What's new
  • Visit Rebornbuddy
  • Visit Panda Profiles
  • Visit LLamamMagic
  • Visit Resources
  • Visit Downloads
  • Visit Portal
RebornBuddy Forums

Register a free account today to become a member! Once signed in, you'll be able to participate on this site by adding your own topics and posts, as well as connect with other members through your own private inbox!

TuanHA Monk - The Ultimate Experience

Is there any kind of chi dump logic for the MW. I am seeing a lot of the time, I am sitting there with max chi and still casting SM.

This would be nice. The healing is good in terms of doing what its supposed to be doing with percentages, although priorities can be improved. And also, if you have say a certain amount of chi and mana with trinket procs up then it will use more uplifts or more chi burning techniques.
 
Is there any kind of chi dump logic for the MW. I am seeing a lot of the time, I am sitting there with max chi and still casting SM.
I think we better save chi to use when we really need it.

Dump chi mean we need more renewing mist/soothing mist to get back to max chi and the process cost Mana and the dump chi logic don't always get more healing done.
 
Currently @ 2230 rating and everything is working well but Id love to see the following:

PVP Trinket Delay
Interrupt Delay
Hoykey for Transcendence
Auto Focus
 
I think we better save chi to use when we really need it.

Dump chi mean we need more renewing mist/soothing mist to get back to max chi and the process cost Mana and the dump chi logic don't always get more healing done.

That makes more sense, there also seems to be a fistweaver priority thing I wanted to ask about. During low damage phases in a fight, how would you be able to put jab blackout and tiger palm at a higher priority for optimal damage in order to have a higher eminence count.
 
I think we better save chi to use when we really need it.

Dump chi mean we need more renewing mist/soothing mist to get back to max chi and the process cost Mana and the dump chi logic don't always get more healing done.


mmm I disagree because renewing mist is cast on CD when have 0 chi and 4 chi... renewing mist have high priority to all because spread hot and generate chi.
For very important damage chi brew is the way for get more chi/mana...For monk, mana is not problem to refull. Important is spread ReM to all raid and keep that to cast Ulpift.
Renewing mist rulez :p
 
Guys, i have a huge problem with Thuana in Arena. if the opponents are the same faction he wont attack, just trying to buff the opponents? why ?
 
i got a problem with the healing options.

My Monk is in the area of 75%~ Mana and the HP?s does stop at 120k and don?t go any higher
got the donater version. Ilvl 550

Heal Balancing is at 10
 
Anyone having issues with the bot following the tank properly for Mistweaver spec in DungeonBuddy?
 
huhu TuanHA my WW monk is orc and when i enable auto racial it doesnt use it same for MW what i am doing wrong ? got your SE for hunter and monk now
 
I've tried searching this thread and haven't found it so I'm posting it here:

The BrewMaster spec is able to get out of the way of AoE abilities when AFK grinding on the Timeless Isle (e.g., gets out of way of Cra cking Blow) but the Windwalker just stands in the way. Is there a way to change this?
 
Hey Tuan, long time customer - just come across my first error in the paid version.

Upon attempting to select one of the default settings (Full AFK, Quest, PvP etc) Honorbuddy encounters an error and requests to close - the default settings are not changed.

I checked the error log and it doesn't mention what is crashing - also, loading user made settings still seems to work just fine.

A full reinstall of Honorbuddy does not fix this issue.

Big Thanks for your awesome routine! Hope this gets fixed soon.

Edit: I also noticed that in the new premium version you added support for Storm, Earth and Fire for Windwalkers - before this crash happened my Monk was not using this as part of his DPS rotation.

yepp same issue too
 
Build 5.4.5160
Add/Fix option Storm, Earth, and Fire.
Now you can enable Storm, Earth, and Fire AoE mode in PvP and PvE.
Test in a RBG game and the talent increase your dps by 20%, quite impressive.

Sorry guy, fell asleep after committing change and haven't tested all all spec. Really sorry.
 
Build 5.4.5160
Add/Fix option Storm, Earth, and Fire.
Now you can enable Storm, Earth, and Fire AoE mode in PvP and PvE.
Test in a RBG game and the talent increase your dps by 20%, quite impressive.

Sorry guy, fell asleep after committing change and haven't tested all all spec. Really sorry.
Tuan, mate, looks like with last rev (139-140) something broken in pvp part. in pve RSK logic good, but in pvp CR waiting for RSK 3-4 seconds :) did you change logic for this? sometimes damage quite low, using blackout kick by myself for now :) write if you need a logfile for this :)
 
has anyone noticed this CC does not Interrupt the cast on NPCs in time less island !? is there any special reason for that ? meanwhile if you queue up for a dungeon everything will work fine there ! strange ...
 
Back
Top