)
Blade flurry no longer has a target cap.
 
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im ilvl 680 I just tested combat single target on dummies for 12mill damage and it was averaging out at 22k dps then switched to sub single target for 12mill damage and its pulling around 21k sub should be at least 2k higher then combat on single target looks like it needs some work. Assassination is pulling 22k with the wrong enchants. Sub needs a rework it should be at least 2-3k higher on single target then the other specs.
 
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Sub definitely needs some work as it's around 5k behind the simcraft dps (selfbuff only). I hope that tuanha finds some time and love for the sub spec :)
 
Sub definitely needs some work as it's around 5k behind the simcraft dps (selfbuff only). I hope that tuanha finds some time and love for the sub spec :)

i'm not sure why you guys think there is something wrong with the sub dps... I'm pulling top 99 percentile dps on my sub rogue with tuanha's CR.
Pulling 24K-25K single target dps on my ilvl 648 rogue.... on my combat (wrong enchants and not perfect gear) i pull around 21-22K ST dps...
 
i'm not sure why you guys think there is something wrong with the sub dps... I'm pulling top 99 percentile dps on my sub rogue with tuanha's CR.
Pulling 24K-25K single target dps on my ilvl 648 rogue.... on my combat (wrong enchants and not perfect gear) i pull around 21-22K ST dps...
Screen shot some logs mate I honestly don't believe you. And also you're dps is buffed we are talking about unbuffed dps. but still please screenshot some logs with your 99% ranking.
 
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I must correct my value of the simdps and the difference. It's only 3,5k difference. Simcraft tells me 20.500 dps. I have 667 ilvl and I do 17k dps in OG at the raider's trainings dummy, please don't forget that the dummy in the garrison is just dungeon level and you have higher values there. Selfbuff is Swiftblade's Cunning with no pre-pot or anything else. And yes, I believe that there is some more dps possible from this routine

PS it was better some versions ago with only 2-2,5k below simcraft.
 
Assassination don't ever need using Ambush in PvE, just use Mutilate as opener because it generate the same 2 Combo Point, do as much damage, use almost the same Energy PLUS you got chance to proc Blindside (free Dispatch)

Shouldn't you be opening with Garrote?
 
Hello just wanted to ask if someone has experienced problems in sub spec that routine just stops and does nothing only auto attack, then after some time uses vanish and start normal and then stops again.. I switched to combat spec and routine is working OK??? I have this problem with other pay routines as well only in sub spec... I'll post some logs and spec later to see if you can find the problems. I play with enyo botbase and forced combat on
Cheers
 
I have the same problem. Routine doesn't work in dungeons and raids but in world works corretly.
 
Tuanha , I can not pay for CR service through PayPal, is not added my new credit card (virtual ) . This card pays for all services on the Internet including wow and honorbuddy.
 
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Is there any way we can do a fix to let the bot use rotation on the "Grasping Earth" On Kromog fight; simply refuses to attack them when your picked up by them, how even when you break free it will attack them.
 
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