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Trinity 1.8.9

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Trinity scoring needs to be updated(I'm sure this is something you already know) But, with the sliders maxed out, it still will pick up fairly crappy items
 
Rix I have a feeling that Crusader is going to be the new barb.. it does ubserd dmg, and is super tanky, as well as sporting great movement. If you have any ideas about crusader builds please post them here http://www.thebuddyforum.com/demonb.../154725-crusader-trinity-theory-crafting.html

The scoring is built on itemrules wich have been worked on almost everyday for months, i agree with you that it would be aewsome with new rules but seeing how we been losing great DB fanatics we need to steup up and help rrix! If you have time please go and check out Guides for itemrules
http://www.thebuddyforum.com/demonb...des/101728-item-weights-quickstart-guide.html
http://www.thebuddyforum.com/demonb...guides/54086-item-rules-quickstart-guide.html

Best regards, Jimmy
 
rrix probably won't read this but I humbly request that you properly implement the Mythic Rhythm passive in the update, this is a huge part of Monks DPS but skills need to be casted after the third hit to take advantage of the damage. A lot of small things are overlooked and maintaining this plugin is probably a ton of work and you probably don't play a monk so this is the reason I made this post, will probably take some extra work but if you did this I'd be eternally grateful. The damage monks get from this passive is absolutely ENORMOUS but only if the skills are weaved, so it would be a shame if this was overlooked...

Please link a build: Monk - Game Guide - Diablo III
 
ran into these errors mid-bot....
didn't affect the outcome but thought maybe you should know abt this Rixx...

Thank you so much for providing us c++ idiots a chance to use DB & trinity!

[Trinity] Error while refreshing DiaObject ActorSNO: 367158 Name: x1_bow_norm_base_flippy_02-16504 Type: Item Distance: 20
[Trinity] System.IndexOutOfRangeException: Index was outside the bounds of the array.
at Trinity.Trinity.RefreshItemStats(GItemBaseType tempbasetype) in c:\Users\ZTJY\Desktop\DemonBuddy\Plugins\Trinity\Cache\RefreshItem.cs:line 281
at Trinity.Trinity.RefreshItem() in c:\Users\ZTJY\Desktop\DemonBuddy\Plugins\Trinity\Cache\RefreshItem.cs:line 130
at Trinity.Trinity.RefreshStepMainObjectType(Boolean& AddToCache) in c:\Users\ZTJY\Desktop\DemonBuddy\Plugins\Trinity\Cache\RefreshObject.cs:line 708
at Trinity.Trinity.CacheDiaObject(DiaObject freshObject) in c:\Users\ZTJY\Desktop\DemonBuddy\Plugins\Trinity\Cache\RefreshObject.cs:line 207
at Trinity.Trinity.RefreshCacheMainLoop() in c:\Users\ZTJY\Desktop\DemonBuddy\Plugins\Trinity\Cache\RefreshObjects.cs:line 330
[Trinity] Error while refreshing DiaObject ActorSNO: 4463 Name: Helm_norm_base_flippy-17214 Type: Item Distance: 2
[Trinity] System.IndexOutOfRangeException: Index was outside the bounds of the array.
at Trinity.Trinity.RefreshItemStats(GItemBaseType tempbasetype) in c:\Users\ZTJY\Desktop\DemonBuddy\Plugins\Trinity\Cache\RefreshItem.cs:line 281
at Trinity.Trinity.RefreshItem() in c:\Users\ZTJY\Desktop\DemonBuddy\Plugins\Trinity\Cache\RefreshItem.cs:line 130
at Trinity.Trinity.RefreshStepMainObjectType(Boolean& AddToCache) in c:\Users\ZTJY\Desktop\DemonBuddy\Plugins\Trinity\Cache\RefreshObject.cs:line 708
at Trinity.Trinity.CacheDiaObject(DiaObject freshObject) in c:\Users\ZTJY\Desktop\DemonBuddy\Plugins\Trinity\Cache\RefreshObject.cs:line 207
at Trinity.Trinity.RefreshCacheMainLoop() in c:\Users\ZTJY\Desktop\DemonBuddy\Plugins\Trinity\Cache\RefreshObjects.cs:line 330



also with regards to maximizing Mythic Rhythm, i use this build.
Monk - Game Guide - Diablo III
 
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Getting spammed with these error messages:

Code:
01:47:47.944 DEBUG [Trinity] Error while refreshing DiaObject ActorSNO: 56881 Name: Diamond_08-511 Type: Item Distance: 5 
01:47:47.945 DEBUG [Trinity] System.IndexOutOfRangeException: Index was outside the bounds of the array.
   at Trinity.Trinity.RefreshItemStats(GItemBaseType tempbasetype) in c:\Users\tomten\Desktop\bd\Plugins\Trinity\Cache\RefreshItem.cs:line 300
   at Trinity.Trinity.RefreshItem() in c:\Users\tomten\Desktop\bd\Plugins\Trinity\Cache\RefreshItem.cs:line 130
   at Trinity.Trinity.RefreshStepMainObjectType(Boolean& AddToCache) in c:\Users\tomten\Desktop\bd\Plugins\Trinity\Cache\RefreshObject.cs:line 708
   at Trinity.Trinity.CacheDiaObject(DiaObject freshObject) in c:\Users\tomten\Desktop\bd\Plugins\Trinity\Cache\RefreshObject.cs:line 207

Logs:
View attachment 7116 2014-03-26 01.26 TrinityDebug.txt
View attachment 7116 2014-03-26 01.27.txt


Still waiting for response on these errors :(

Code:
[Trinity][Performance] Execution of the block NavigateTo took 479.48ms.
[Trinity][Performance] Execution of the block HandleTarget.HandleBasicMovement took 480.55ms.
[Trinity][Performance] Execution of the block HandleTarget took 490.20ms.

Log:
View attachment 121984
 
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Hi , i need to disable azmodan avoidence at all ( so bot just comes, tanks it all without any running around) how to do it ? Pls help
 
Couple Minor Problems...

1 - Bot will "do town run" due to full bags/etc, just goes to town, (never actually dumps bags/repairs) and zones back to fight, then initiates another town run, just going back-and-forth between town and explorable area.

View attachment Town Run Error Logs.zip

2 - Set bot to not pickup any rare Weapons or Armor (so i can sleep since I dont have decent item rules without stash full of junk) and still picks up weapons armor even with setting to None on both.

3 - (Suggestion) - Add logic and setting for the legendary bottomless potions (this way you get the potion + extra effects and bot can just sell any regular potions it acquires.

Thanks!
 
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Is there a way to make teleport for wizards not just a movement tool? I have an amazing explosive blast (with wand of woh) spec. that relies on teleport calamity spam for stuns and damage.
 
Is there a way to make teleport for wizards not just a movement tool? I have an amazing explosive blast (with wand of woh) spec. that relies on teleport calamity spam for stuns and damage.

dude, this is an old trinity version. you shoul ask this in the .18 thread.
 
boys, this is an OLD trinity version. get the new one!
 
Hey rrix can you take a look into pushover notification? It doesn't work anymore since......Trinity 1.8.17 or so
Currently using: 1.8.18 with DemonBuddy Beta


Edit: Posted in wrong thread lol
 
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