What's new
  • Visit Rebornbuddy
  • Visit Panda Profiles
  • Visit LLamamMagic
  • Visit Resources
  • Visit Downloads
  • Visit Portal

[TRINITY REQUESTS THREAD] Combat routine requests/reports right here

Most of this has been mentioned before, but I figured I'd touch on a few fairly significant issues with this variation of WW barb (Wastes x6 IK x4 with IK weapon):
  • It stops to Rend far too much, and just ends up getting you killed (no WW = no 40% damage reduction from the Wastes set). It also seems to just spam it even after it's applied, which is useless unless you have the belt that lets it stack twice, and of course WW is the main source of damage so WW -> Rend unless Rend needs to be applied (every 15 seconds with the two piece bonus).
  • It doesn't use Overpower on CD, or at all for that matter. I've swapped this out for War Cry, but it's still a decent option.
  • I've noticed that it sometimes Whirlwind's into the RG and then just stands there for a while instead of continuing to WW.
  • Others have mentioned this, but with the Wrath set it's imperative that when you are in combat, or even about to enter combat, you are Whirlwinding. If at low health, 100% do not stop WW (even to Rend!) because you'll just die.
The Rend spamming is the biggest issue by far. So long as this problem remains Rend is pretty much unusable. I'm looking forward to the next update! Once again, thanks for the time you put into this project.

This is very accurate.
 
How to cast Dashing strike for all movements, I have in-geom and I have no cooldown on dashing so it would be awesome just to spam it and skip all the trash mobs, dash till next elite.
 
Also, for WD, when we have haunt it will face tank during fight.

I think it might relate to the jade harvest build logic..need to close to mobs to harvest?

but I don't have any jade havest items on my char
 
Some problems on monk with new RoTS. He spamming DS before using spirit generator and walking like stupid + keeps stucking at any destructible object which blocks the way. Seems like bot think that i have Jawbreaker...
 
Last edited:
mythic-rhythm able to work?:confused:


dashing-strike

Skills cast very confusing

Although the work, but not a good job:eek:



Thank you for your efforts:)
 
Last edited:
First of all thank you for your efforts to improve the performance of bot.

I’m botting with monk in season 3 and using Set of Thousand Storm, here are my observations and suggestions for improvement.

Monk’s build:
http://us.battle.net/d3/en/calculator/monk#WQjXdP!fbgW!YabYZY

Items involved:
6 pieces of Raiment of a Thousand Storms
Spirit Guards (Bracers)
2 pieces of Bastions of Will

Items and build logic:
Use primary skill first to active 12500% dashing strike from 6TS, 50% extra damage from set rings and damage reduction form bracers.
Then spam dashing strike until run out of spirit. Try not to use all of the stacks of dashing strike because that will disable dashing strike until CD is finish, keep at least 1 stack and wait for spirit regen by using primary skill again.
Keep damage reduction on, keep 225% damage buff on.

What’s bot doing right now:
Dash right into packs and spamming DS until stacks are out with no primary skill involved.
Routes kind of weird.

English is not my native language so……you know, please forgive me.
 
Thanks!

btw

Weapons: flying-dragon

Unable to destroy the items will be hitless:eek:

Unable to break the door

QQ??20150412233812.webp

QQ??20150413000112.webp
 
Last edited:

Thanks for the update! Some things I forgot to add to my last round of feedback:

  • With the 2 piece IK set, the bot doesn't always keep 100% uptime on CotA; sometimes after dying it will delay casting for a while. This might be in a setting or something, but really with IK there's never any reason not to keep CotA up.
  • Could you add an option to War Cry on CD? The Fury generation is very useful in WW builds because it doesn't interrupt WW.
  • Could you add Taeguk support for WW? It's a hugely important buff to keep up.
 
Last edited:
My barb doesn't use hammer of the ancients at all. Is it currently bugged?

i second that, ive messed with all of the builds trying different settings, and not a single use of hammer of the ancients, not to mention the little to no use of whirlwind when i use it
 
So, my trinity whilst running a4 bounties decides to ignore loads of mobs and only focusing on certain packs. once the packs are engaged though it will kill anything attacking it. any idea on how to make my bot just kill absolutely everything it sees? as everythings a threat to my char.
 
hey my monk, is constantly putting exploding palm if there is a bunch of trash mobs around him, I have set the exploding palm option to 1, but it still happens, he will apply it to about 8 mobs and not use any other moves until he does.
 
Newest trinity 2.6.4:
Great work Buddy,
There is a tiny problem with demon hunter's vengeance skill. it doesn't use it in any situation.
I've also noticed a problem with DH movement/avoidance.
If you remove vault or smoke screen and leave it completely without avoidance skills, it won't go back. in fact it runs forwards or in the middle sometimes.
Trinity Settings: http://i.imgur.com/zjntGEJ.png , http://i.imgur.com/ZNtzgUc.png , http://i.imgur.com/8Sm3k8F.png (It doesn't really matter what my Ranged Attack Range or Kite Trigger Range, It's always doing the same thing)
Could you please force it to always focus on running backwards from the target? (If you don't have avoidance skills) it would be amazing!

So far I'm loving 2.6.4! VERY happy to see you taking care of it and accepting requests. keep it up!
 
Last edited:
Back
Top