Posting this from another thread, not sure if something is wrong with my settings or the routine for DH, but I am watching mine die some truly ridiculous deaths on Grifts that shouldn't be this hard.
1) Using all it's discipline tumbling back and forth for no reason, often right back into the AoE effect it just tried to escape, or tumbling into masses of enemies instead of any of the safe areas right behind. I've watched it tumble OUT of completely safe areas just to stand in the middle of zombie pack.
2) Won't use health globes in combat to restore resource w/ Reaper's equipped, and often, won't even use them to heal if in combat. Both globe %'s are set to 70.
3) Running AHEAD while trying to kite/flee, and getting in way more trouble than if it had just back tracked
4) Hugging elites and RG's with massive melee damage, because despite a 20+ yard kite trigger, kite logic doesn't seem to kick in until damage is taken at least once. Which doesn't work when it's a horned beast or RG that can one shot you.
5) My new favorite, tumbling ONTO arcane sentries in order to better hug elites.
6) Completely ignoring non-trivial white mobs to get closer to elites, and getting annihilated, despite having trash pack size 1 and cluster radius at max.
Other stuff: Bot seems completely unaware of Sand Shaper's tornadoes. Often tumbles right into them after the first tick of his earthquake, and if that doesn't kill it, tumbling into melee with Shaper will .
I'd really like a way to prioritize specific shrines. I can't set "give higher priority" because then the bot will suicide for a damn speed pylon. But other times it dies 3x hugging elites when it could use a shield pylon it is standing directly next to.