rrrix
New Member
- Joined
- Jul 11, 2010
- Messages
- 3,449
- Reaction score
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Download Trinity 1.8.13
Changelog 1.8.13
Known issues:
Changelog 1.8.13
- Fixed bug in unstucker never generating an unstuck point
- Unstucker should now always generate an unstuck point no matter what
- Monk Dashing Strike should be used more Liberally for Out of Combat movement
- "Salvage all Rares" is now "Trash all rares"
- Some adjustments to Destructible object triggering (should be less sensitive to walking next to destructibles)
- Unstuck positions will now be logged
- very close range doors and barricades should get more weight now
- Added townportal blacklist for A5 before we get into Town
- Fixes for weird door/barricade/destructible type objects
- Wizard should now use more than one Hydra, if available
- Fixed another error with Gem stats
- DemonHunter Vengeance should now work
- Fixed ignoring trash mobs - thanks Faebs
- Fixed TrinityCombatIgnore boolean flip - thanks Faebs
- Added "LazyRaider" (left click to pause bot) - thanks elvatoloco
- Fixed an A3 Keep Depths door being marked as a Container for some strange reason
- Fixed A5 Questing new TeamID 17
- Added some more "Never Town Portal" level area ID's
- Hopefully fixed very old TownRun bug (where it would never take townrun if near a navigation obstacle)
- Crusader Laws should now be used in combat when surrounded by trash mobs
- Fixed boolean sort in Cluster targeting
- Fixed trying to town portal in A1 "Attack Area"
Known issues:
- Not all DemonHunter Skills are optimized
- Wizard doesn't like to attack at range