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Trinity 2.1.21 and QuestTools 2.1.38

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I'm running MH6, my DH is casting elemental arrow and saving hatred for sentry, working as intended.

Your right it does use EA. but only if kridershot is used. I was using nat set ring+xbow for 4.15bp.

So to those who doesn't have kridershot and want to use EA. Remove the red text. It should work?

Code:
            // Elemental Arrow
            if (CanCast(SNOPower.DemonHunter_ElementalArrow) && !Player.IsIncapacitated &&
                ((Player.PrimaryResource >= 10 && !IsWaitingForSpecial) || Player.PrimaryResource >= MinEnergyReserve [COLOR="#FF0000"]|| Legendary.Kridershot.IsEquipped)[/COLOR])
            {
                return new TrinityPower(SNOPower.DemonHunter_ElementalArrow, 65f, CurrentTarget.ACDGuid);
            }
 
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Your right it does use EA. but only if kridershot is used. I was using nat set ring+xbow for 4.15bp.

So to those who doesn't have kridershot and want to use EA. Remove the red text. It should work?

Code:
            // Elemental Arrow
            if (CanCast(SNOPower.DemonHunter_ElementalArrow) && !Player.IsIncapacitated &&
                ((Player.PrimaryResource >= 10 && !IsWaitingForSpecial) || Player.PrimaryResource >= MinEnergyReserve [COLOR=#FF0000]|| Legendary.Kridershot.IsEquipped)[/COLOR])
            {
                return new TrinityPower(SNOPower.DemonHunter_ElementalArrow, 65f, CurrentTarget.ACDGuid);
            }

That's wrong...

are you running 6 piece or 5 +rrog

6 piece, but the set logic accommodates RoRG when doing the calculation.


How about ... logs? :) I know it's easier to make 6 posts complaining and theorizing about a problem on the forums rather than to make one single post and attach a log file.
 
Did you have a chance to check out my log? Would it be possible to get a 2.1.13 monkcombat.cs file so I can compare it to the current one? Thanks!
 
Did you have a chance to check out my log? Would it be possible to get a 2.1.13 monkcombat.cs file so I can compare it to the current one? Thanks!

You know that you can use the SVN to get ANY version you want to right?
 
rrrix it was just a unlucky coincidence. got my bot stuck 3 times in a row with an infinite steed charge / town portal loop.

any other ideas? :(
 
i guess il just wait for now. and use kridershot.

The reason why it won't use Elemental Arrow as much as you would like it to is because Trinity wants to save a min of 70 hatred so that it always has enough hatred to cast Sentry. Cluster Arrow has the highest priority over any other spender, if I'm not mistaken. As it is right now, it will save 70 hatred and once it has 70, it will use Cluster Arrow.
 
rrrix it was just a unlucky coincidence. got my bot stuck 3 times in a row with an infinite steed charge / town portal loop.

any other ideas? :(

I may just have to dust off ye ol' Crusader and fire up the trusty steed (charge). Will do it tonight.

Will you attach a log so I can see your build/items/etc ? (It's a new feature we recently added it dumps all the skills, runes, passives, equipment when a game is joined).
 
I may just have to dust off ye ol' Crusader and fire up the trusty steed (charge). Will do it tonight.

Will you attach a log so I can see your build/items/etc ? (It's a new feature we recently added it dumps all the skills, runes, passives, equipment when a game is joined).

I'm also still having the same problem
 

Attachments

Just wondering, why do you refuse to attach a log? I'm really curious.

hahaha my bad and i thought i was a stickler for those things. it didn't seem like serious issue or rush to fix. il replicate what i did and post one in a minute.
 
quest tool 2.1.40
Trinity 2.1.19

hi rrix thanks for good work
ill keep it simple

is it possible to make my crusader to Always use stempede, because sometimes he use regular attack on monsters like skeletons or gay monsters

sorry im french, but i know you understand what i mean :P

thanks to let me know if there is a line

i use 5 akkhran + rorg if that could help you :)
 
What's the problem?
Jade Harvester witch doctor functionality is not working.

What steps will reproduce the problem?
Set build to Jade Harvester, with 5pc Jade and RoRG.

What is the expected result?
Harvest functionality should work.

What happens instead?
Spams Locust Swarm when 300<=mana, and spams Haunt when 50<=mana<300.
 

Attachments

WD also behaving weirdly, keeps on casting Zombie Dogs even though there are already 3 dogs out (on cooldown and OOC as expected) .

Anyone else experience this?
 
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Question to fix my problem I have set trinity to use Custom Rule with R-rift profile. and it doesn't seem to follow the rule. it keep stashing all RARE..
I have set it to Pick up Rare and Savage all Rare on trinity. but its not doing it just keep the rare.

please help
I'm using "Gimmz Enchantables ItemRules v2.1"

thank you
 
Right now the logic for DH is basically to use Sentry if it's off cd, then use Cluster Arrow until below 70 hatred, then just spam default attack.

It does not use elemental arrow at all.


What it SHOULD be added is that as long as hatred is >=40, it should cast that instead of default attack.

Why? Then you're actually able to legit spam default attack since Cluster Arrow costs 40 hatred, so as long as you're below 40 you're able to use default attack. Also does more damage than Cluster Arrow per hatred spent for quite a lot of DHs.

I don't actually feel the need to attach logs for this since it's just a purely logic problem as the bot will not cast anything below MinEnergyReserve. Which for M6 is set at 70, so it will not cast anything besides Cluster Arrow after sentry.


Edit:

For an easy fix, just change MinEnergyReserve to 40 and just comment out Cluster/Multishot so it basically only uses EA until it goes below 40 hatred.
 
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